Player Matchup

Tyr
Tyr
Chrisfox92
Tyr
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
26W - 29L
1,443 Elo+
Party 1
Atlas
Atlas
DecoyTheLegend-
Atlas
Level 43
God Stats
1W - 1L
1,541 SR
Queue Stats
40W - 29L
1,563 Elo+
Party 4
Bastet
Bastet
R3ith
Bastet
Level 160
God Stats
11W - 11L
1,691 SR
Queue Stats
805W - 775L
1,538 Elo+
Party 1
Bellona
Bellona
sapp11
Bellona
Level 152
God Stats
6W - 3L
1,663 SR
Queue Stats
99W - 78L
1,633 Elo+
Party 4
Vamana
Vamana
zappydoodle
Vamana
Level 129
God Stats
280W - 185L
1,709 SR
Queue Stats
930W - 856L
1,580 Elo+
Party 1
Team Averages
Level 103
1,581 SR
1,551 Elo+

VS

Team Averages
Level 82
1,619 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
NotSuSbird
Atlas
Level 18
God Stats
4W - 1L
1,624 SR
Queue Stats
13W - 14L
1,464 Elo+
Party 2
Mulan
Mulan
SolidGuru93
Mulan
Level 98
God Stats
6W - 1L
1,688 SR
Queue Stats
312W - 284L
1,566 Elo+
Party 3
Medusa
Medusa
SuSpigeon
Medusa
Level 86
God Stats
13W - 5L
1,642 SR
Queue Stats
196W - 203L
1,459 Elo+
Party 2
Ymir
Ymir
Tasdel
Ymir
Level 46
God Stats
72W - 56L
1,640 SR
Queue Stats
142W - 132L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,012
456
1,978
6,884
3,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 2 / 1
4,628
421
3,915
8,767
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
R3ith
Bastet
10
2 / 2 / 1
5,516
501
4,635
8,890
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
sapp11
Bellona
8
1 / 2 / 1
5,192
472
2,675
7,190
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
9
2 / 1 / 0
5,775
525
4,576
9,832
7,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 1
6,121
556
4,178
5,911
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
8
1 / 0 / 2
5,723
520
3,169
7,184
3,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 1
6,565
597
4,788
7,197
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
SuSpigeon
Medusa
9
2 / 2 / 1
5,289
481
6,133
5,845
1,408
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Tasdel
Ymir
11
2 / 0 / 1
6,754
614
4,296
4,361
3,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
9
9
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
1
0.25
L
0
2
1
0.25
L
0
2
1
0.25
W
Atlas
1
0
2
2
L
Bastet
R3ith
Bastet
2
2
1
1.25
W
4
1
1
4.5
W
Medusa
SuSpigeon
Medusa
2
2
1
1.25
W
Ymir
Tasdel
Ymir
2
0
1
2.5
L
Bellona
sapp11
Bellona
1
2
1
0.75
L
Vamana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,779
Damage
22,564
41,563
Taken
30,498
23,001
Mitigated
12,636
13,440
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,178
346
18
1,633
5,911
1,721
59
0
5,911
37,976
0
L
1,978
271
0
2,339
6,884
3,091
42
3,095
3,372
0
15,810
L
3,915
1,690
28
2,921
8,767
6,615
0
1,960
6,807
14,428
0
W
Atlas
3,169
1,541
1,241
1,808
7,184
3,251
319
1,907
5,277
14,641
0
L
Bastet
R3ith
Bastet
4,635
863
0
3,052
8,890
2,402
0
1,108
7,594
0
27,256
W
4,788
612
0
3,883
7,197
2,577
92
130
6,996
0
35,656
W
Medusa
SuSpigeon
Medusa
6,133
3,160
0
836
5,845
1,408
480
1,878
3,967
0
26,518
W
Ymir
Tasdel
Ymir
4,296
1,130
0
2,398
4,361
3,679
316
0
4,102
31,838
0
L
Bellona
sapp11
Bellona
2,675
1,278
0
1,880
7,190
3,443
0
3,112
3,854
0
21,767
L
Vamana
4,576
2,875
0
3,220
9,832
7,450
170
1,482
8,293
0
32,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,123
Gold Earned
30,452
202
Minions Killed
284
0
Camps Cleared
0
1,012,643
Distance Traveled
979,306
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,121
556
76
7
0
192,771
0
L
Tyr
5,012
456
38
3
0
190,445
1
L
Atlas
4,628
421
15
1
0
191,131
0
W
Atlas
5,723
520
18
2
0
198,438
0
L
Bastet
5,516
501
51
5
0
244,299
0
W
Mulan
6,565
597
73
7
0
208,373
6
W
Medusa
5,289
481
47
4
0
202,836
1
W
Ymir
6,754
614
70
6
0
176,888
2
L
Bellona
5,192
472
41
4
0
173,204
0
L
Vamana
5,775
525
57
5
0
213,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role