Player Matchup

Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold III
Blista92
Artio
Gold III
Level 128
God Stats
5W - 1L
1,725 SR
Queue Stats
210W - 209L
1,595 MMR
Solo
Thoth
Thoth
Platinum II
princeofzen
Thoth
Platinum II
Level 85
God Stats
24W - 16L
1,650 SR
Queue Stats
327W - 327L
1,689 MMR
Solo
Anhur
Anhur
Gold II
trisexualpanda
Anhur
Gold II
Level 120
God Stats
1W - 1L
1,730 SR
Queue Stats
25W - 24L
1,644 MMR
Solo
Loki
Loki
Gold V
zxXVoidXxz
Loki
Gold V
Level 36
God Stats
7W - 7L
1,351 SR
Queue Stats
77W - 58L
1,561 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 99
1,591 SR
1,598 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,598 SR
1,587 MMR
Eset
Eset
Gold V
FireIordAzula
Eset
Gold V
Level 66
God Stats
0W - 1L
1,496 SR
Queue Stats
11W - 16L
1,502 MMR
Solo
Sol
Sol
Silver I
KrazyPshyko
Sol
Silver I
Level 159
God Stats
0W - 1L
1,784 SR
Queue Stats
43W - 41L
1,543 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
LoSpaghettio
Ah Muzen Cab
Gold III
Level 124
God Stats
0W - 2L
1,388 SR
Queue Stats
73W - 76L
1,625 MMR
Solo
Cliodhna
Cliodhna
Platinum I
PinzoDunzo
Cliodhna
Platinum I
Level 125
God Stats
9W - 6L
1,771 SR
Queue Stats
336W - 332L
1,764 MMR
Solo
Cerberus
Cerberus
Bronze III
ƒreaky
Cerberus
Bronze III
Level 138
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 0 / 8
9,583
564
9,344
15,386
13,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
Blista92
Artio
12
0 / 3 / 10
7,825
460
3,525
18,426
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 5 / 4
9,950
585
10,262
10,299
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 0 / 5
8,875
522
7,773
9,951
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
14 / 2 / 2
10,744
632
10,008
12,390
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetGebMulan

VS

Bans
Morgan Le FayOdinHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,189
423
4,505
11,313
5,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 4 / 1
7,932
467
9,322
9,694
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
LoSpaghettio
Ah Muzen Cab
14
5 / 7 / 2
8,934
526
10,931
11,215
3,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
PinzoDunzo
Cliodhna
17
2 / 2 / 5
10,241
602
10,350
10,883
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
ƒreaky
Cerberus
13
2 / 3 / 4
8,281
487
8,704
13,930
12,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
25
Kills
10
10
Deaths
25
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
8
8
W
Artio
Blista92
Artio
0
3
10
1.67
L
0
9
0
0
L
1
4
1
0.38
L
Ah Muzen Cab
LoSpaghettio
Ah Muzen Cab
5
7
2
0.86
L
Cliodhna
PinzoDunzo
Cliodhna
2
2
5
2.25
W
6
5
4
1.6
W
1
0
5
3.5
W
14
2
2
7.5
L
Cerberus
ƒreaky
Cerberus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
43,812
66,452
Taken
57,035
37,251
Mitigated
27,594
23,399
Healing
19,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,344
2,412
0
5,115
15,386
13,799
326
5,112
10,274
0
61,623
W
Artio
Blista92
Artio
3,525
316
669
6,619
18,426
13,624
75
8,569
9,857
23,384
0
L
4,505
747
119
2,674
11,313
5,488
181
1,321
9,992
34,698
0
L
9,322
3,461
0
2,991
9,694
2,506
365
1,530
8,164
52,627
7,460
L
Ah Muzen Cab
LoSpaghettio
Ah Muzen Cab
10,931
4,995
0
2,115
11,215
3,228
0
4,735
6,480
0
67,143
L
Cliodhna
PinzoDunzo
Cliodhna
10,350
1,071
0
7,938
10,883
3,718
0
2,200
8,683
0
81,618
W
10,262
32
0
1,279
10,299
2,151
234
1,623
8,676
64,335
0
W
7,773
2,828
0
5,265
9,951
3,064
207
4,022
5,929
0
68,272
W
10,008
3,165
0
4,452
12,390
4,613
787
2,154
10,236
0
72,215
L
Cerberus
ƒreaky
Cerberus
8,704
600
0
3,581
13,930
12,654
0
4,001
9,929
19,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
42,577
587
Minions Killed
508
0
Camps Cleared
0
1,687,653
Distance Traveled
1,625,197
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,583
564
130
8
0
344,718
10
W
Artio
7,825
460
33
2
0
338,884
2
L
Eset
7,189
423
80
5
0
265,085
6
L
Sol
7,932
467
117
7
0
300,012
3
L
Ah Muzen Cab
8,934
526
123
7
0
329,883
4
L
Cliodhna
10,241
602
150
9
0
404,572
2
W
Thoth
9,950
585
158
9
0
323,439
7
W
Anhur
8,875
522
135
8
0
305,692
7
W
Loki
10,744
632
131
8
0
374,920
2
L
Cerberus
8,281
487
38
2
0
325,645
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role