Player Matchup

Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver III
MrShooterSir
Vulcan
Silver III
Level 106
God Stats
2W - 7L
1,398 SR
Queue Stats
74W - 108L
812 MMR
Party 1
Bastet
Bastet
Silver II
Vaerhoor
Bastet
Silver II
Level 129
God Stats
1W - 3L
1,295 SR
Queue Stats
66W - 89L
1,007 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,398 SR
1,106 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 75
1,558 SR
1,197 MMR
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver II
Heldenflausch
Sol
Silver II
Level 141
God Stats
41W - 18L
1,704 SR
Queue Stats
1,052W - 1,155L
1,146 MMR
Solo
Achilles
Achilles
Bronze I
n1coxpatr0n
Achilles
Bronze I
Level 36
God Stats
6W - 10L
1,469 SR
Queue Stats
8W - 27L
945 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 2 / 7
6,946
695
3,013
11,142
11,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
12
3 / 0 / 4
7,528
753
5,154
3,666
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Vaerhoor
Bastet
12
4 / 0 / 1
7,368
737
5,058
6,930
2,293
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MulanThothThe MorriganGilgameshTsukuyomi

VS

Bans
PersephoneHou YiDiscordiaHeimdallrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 2 / 1
6,256
626
3,255
6,350
5,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 2 / 2
6,258
626
5,300
5,641
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
n1coxpatr0n
Achilles
7
1 / 3 / 1
5,919
592
2,812
5,113
2,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
2
7
1.75
L
Ares
 
Ares
1
2
1
0.75
L
0
2
2
0.5
W
Vulcan
3
0
4
5
W
Bastet
Vaerhoor
Bastet
4
0
1
4.5
L
Achilles
n1coxpatr0n
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,225
Damage
11,367
21,738
Taken
17,104
14,764
Mitigated
10,367
5,370
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,013
923
213
2,493
11,142
11,118
570
4,942
5,859
16,578
0
L
Ares
 
Ares
3,255
57
0
304
6,350
5,704
0
2,918
3,066
8,961
0
L
5,300
947
49
2,150
5,641
1,944
0
2,540
2,867
29,698
1,811
W
Vulcan
5,154
1,608
0
1,214
3,666
1,353
944
1,830
1,767
32,240
0
W
Bastet
Vaerhoor
Bastet
5,058
1,561
0
1,450
6,930
2,293
1,283
1,601
5,172
0
18,761
L
Achilles
n1coxpatr0n
Achilles
2,812
312
0
1,638
5,113
2,719
0
2,027
2,848
0
7,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
18,433
102
Minions Killed
113
4
Camps Cleared
5
630,544
Distance Traveled
431,278
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,946
695
15
2
0
191,053
2
L
Ares
6,256
626
21
2
2
169,664
2
L
Sol
6,258
626
84
8
3
172,047
3
W
Vulcan
7,528
753
63
6
3
215,464
1
W
Bastet
7,368
737
24
2
1
224,027
1
L
Achilles
5,919
592
8
1
0
89,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role