Player Matchup

Fenrir
Fenrir
Gerry1991
Fenrir
Level 127
God Stats
1W - 2L
1,119 SR
Queue Stats
152W - 149L
1,555 Elo+
Solo
Fafnir
Fafnir
LorzIX
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,544 Elo+
Solo
Bellona
Bellona
Pulo_420
Bellona
Level 18
God Stats
0W - 1L
1,748 SR
Queue Stats
5W - 7L
1,479 Elo+
Party 1
Scylla
Scylla
Stupko
Scylla
Level 119
God Stats
0W - 1L
1,736 SR
Queue Stats
3W - 7L
1,394 Elo+
Party 1
Zhong Kui
Zhong Kui
llKAMiiKAzll
Zhong Kui
Level 129
God Stats
4W - 5L
1,517 SR
Queue Stats
422W - 422L
1,517 Elo+
Solo
Team Averages
Level 84
1,524 SR
1,498 Elo+

VS

Team Averages
Level 93
1,574 SR
1,482 Elo+
Skadi
Skadi
AnimeRobotGirl
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 85L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
Nefertari3674
Gilgamesh
Level 160
God Stats
21W - 23L
1,487 SR
Queue Stats
1,705W - 1,860L
1,474 Elo+
Solo
Artio
Artio
broooooooooooooo
Artio
Level 29
God Stats
3W - 0L
1,715 SR
Queue Stats
134W - 98L
1,564 Elo+
Party 2
Neith
Neith
jonastyyy
Neith
Level 127
God Stats
4W - 4L
1,622 SR
Queue Stats
505W - 467L
1,542 Elo+
Party 2
Chaac
Chaac
legendkilla916
Chaac
Level 121
God Stats
7W - 1L
1,544 SR
Queue Stats
128W - 169L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gerry1991
Fenrir
13
3 / 8 / 6
8,136
678
7,940
14,539
8,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
LorzIX
Fafnir
13
0 / 7 / 7
7,582
632
4,402
19,968
19,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Pulo_420
Bellona
15
4 / 6 / 8
8,599
717
12,647
18,586
16,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Stupko
Scylla
18
6 / 3 / 6
9,839
820
20,895
9,953
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
llKAMiiKAzll
Zhong Kui
14
2 / 7 / 9
7,961
663
12,409
20,770
26,494
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 21
10,581
882
20,129
11,098
5,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Nefertari3674
Gilgamesh
17
6 / 2 / 16
10,110
843
11,621
13,488
12,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 3 / 21
10,611
884
8,225
21,610
23,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
jonastyyy
Neith
19
11 / 2 / 12
11,737
978
25,627
11,705
6,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 5 / 23
9,883
824
13,221
17,243
17,221
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
124
15
Kills
31
31
Deaths
15
36
Assists
93
Player
Kills
Deaths
Assists
KDA
W
6
3
21
5.5
L
Fenrir
Gerry1991
Fenrir
3
8
6
0.75
L
Fafnir
LorzIX
Fafnir
0
7
7
0.5
W
Gilgamesh
Nefertari3674
Gilgamesh
6
2
16
7
L
Bellona
Pulo_420
Bellona
4
6
8
1.33
L
Scylla
Stupko
Scylla
6
3
6
3
W
4
3
21
4.83
W
Neith
jonastyyy
Neith
11
2
12
8.5
W
4
5
23
3.1
L
Zhong Kui
llKAMiiKAzll
Zhong Kui
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,293
Damage
78,823
83,816
Taken
75,144
75,226
Mitigated
65,313
18,521
Healing
35,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,129
8,245
2,120
2,044
11,098
5,380
1,549
6,464
4,634
0
35,039
L
Fenrir
Gerry1991
Fenrir
7,940
796
1,896
2,126
14,539
8,362
0
1,908
12,387
0
10,843
L
Fafnir
LorzIX
Fafnir
4,402
675
1,201
2,376
19,968
19,800
0
2,480
17,178
6,100
0
W
Gilgamesh
Nefertari3674
Gilgamesh
11,621
886
1,870
3,788
13,488
12,627
311
7,055
6,433
2,706
15,805
L
Bellona
Pulo_420
Bellona
12,647
2,497
1,378
2,679
18,586
16,502
0
2,031
16,376
0
20,903
L
Scylla
Stupko
Scylla
20,895
1,650
1,442
1,931
9,953
4,068
0
385
9,488
43,854
0
W
8,225
861
6,409
7,150
21,610
23,879
498
11,554
10,056
14,012
0
W
Neith
jonastyyy
Neith
25,627
8,227
301
3,731
11,705
6,206
2,673
4,929
6,776
0
51,056
W
13,221
2,218
2,704
5,253
17,243
17,221
46
7,704
9,539
0
24,824
L
Zhong Kui
llKAMiiKAzll
Zhong Kui
12,409
2,010
8
3,484
20,770
26,494
0
2,623
17,902
21,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,117
Gold Earned
52,922
102
Minions Killed
130
0
Camps Cleared
0
982,619
Distance Traveled
1,195,740
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,581
882
28
2
0
225,328
3
L
Fenrir
8,136
678
7
1
0
200,518
0
L
Fafnir
7,582
632
2
0
0
213,868
0
W
Gilgamesh
10,110
843
14
1
0
255,810
3
L
Bellona
8,599
717
16
1
0
200,669
0
L
Scylla
9,839
820
60
5
0
202,448
0
W
Artio
10,611
884
9
1
0
254,995
2
W
Neith
11,737
978
59
5
0
228,521
0
W
Chaac
9,883
824
20
2
0
231,086
0
L
Zhong Kui
7,961
663
17
1
0
165,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role