Player Matchup

Hera
Hera
Tommmmm24
Hera
Level 114
God Stats
3W - 5L
1,362 SR
Queue Stats
34W - 41L
1,379 Elo+
Party 2
Ganesha
Ganesha
Ulth
Ganesha
Level 26
God Stats
2W - 4L
1,375 SR
Queue Stats
30W - 26L
1,462 Elo+
Party 2
Bellona
Bellona
Vanguardium
Bellona
Level 66
God Stats
2W - 0L
1,481 SR
Queue Stats
26W - 30L
1,395 Elo+
Party 2
Team Averages
Level 69
1,406 SR
1,412 Elo+

VS

Team Averages
Level 53
1,479 SR
1,238 Elo+
Thor
Thor
FDGoDz
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,070 Elo+
Party 1
Olorun
Olorun
Freakkky
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,325 Elo+
Party 1
Ymir
Ymir
GoDDay
Ymir
Level 59
God Stats
1W - 3L
1,438 SR
Queue Stats
25W - 42L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 0 / 11
8,783
732
9,577
5,451
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Ulth
Ganesha
12
0 / 0 / 15
9,191
766
7,343
10,169
12,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Vanguardium
Bellona
14
12 / 1 / 3
10,319
860
11,496
7,928
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FDGoDz
Thor
10
1 / 6 / 0
7,041
587
4,730
9,858
3,434
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Freakkky
Olorun
11
0 / 5 / 1
7,139
595
6,335
10,665
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
GoDDay
Ymir
10
0 / 4 / 1
6,924
577
3,823
12,966
12,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
FDGoDz
Thor
1
6
0
0.17
L
Olorun
Freakkky
Olorun
0
5
1
0.1
L
Ymir
GoDDay
Ymir
0
4
1
0.13
W
Hera
3
0
11
8.5
W
Ganesha
Ulth
Ganesha
0
0
15
7.5
W
Bellona
Vanguardium
Bellona
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,416
Damage
14,888
23,548
Taken
33,489
21,749
Mitigated
20,665
5,607
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
FDGoDz
Thor
4,730
638
0
140
9,858
3,434
0
3,756
6,102
0
12,852
L
Olorun
Freakkky
Olorun
6,335
2,852
300
3,037
10,665
4,573
0
6,162
4,503
31,663
4,325
L
Ymir
GoDDay
Ymir
3,823
607
0
0
12,966
12,658
0
7,496
5,470
11,105
0
W
Hera
9,577
2,579
63
2,196
5,451
2,982
815
3,098
2,353
35,653
0
W
Ganesha
Ulth
Ganesha
7,343
552
0
1,167
10,169
12,407
89
3,641
6,528
18,989
0
W
Bellona
Vanguardium
Bellona
11,496
3,467
0
2,181
7,928
6,360
1,645
4,227
3,701
0
30,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,293
Gold Earned
21,104
119
Minions Killed
104
7
Camps Cleared
4
677,410
Distance Traveled
608,301
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,041
587
8
1
0
227,269
3
L
Olorun
7,139
595
83
7
4
197,670
3
L
Ymir
6,924
577
13
1
0
183,362
4
W
Hera
8,783
732
54
5
5
201,765
3
W
Ganesha
9,191
766
4
0
0
225,249
5
W
Bellona
10,319
860
61
5
2
250,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role