Player Matchup

Zhong Kui
Zhong Kui
Axrtrs
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,551 Elo+
Party 1
Awilix
Awilix
LaughingSavage0
Awilix
Level 80
God Stats
2W - 8L
1,220 SR
Queue Stats
439W - 384L
1,489 Elo+
Party 1
Bacchus
Bacchus
Rilfe aX
Bacchus
Level 58
God Stats
17W - 10L
1,696 SR
Queue Stats
261W - 210L
1,494 Elo+
Party 1
Team Averages
Level 51
1,472 SR
1,511 Elo+

VS

Team Averages
Level 74
1,605 SR
1,556 Elo+
Gilgamesh
Gilgamesh
Carnage n Kefka
Gilgamesh
Level 160
God Stats
9W - 8L
1,611 SR
Queue Stats
415W - 388L
1,609 Elo+
Party 2
Ao Kuang
Ao Kuang
Spam laughh5203
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 19L
1,667 Elo+
Party 2
Loki
Loki
TheGoat12564
Loki
Level 37
God Stats
5W - 6L
1,703 SR
Queue Stats
11W - 20L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Axrtrs
Zhong Kui
20
16 / 6 / 16
18,071
786
40,292
28,295
21,873
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
17 / 10 / 9
17,024
740
29,335
22,787
10,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Rilfe aX
Bacchus
19
3 / 4 / 29
17,152
746
14,947
24,751
41,304
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carnage n Kefka
Gilgamesh
18
3 / 13 / 10
15,328
666
19,205
35,914
32,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
18
7 / 12 / 9
16,197
704
18,021
34,453
42,431
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 11 / 8
17,649
767
19,317
32,122
28,661
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
47
36
Kills
20
20
Deaths
36
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Axrtrs
Zhong Kui
16
6
16
4
L
Gilgamesh
Carnage n Kefka
Gilgamesh
3
13
10
0.62
W
17
10
9
2.15
W
Bacchus
Rilfe aX
Bacchus
3
4
29
4.38
L
Ao Kuang
7
12
9
0.96
L
10
11
8
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,574
Damage
56,543
75,833
Taken
102,489
73,788
Mitigated
103,138
19,245
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Axrtrs
Zhong Kui
40,292
4,288
1,200
11,502
28,295
21,873
1,952
7,056
19,147
90,604
0
L
Gilgamesh
Carnage n Kefka
Gilgamesh
19,205
4,609
0
1,883
35,914
32,046
0
16,230
19,684
0
57,498
W
29,335
15,477
0
1,604
22,787
10,611
624
4,439
17,376
0
85,384
W
Bacchus
Rilfe aX
Bacchus
14,947
3,024
0
4,939
24,751
41,304
228
6,574
16,428
34,857
0
L
Ao Kuang
18,021
5,906
0
5,300
34,453
42,431
0
19,562
14,891
42,775
4,767
L
19,317
4,576
0
1,100
32,122
28,661
184
20,498
11,624
1,946
48,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,247
Gold Earned
49,174
222
Minions Killed
169
14
Camps Cleared
6
1,139,959
Distance Traveled
1,022,221
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
18,071
786
105
5
5
357,479
1
L
Gilgamesh
15,328
666
70
3
1
340,729
0
W
Awilix
17,024
740
96
4
6
351,121
0
W
Bacchus
17,152
746
21
1
3
431,359
1
L
Ao Kuang
16,197
704
47
2
2
330,935
1
L
Loki
17,649
767
52
2
3
350,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role