Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Akimbo Slayer
Anhur
Level 50
God Stats
1W - 1L
1,487 SR
Queue Stats
18W - 23L
1,484 Elo+
Party 2
Hercules
Hercules
Endman2596
Hercules
Level 145
God Stats
4W - 2L
1,603 SR
Queue Stats
96W - 95L
1,546 Elo+
Solo
Achilles
Achilles
ToXic I11uSioNz
Achilles
Level 82
God Stats
7W - 4L
1,481 SR
Queue Stats
165W - 183L
1,450 Elo+
Party 2
Ne Zha
Ne Zha
nol2469
Ne Zha
Level 137
God Stats
3W - 2L
1,870 SR
Queue Stats
46W - 45L
1,526 Elo+
Solo
Team Averages
Level 115
1,588 SR
1,501 Elo+

VS

Team Averages
Level 117
1,497 SR
1,506 Elo+
Merlin
Merlin
GreedyIllusion
Merlin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,503 Elo+
Party 1
King Arthur
King Arthur
KOKYTHEGRIMM1998
King Arthur
Level 148
God Stats
1W - 2L
1,536 SR
Queue Stats
57W - 53L
1,533 Elo+
Party 3
Medusa
Medusa
UnWhisk
Medusa
Level 108
God Stats
2W - 1L
1,523 SR
Queue Stats
57W - 46L
1,541 Elo+
Party 3
Discordia
Discordia
superepicmickey
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,511 Elo+
Party 1
Tiamat
Tiamat
zoltarious
Tiamat
Level 160
God Stats
10W - 13L
1,425 SR
Queue Stats
461W - 472L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 7 / 9
11,332
872
13,882
14,523
5,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 8 / 7
9,839
757
9,051
16,420
5,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Endman2596
Hercules
18
4 / 3 / 13
10,544
811
10,812
28,229
25,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
11
0 / 11 / 10
7,838
603
10,305
19,505
11,165
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
nol2469
Ne Zha
17
3 / 7 / 11
9,625
740
12,946
14,965
7,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 13
13,231
1,018
23,169
12,378
6,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
KOKYTHEGRIMM1998
King Arthur
18
4 / 4 / 24
11,350
873
16,922
29,826
36,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
UnWhisk
Medusa
17
7 / 3 / 15
10,960
843
13,580
9,079
4,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
superepicmickey
Discordia
17
5 / 4 / 21
10,947
842
18,945
11,651
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
zoltarious
Tiamat
14
2 / 7 / 11
9,520
732
11,743
11,607
10,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
120
21
Kills
36
36
Deaths
21
50
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
7
9
1.64
L
7
8
7
1.31
L
Hercules
Endman2596
Hercules
4
3
13
3.5
W
18
3
13
8.17
W
King Arthur
KOKYTHEGRIMM1998
King Arthur
4
4
24
4
L
Achilles
0
11
10
0.45
W
Medusa
UnWhisk
Medusa
7
3
15
4.83
L
Ne Zha
nol2469
Ne Zha
3
7
11
1.21
W
Discordia
superepicmickey
Discordia
5
4
21
3.88
W
Tiamat
zoltarious
Tiamat
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,996
Damage
84,359
93,642
Taken
74,541
55,241
Mitigated
61,478
33,389
Healing
25,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,882
5,868
853
3,465
14,523
5,494
896
8,524
5,999
0
31,105
L
9,051
4,427
1,506
2,591
16,420
5,836
817
13,267
3,153
0
14,180
L
Hercules
Endman2596
Hercules
10,812
3,195
2,250
15,564
28,229
25,221
0
15,186
13,043
89
24,013
W
23,169
1,090
1,751
4,502
12,378
6,217
1,047
0
12,378
51,870
0
W
King Arthur
KOKYTHEGRIMM1998
King Arthur
16,922
1,771
772
10,337
29,826
36,407
71
89
29,737
4,813
21,019
L
Achilles
10,305
4,550
714
1,971
19,505
11,165
0
11,203
8,302
0
11,963
W
Medusa
UnWhisk
Medusa
13,580
4,073
1,340
834
9,079
4,308
2,452
0
9,079
0
24,116
L
Ne Zha
nol2469
Ne Zha
12,946
2,636
1,754
2,721
14,965
7,525
189
8,366
6,599
0
28,565
W
Discordia
superepicmickey
Discordia
18,945
771
1,380
2,673
11,651
3,837
566
0
11,651
27,987
0
W
Tiamat
zoltarious
Tiamat
11,743
616
40
1,843
11,607
10,709
1,284
0
11,607
19,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,178
Gold Earned
56,008
107
Minions Killed
124
0
Camps Cleared
0
1,109,617
Distance Traveled
1,104,881
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,332
872
43
3
0
196,421
0
L
Anhur
9,839
757
19
1
0
205,320
1
L
Hercules
10,544
811
22
2
0
268,328
0
W
Merlin
13,231
1,018
67
5
0
220,660
0
W
King Arthur
11,350
873
14
1
0
247,687
0
L
Achilles
7,838
603
4
0
0
212,117
0
W
Medusa
10,960
843
18
1
0
205,469
1
L
Ne Zha
9,625
740
19
1
0
227,431
1
W
Discordia
10,947
842
15
1
0
240,484
0
W
Tiamat
9,520
732
10
1
0
190,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role