Player Matchup

Achilles
Achilles
 
Achilles
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HowRealIsrael
Amaterasu
Level 20
God Stats
0W - 1L
1,185 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
McGuiFazenda
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,526 Elo+
Solo
Team Averages
Level 95
1,437 SR
1,505 Elo+

VS

Team Averages
Level 128
1,542 SR
1,447 Elo+
Hera
Hera
DIeGoRyA-n
Hera
Level 128
God Stats
20W - 13L
1,617 SR
Queue Stats
943W - 952L
1,574 Elo+
Solo
Tyr
Tyr
JohnnyWcA
Tyr
Level 107
God Stats
1W - 1L
1,258 SR
Queue Stats
72W - 100L
1,412 Elo+
Party 2
Mercury
Mercury
OTAKU_007
Mercury
Level 146
God Stats
1W - 0L
1,613 SR
Queue Stats
82W - 94L
1,443 Elo+
Party 2
He Bo
He Bo
Wittgenstëin
He Bo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,348 Elo+
Solo
Amaterasu
Amaterasu
wachinw24
Amaterasu
Level 112
God Stats
2W - 0L
1,723 SR
Queue Stats
74W - 83L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
8 / 5 / 6
9,488
863
14,663
13,505
15,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
 
Merlin
17
5 / 5 / 8
9,192
836
11,665
9,186
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
 
Raijin
15
4 / 7 / 7
8,809
801
13,471
9,251
4,121
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
HowRealIsrael
Amaterasu
13
0 / 7 / 13
7,488
681
5,927
16,138
10,804
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
McGuiFazenda
Kuzenbo
15
1 / 3 / 13
8,547
777
6,914
12,847
17,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 13
11,190
1,017
11,001
6,985
3,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 16
9,554
869
7,625
14,869
17,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
OTAKU_007
Mercury
14
5 / 5 / 12
9,306
846
9,275
10,063
4,581
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 5 / 12
11,022
1,002
18,667
14,381
6,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
wachinw24
Amaterasu
14
1 / 4 / 17
8,537
776
8,515
19,346
21,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
97
18
Kills
27
27
Deaths
19
47
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
8
5
6
2.2
L
Merlin
 
Merlin
5
5
8
1.8
L
Raijin
 
Raijin
4
7
7
1.07
W
7
2
13
6.75
L
Amaterasu
HowRealIsrael
Amaterasu
0
7
13
0.93
W
4
3
16
4
L
Kuzenbo
McGuiFazenda
Kuzenbo
1
3
13
2.5
W
Mercury
OTAKU_007
Mercury
5
5
12
2.2
W
10
5
12
3.2
W
Amaterasu
wachinw24
Amaterasu
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,640
Damage
55,083
60,927
Taken
65,644
51,777
Mitigated
53,327
15,447
Healing
24,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,663
2,827
1,544
3,259
13,505
15,047
405
6,944
6,405
5,007
16,249
L
Merlin
 
Merlin
11,665
642
636
2,204
9,186
4,118
259
4,590
4,424
35,421
0
L
Raijin
 
Raijin
13,471
1,401
1,094
120
9,251
4,121
46
5,863
3,212
33,240
0
W
11,001
2,624
1,856
1,903
6,985
3,056
1,288
3,406
3,536
34,877
0
L
Amaterasu
HowRealIsrael
Amaterasu
5,927
3,075
0
3,865
16,138
10,804
225
6,771
8,808
0
7,462
W
7,625
1,138
464
5,266
14,869
17,628
1,150
6,289
8,293
0
10,940
L
Kuzenbo
McGuiFazenda
Kuzenbo
6,914
2,935
1,259
1,466
12,847
17,687
0
6,440
6,018
12,513
0
W
Mercury
OTAKU_007
Mercury
9,275
2,802
735
1,066
10,063
4,581
2,384
6,421
3,552
0
13,702
W
18,667
243
888
5,205
14,381
6,365
285
8,958
5,130
34,501
0
W
Amaterasu
wachinw24
Amaterasu
8,515
1,571
948
6,313
19,346
21,697
812
9,318
9,570
1,549
12,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,524
Gold Earned
49,609
113
Minions Killed
129
0
Camps Cleared
0
998,311
Distance Traveled
1,100,470
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,488
863
17
2
0
202,738
0
L
Merlin
9,192
836
46
4
0
189,287
2
L
Raijin
8,809
801
43
4
0
169,618
3
W
Hera
11,190
1,017
59
5
0
227,127
2
L
Amaterasu
7,488
681
2
0
0
207,174
0
W
Tyr
9,554
869
12
1
0
242,610
3
L
Kuzenbo
8,547
777
5
0
0
229,494
1
W
Mercury
9,306
846
15
1
0
210,451
1
W
He Bo
11,022
1,002
38
3
0
193,917
0
W
Amaterasu
8,537
776
5
0
0
226,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role