Player Matchup

Baron Samedi
Baron Samedi
NfM Malice
Baron Samedi
Level 157
God Stats
279W - 288L
1,500 SR
Queue Stats
438W - 506L
1,454 Elo+
Solo
Loki
Loki
SqualidRaptor09
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,476 Elo+
Solo
Ares
Ares
llDJll
Ares
Level 112
God Stats
4W - 3L
1,658 SR
Queue Stats
181W - 180L
1,503 Elo+
Solo
Team Averages
Level 105
1,553 SR
1,478 Elo+

VS

Team Averages
Level 112
1,604 SR
1,564 Elo+
Ymir
Ymir
ChiefDinger
Ymir
Level 100
God Stats
2W - 2L
1,538 SR
Queue Stats
103W - 84L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
CoCoSiMp14
Zhong Kui
Level 107
God Stats
6W - 3L
1,596 SR
Queue Stats
204W - 154L
1,577 Elo+
Party 1
Medusa
Medusa
Cristian221
Medusa
Level 129
God Stats
6W - 1L
1,677 SR
Queue Stats
89W - 106L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NfM Malice
Baron Samedi
15
3 / 7 / 3
10,211
638
14,942
15,510
6,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 10 / 2
10,494
656
8,467
16,248
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
llDJll
Ares
12
0 / 8 / 5
9,106
569
7,239
23,883
26,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 19
12,530
783
8,588
15,809
21,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
CoCoSiMp14
Zhong Kui
17
10 / 6 / 13
12,644
790
19,351
19,125
14,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
11 / 2 / 12
12,885
805
20,019
11,470
4,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
6
Kills
25
25
Deaths
8
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
0
19
13.5
W
Zhong Kui
CoCoSiMp14
Zhong Kui
10
6
13
2.75
W
Medusa
11
2
12
8.5
L
Baron Samedi
NfM Malice
Baron Samedi
3
7
3
0.64
L
3
10
2
0.4
L
Ares
llDJll
Ares
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,648
Damage
47,958
55,641
Taken
46,404
40,872
Mitigated
39,901
9,308
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,588
2,254
0
2,521
15,809
21,278
242
5,599
9,140
25,191
0
W
Zhong Kui
CoCoSiMp14
Zhong Kui
19,351
1,735
0
6,934
19,125
14,226
278
11,410
6,239
54,649
0
W
Medusa
20,019
8,875
0
2,888
11,470
4,397
2,414
5,578
4,952
0
54,064
L
Baron Samedi
NfM Malice
Baron Samedi
14,942
813
2,012
3,625
15,510
6,944
0
8,084
6,972
47,597
0
L
8,467
998
0
1,226
16,248
7,918
0
8,518
7,254
0
27,340
L
Ares
llDJll
Ares
7,239
459
177
2,268
23,883
26,010
0
10,144
13,176
18,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,811
Gold Earned
38,059
133
Minions Killed
179
5
Camps Cleared
10
730,986
Distance Traveled
870,430
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,530
783
26
2
0
276,399
3
W
Zhong Kui
12,644
790
86
5
7
258,233
3
W
Medusa
12,885
805
67
4
3
335,798
1
L
Baron Samedi
10,211
638
82
5
3
240,627
2
L
Loki
10,494
656
39
2
0
254,953
1
L
Ares
9,106
569
12
1
2
235,406
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role