Player Matchup

Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Dupa5368
Nu Wa
Level 41
God Stats
88W - 104L
1,435 SR
Queue Stats
166W - 212L
1,331 Elo+
Party 2
Hachiman
Hachiman
Paullg3
Hachiman
Level 87
God Stats
2W - 1L
1,291 SR
Queue Stats
16W - 14L
1,457 Elo+
Solo
Aphrodite
Aphrodite
мрн0
Aphrodite
Level 86
God Stats
63W - 58L
1,485 SR
Queue Stats
168W - 191L
1,364 Elo+
Party 2
Team Averages
Level 74
1,442 SR
1,430 Elo+

VS

Team Averages
Level 48
1,427 SR
1,304 Elo+
Bastet
Bastet
CrAzYcRaY99
Bastet
Level 56
God Stats
2W - 1L
1,821 SR
Queue Stats
199W - 237L
1,308 Elo+
Party 1
Ra
Ra
Fyregrynder
Ra
Level 62
God Stats
0W - 2L
1,260 SR
Queue Stats
179W - 176L
1,433 Elo+
Solo
Ganesha
Ganesha
Gangaz
Ganesha
Level 16
God Stats
7W - 13L
1,311 SR
Queue Stats
10W - 25L
1,170 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Grimgrinra
Cu Chulainn
Level 57
God Stats
28W - 30L
1,465 SR
Queue Stats
178W - 243L
1,284 Elo+
Party 1
Izanami
Izanami
StarkWinter507
Izanami
Level 47
God Stats
0W - 2L
1,277 SR
Queue Stats
19W - 34L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
6 / 2 / 4
8,968
598
9,179
11,287
11,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
 
Pele
12
4 / 4 / 6
7,239
483
4,772
9,779
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Dupa5368
Nu Wa
14
2 / 0 / 7
8,128
542
7,198
6,484
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Paullg3
Hachiman
13
10 / 1 / 3
8,321
555
8,483
10,597
3,063
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
мрн0
Aphrodite
11
0 / 2 / 10
7,194
480
4,696
11,945
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
3 / 3 / 2
6,838
456
6,259
8,133
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 5 / 4
7,039
469
8,755
9,325
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Gangaz
Ganesha
10
0 / 3 / 4
6,568
438
5,882
9,081
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Grimgrinra
Cu Chulainn
11
2 / 6 / 1
7,178
479
5,326
14,682
7,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 5 / 0
7,332
489
7,967
8,290
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
22
Kills
9
9
Deaths
22
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
2
4
4
W
Pele
 
Pele
4
4
6
1.75
L
Bastet
3
3
2
1.33
W
Nu Wa
Dupa5368
Nu Wa
2
0
7
5.5
L
0
5
4
0.4
L
Ganesha
Gangaz
Ganesha
0
3
4
0.67
L
Cu Chulainn
Grimgrinra
Cu Chulainn
2
6
1
0.42
W
Hachiman
Paullg3
Hachiman
10
1
3
11.5
L
4
5
0
0.8
W
Aphrodite
мрн0
Aphrodite
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,328
Damage
34,189
50,092
Taken
49,511
24,897
Mitigated
21,938
23,229
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,179
1,438
0
5,272
11,287
11,497
255
759
10,528
0
49,772
W
Pele
 
Pele
4,772
1,058
0
2,026
9,779
3,409
520
3,183
6,596
0
28,243
L
Bastet
6,259
2,046
0
2,462
8,133
2,551
0
2,096
5,792
0
27,845
W
Nu Wa
Dupa5368
Nu Wa
7,198
1,104
0
2,461
6,484
2,031
501
3,246
3,238
47,415
0
L
8,755
820
130
2,265
9,325
3,332
459
2,322
6,779
44,854
0
L
Ganesha
Gangaz
Ganesha
5,882
175
0
1,964
9,081
5,873
0
2,605
6,308
16,110
0
L
Cu Chulainn
Grimgrinra
Cu Chulainn
5,326
2,266
0
5,310
14,682
7,722
234
1,518
12,519
0
40,071
W
Hachiman
Paullg3
Hachiman
8,483
6,986
0
3,970
10,597
3,063
794
3,620
6,977
0
33,034
L
7,967
5,242
0
196
8,290
2,460
0
2,665
5,557
0
38,384
W
Aphrodite
мрн0
Aphrodite
4,696
974
2,273
7,227
11,945
4,897
0
3,829
8,116
27,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,850
Gold Earned
34,955
355
Minions Killed
290
0
Camps Cleared
0
1,398,656
Distance Traveled
1,389,915
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,968
598
114
8
0
243,730
0
W
Pele
7,239
483
44
3
0
327,206
1
L
Bastet
6,838
456
55
4
0
334,652
1
W
Nu Wa
8,128
542
100
7
0
283,027
0
L
Ra
7,039
469
74
5
0
268,942
0
L
Ganesha
6,568
438
10
1
0
272,461
0
L
Cu Chulainn
7,178
479
68
5
0
259,130
1
W
Hachiman
8,321
555
46
3
0
264,116
3
L
Izanami
7,332
489
83
6
0
254,730
0
W
Aphrodite
7,194
480
51
3
0
280,577
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role