Player Matchup

Medusa
Medusa
ItsJust_aGame0
Medusa
Level 154
God Stats
9W - 11L
1,569 SR
Queue Stats
452W - 480L
1,428 Elo+
Party 1
Arachne
Arachne
JflCantu7890
Arachne
Level 27
God Stats
5W - 10L
1,305 SR
Queue Stats
6W - 14L
1,269 Elo+
Party 1
Sun Wukong
Sun Wukong
Otto Sun
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 1
Gilgamesh
Gilgamesh
OvOPedro361
Gilgamesh
Level 109
God Stats
32W - 31L
1,501 SR
Queue Stats
399W - 450L
1,397 Elo+
Party 1
Hel
Hel
Veeola
Hel
Level 40
God Stats
0W - 2L
1,208 SR
Queue Stats
0W - 5L
1,083 Elo+
Party 1
Team Averages
Level 71
1,417 SR
1,278 Elo+

VS

Team Averages
Level 40
1,506 SR
1,275 Elo+
Bacchus
Bacchus
KV_ASSI
Bacchus
Level 59
God Stats
14W - 5L
1,701 SR
Queue Stats
98W - 122L
1,278 Elo+
Party 2
Ra
Ra
Mr_EatYourPantie
Ra
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 11L
1,168 Elo+
Party 2
Jormungandr
Jormungandr
W0nderLord02
Jormungandr
Level 26
God Stats
8W - 9L
1,502 SR
Queue Stats
10W - 12L
1,344 Elo+
Party 2
Bastet
Bastet
Weavy44
Bastet
Level 65
God Stats
6W - 3L
1,524 SR
Queue Stats
67W - 52L
1,441 Elo+
Solo
Neith
Neith
zTune_Beast
Neith
Level 35
God Stats
2W - 6L
1,302 SR
Queue Stats
6W - 22L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 5
18,238
521
41,449
27,446
11,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
JflCantu7890
Arachne
20
4 / 7 / 9
14,570
416
17,545
32,190
13,655
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Otto Sun
Sun Wukong
19
2 / 15 / 3
13,263
379
7,020
30,979
15,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
OvOPedro361
Gilgamesh
20
4 / 4 / 10
16,683
477
34,862
34,598
48,122
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
Veeola
Hel
13
0 / 12 / 0
10,415
298
4,563
22,768
11,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KV_ASSI
Bacchus
20
8 / 2 / 11
17,862
510
18,152
29,161
45,504
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 5 / 14
16,068
459
23,717
25,327
22,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
W0nderLord02
Jormungandr
20
5 / 4 / 6
16,709
477
16,497
29,291
45,028
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bastet
Weavy44
Bastet
20
20 / 5 / 6
18,894
540
35,667
35,845
17,114
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 8 / 12
15,003
429
19,245
25,787
13,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
93
24
Kills
44
44
Deaths
24
27
Assists
49
Player
Kills
Deaths
Assists
KDA
L
14
6
5
2.75
L
Arachne
JflCantu7890
Arachne
4
7
9
1.21
W
Bacchus
KV_ASSI
Bacchus
8
2
11
6.75
W
7
5
14
2.8
L
Sun Wukong
Otto Sun
Sun Wukong
2
15
3
0.23
L
Gilgamesh
OvOPedro361
Gilgamesh
4
4
10
2.25
L
Hel
Veeola
Hel
0
12
0
0
W
Jormungandr
W0nderLord02
Jormungandr
5
4
6
2
W
Bastet
Weavy44
Bastet
20
5
6
4.6
W
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,439
Damage
113,278
147,981
Taken
145,411
100,909
Mitigated
144,126
38,368
Healing
46,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
41,449
16,724
0
4,821
27,446
11,735
828
11,198
15,217
0
157,874
L
Arachne
JflCantu7890
Arachne
17,545
10,700
0
10,945
32,190
13,655
18
12,275
19,241
0
79,351
W
Bacchus
KV_ASSI
Bacchus
18,152
1,647
238
7,840
29,161
45,504
173
1,711
26,908
83,114
0
W
23,717
1,977
1,843
7,125
25,327
22,639
2,882
1,753
22,930
98,370
0
L
Sun Wukong
Otto Sun
Sun Wukong
7,020
1,323
0
1,508
30,979
15,526
290
12,139
17,771
0
58,267
L
Gilgamesh
OvOPedro361
Gilgamesh
34,862
8,798
0
12,505
34,598
48,122
0
14,746
18,864
11,957
129,714
L
Hel
Veeola
Hel
4,563
68
3,565
5,024
22,768
11,871
494
5,113
16,918
41,696
0
W
Jormungandr
W0nderLord02
Jormungandr
16,497
3,126
601
6,039
29,291
45,028
1,720
1,273
26,802
111,039
0
W
Bastet
Weavy44
Bastet
35,667
11,608
0
12,906
35,845
17,114
138
2,717
32,291
0
188,027
W
19,245
3,479
1,339
8,368
25,787
13,841
2,912
347
25,140
0
100,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,169
Gold Earned
84,536
672
Minions Killed
831
0
Camps Cleared
0
2,879,713
Distance Traveled
3,280,928
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
18,238
521
195
6
0
634,275
16
L
Arachne
14,570
416
120
3
0
668,931
4
W
Bacchus
17,862
510
109
3
0
707,703
1
W
Ra
16,068
459
168
5
0
604,731
3
L
Sun Wukong
13,263
379
75
2
0
592,138
0
L
Gilgamesh
16,683
477
211
6
0
584,718
1
L
Hel
10,415
298
71
2
0
399,651
0
W
Jormungandr
16,709
477
201
6
0
671,637
1
W
Bastet
18,894
540
188
5
0
720,896
1
W
Neith
15,003
429
165
5
0
575,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role