Player Matchup

Zeus
Zeus
Cpgast
Zeus
Level 43
God Stats
1W - 3L
1,213 SR
Queue Stats
60W - 66L
1,499 Elo+
Party 1
Loki
Loki
Jockezk
Loki
Level 29
God Stats
5W - 7L
1,637 SR
Queue Stats
43W - 54L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
Qtii
Sylvanus
Level 50
God Stats
1W - 2L
1,475 SR
Queue Stats
43W - 48L
1,507 Elo+
Party 1
Bellona
Bellona
Zlat3r
Bellona
Level 18
God Stats
0W - 1L
1,336 SR
Queue Stats
5W - 4L
1,598 Elo+
Party 1
Neith
Neith
cukablyat1337
Neith
Level 44
God Stats
1W - 3L
1,458 SR
Queue Stats
63W - 65L
1,524 Elo+
Party 1
Team Averages
Level 37
1,424 SR
1,524 Elo+

VS

Team Averages
Level 69
1,582 SR
1,534 Elo+
Sol
Sol
Orangegulf
Sol
Level 29
God Stats
1W - 0L
1,242 SR
Queue Stats
3W - 3L
1,619 Elo+
Party 3
Guan Yu
Guan Yu
WesleySnipers
Guan Yu
Level 44
God Stats
2W - 1L
1,762 SR
Queue Stats
38W - 30L
1,504 Elo+
Solo
Pele
Pele
iBosangero
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,427 Elo+
Party 2
Ymir
Ymir
whoadreader
Ymir
Level 146
God Stats
1W - 0L
1,756 SR
Queue Stats
8W - 8L
1,619 Elo+
Party 3
Heimdallr
Heimdallr
xElreyDylan
Heimdallr
Level 113
God Stats
94W - 62L
1,651 SR
Queue Stats
780W - 583L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cpgast
Zeus
8
0 / 6 / 2
4,994
499
2,446
5,662
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Jockezk
Loki
7
1 / 7 / 2
4,582
458
3,674
8,524
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Qtii
Sylvanus
7
1 / 3 / 1
5,071
507
3,531
9,600
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Zlat3r
Bellona
9
1 / 2 / 1
5,146
515
2,982
5,820
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 2
4,649
465
4,899
5,241
1,161

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
5,990
599
4,996
3,449
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
12
4 / 0 / 1
7,004
700
4,615
5,943
3,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 2 / 2
6,055
606
4,624
6,111
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 5
6,109
611
3,872
7,434
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
xElreyDylan
Heimdallr
12
7 / 1 / 2
7,167
717
8,701
6,615
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
3
Kills
20
20
Deaths
3
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
Cpgast
Zeus
0
6
2
0.17
L
Loki
Jockezk
Loki
1
7
2
0.29
W
4
0
2
5
L
Sylvanus
Qtii
Sylvanus
1
3
1
0.5
W
Guan Yu
4
0
1
4.5
L
Bellona
Zlat3r
Bellona
1
2
1
0.75
L
0
2
2
0.5
W
3
2
2
2
W
2
0
5
4.5
W
Heimdallr
xElreyDylan
Heimdallr
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,532
Damage
26,808
34,847
Taken
29,552
11,984
Mitigated
14,107
8,618
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Cpgast
Zeus
2,446
438
0
570
5,662
1,041
0
703
4,959
23,882
0
L
Loki
Jockezk
Loki
3,674
1,228
0
2,376
8,524
1,427
0
109
8,302
0
14,897
W
4,996
2,208
0
2,104
3,449
895
1,414
1,275
2,174
26,140
3,574
L
Sylvanus
Qtii
Sylvanus
3,531
1,026
1,188
3,666
9,600
4,535
23
4,893
4,707
10,378
0
W
Guan Yu
4,615
1,022
0
2,671
5,943
3,654
0
0
5,943
1,314
42,640
L
Bellona
Zlat3r
Bellona
2,982
810
0
466
5,820
3,820
0
392
5,212
1,509
12,176
L
4,899
1,293
0
352
5,241
1,161
58
2,185
3,056
0
25,228
W
4,624
1,418
0
611
6,111
1,564
0
506
5,561
0
37,706
W
3,872
1,187
0
1,427
7,434
5,702
0
1,578
5,856
20,979
0
W
Heimdallr
xElreyDylan
Heimdallr
8,701
4,597
0
3,108
6,615
2,292
0
2,860
3,625
0
42,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,442
Gold Earned
32,325
177
Minions Killed
358
0
Camps Cleared
0
983,249
Distance Traveled
989,718
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,994
499
53
5
0
219,411
2
L
Loki
4,582
458
32
3
0
189,167
3
W
Sol
5,990
599
76
8
0
176,761
4
L
Sylvanus
5,071
507
13
1
0
164,791
4
W
Guan Yu
7,004
700
97
10
0
205,588
2
L
Bellona
5,146
515
23
2
0
204,859
3
L
Neith
4,649
465
56
6
0
205,021
3
W
Pele
6,055
606
74
7
0
218,171
3
W
Ymir
6,109
611
34
3
0
185,637
2
W
Heimdallr
7,167
717
77
8
0
203,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role