Player Matchup

Ymir
Ymir
MiguelAV15
Ymir
Level 7
God Stats
0W - 7L
1,235 SR
Queue Stats
1W - 7L
1,119 Elo+
Party 2
Ra
Ra
Nataliaamg7
Ra
Level 6
God Stats
0W - 6L
1,249 SR
Queue Stats
1W - 6L
1,176 Elo+
Party 2
Izanami
Izanami
VicBox
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,067 Elo+
Party 2
Team Averages
Level 18
1,328 SR
1,121 Elo+

VS

Team Averages
Level 68
1,649 SR
1,673 Elo+
Cthulhu
Cthulhu
Flow2603
Cthulhu
Level 29
God Stats
6W - 1L
1,821 SR
Queue Stats
130W - 40L
1,836 Elo+
Party 1
Arachne
Arachne
Jabno
Arachne
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 162L
1,589 Elo+
Party 1
Olorun
Olorun
Jallen49
Olorun
Level 87
God Stats
3W - 2L
1,625 SR
Queue Stats
243W - 154L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,199
620
3,215
11,614
8,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 0
6,403
640
918
5,781
1,947
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
VicBox
Izanami
10
1 / 4 / 1
6,363
636
2,672
9,413
3,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flow2603
Cthulhu
11
1 / 0 / 10
7,461
746
4,018
6,308
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Jabno
Arachne
13
9 / 0 / 4
8,847
885
6,564
5,616
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Jallen49
Olorun
13
3 / 2 / 8
8,062
806
14,053
5,304
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
13
13
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Flow2603
Cthulhu
1
0
10
6
W
Arachne
Jabno
Arachne
9
0
4
11
W
Olorun
Jallen49
Olorun
3
2
8
3.5
L
0
5
2
0.2
L
1
4
0
0.25
L
Izanami
VicBox
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,805
Damage
24,635
26,808
Taken
17,228
13,655
Mitigated
10,683
2,464
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Flow2603
Cthulhu
4,018
299
0
79
6,308
5,786
58
986
5,322
16,319
1,019
W
Arachne
Jabno
Arachne
6,564
3,676
0
3,520
5,616
2,511
946
2,008
3,608
0
15,295
W
Olorun
Jallen49
Olorun
14,053
6,010
179
2,033
5,304
2,386
1,678
1,738
3,566
43,656
3,762
L
3,215
199
35
646
11,614
8,522
0
7,719
3,895
8,736
0
L
918
298
1,007
541
5,781
1,947
0
3,154
2,627
18,895
0
L
Izanami
VicBox
Izanami
2,672
1,739
0
235
9,413
3,186
0
5,797
3,616
0
17,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,965
Gold Earned
24,370
92
Minions Killed
132
1
Camps Cleared
9
504,659
Distance Traveled
553,993
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,461
746
17
2
2
184,597
2
W
Arachne
8,847
885
27
3
3
198,311
1
W
Olorun
8,062
806
88
9
4
171,085
1
L
Ymir
6,199
620
31
3
1
173,989
0
L
Ra
6,403
640
23
2
0
146,873
0
L
Izanami
6,363
636
38
4
0
183,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role