Player Matchup

Kuzenbo
Kuzenbo
JCBoysII
Kuzenbo
Level 127
God Stats
8W - 11L
1,444 SR
Queue Stats
85W - 121L
1,465 Elo+
Solo
Charybdis
Charybdis
Xx_KennyT
Charybdis
Level 117
God Stats
9W - 13L
1,467 SR
Queue Stats
561W - 546L
1,451 Elo+
Party 1
Nox
Nox
Zemnexx
Nox
Level 91
God Stats
4W - 4L
1,454 SR
Queue Stats
736W - 800L
1,422 Elo+
Party 1
Team Averages
Level 112
1,455 SR
1,446 Elo+

VS

Team Averages
Level 91
1,353 SR
1,469 Elo+
Anubis
Anubis
JJ112289
Anubis
Level 119
God Stats
3W - 3L
1,202 SR
Queue Stats
34W - 37L
1,433 Elo+
Solo
Scylla
Scylla
THE IR0N L0RD
Scylla
Level 65
God Stats
1W - 1L
1,431 SR
Queue Stats
120W - 116L
1,504 Elo+
Party 2
Izanami
Izanami
ullrneedsbuf
Izanami
Level 89
God Stats
2W - 2L
1,427 SR
Queue Stats
194W - 165L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JCBoysII
Kuzenbo
16
3 / 2 / 13
12,417
730
11,540
20,243
27,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Xx_KennyT
Charybdis
16
5 / 3 / 8
11,691
688
11,347
10,782
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nox
17
9 / 2 / 6
12,591
741
15,226
7,376
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JJ112289
Anubis
15
0 / 3 / 6
10,254
603
8,290
13,102
6,309
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 8 / 3
10,240
602
5,289
14,672
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ullrneedsbuf
Izanami
13
4 / 6 / 0
9,902
582
13,455
15,218
5,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
7
7
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
JCBoysII
Kuzenbo
3
2
13
4.75
L
Anubis
JJ112289
Anubis
0
3
6
1
L
3
8
3
0.56
W
Charybdis
Xx_KennyT
Charybdis
5
3
8
3
W
Nox
9
2
6
6
L
Izanami
ullrneedsbuf
Izanami
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,113
Damage
27,034
38,401
Taken
42,992
33,491
Mitigated
16,907
8,028
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
JCBoysII
Kuzenbo
11,540
3,768
672
5,046
20,243
27,216
885
5,993
13,972
34,783
0
L
Anubis
JJ112289
Anubis
8,290
454
0
4,893
13,102
6,309
282
8,403
4,699
50,306
0
L
5,289
1,060
0
739
14,672
4,842
0
9,939
4,733
17,574
0
W
Charybdis
Xx_KennyT
Charybdis
11,347
8,029
0
424
10,782
3,488
525
3,727
7,037
0
44,986
W
Nox
15,226
294
511
1,375
7,376
2,787
1,013
3,644
3,653
49,682
0
L
Izanami
ullrneedsbuf
Izanami
13,455
7,571
0
2,133
15,218
5,756
213
9,183
6,035
0
41,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,699
Gold Earned
30,396
185
Minions Killed
205
6
Camps Cleared
8
887,094
Distance Traveled
769,634
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,417
730
32
2
0
327,489
5
L
Anubis
10,254
603
106
6
3
251,672
3
L
Scylla
10,240
602
37
2
2
241,951
1
W
Charybdis
11,691
688
80
5
2
286,983
2
W
Nox
12,591
741
73
4
4
272,622
2
L
Izanami
9,902
582
62
4
3
276,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role