Player Matchup

Tiamat
Tiamat
AyBLEECHII
Tiamat
Level 123
God Stats
1W - 4L
1,558 SR
Queue Stats
317W - 290L
1,665 Elo+
Party 1
Ravana
Ravana
Burlang
Ravana
Level 107
God Stats
7W - 5L
1,516 SR
Queue Stats
276W - 251L
1,667 Elo+
Party 1
Cerberus
Cerberus
Fruity Pebbs xX
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 19L
1,766 Elo+
Party 1
Khepri
Khepri
SupremeAsesinoo
Khepri
Level 76
God Stats
11W - 5L
1,818 SR
Queue Stats
195W - 181L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ohIM A Clown
Tsukuyomi
Level 127
God Stats
6W - 6L
1,617 SR
Queue Stats
289W - 234L
1,650 Elo+
Party 1
Team Averages
Level 96
1,602 SR
1,659 Elo+

VS

Team Averages
Level 61
1,611 SR
1,654 Elo+
Medusa
Medusa
ElidaTdF
Medusa
Level 35
God Stats
14W - 13L
1,640 SR
Queue Stats
133W - 130L
1,555 Elo+
Solo
Neith
Neith
Indras Moon
Neith
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 9L
1,732 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jacob Raney
Tsukuyomi
Level 60
God Stats
3W - 0L
1,709 SR
Queue Stats
40W - 18L
1,766 Elo+
Party 2
Terra
Terra
NotJake314
Terra
Level 155
God Stats
16W - 33L
1,467 SR
Queue Stats
1,276W - 1,073L
1,682 Elo+
Party 2
Xing Tian
Xing Tian
ReXx_Zero
Xing Tian
Level 46
God Stats
5W - 4L
1,738 SR
Queue Stats
124W - 102L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AyBLEECHII
Tiamat
15
0 / 5 / 1
8,690
414
9,674
15,206
7,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Burlang
Ravana
17
4 / 6 / 2
10,537
502
10,187
15,749
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
15
0 / 5 / 4
9,300
443
4,822
16,594
9,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 5
8,951
426
3,189
16,500
18,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ohIM A Clown
Tsukuyomi
16
4 / 7 / 3
10,184
485
12,759
13,561
5,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElidaTdF
Medusa
20
5 / 1 / 3
13,568
646
9,508
11,342
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
9 / 2 / 7
11,967
570
11,807
10,025
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Jacob Raney
Tsukuyomi
17
8 / 4 / 10
11,234
535
17,741
16,197
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
18
3 / 1 / 6
11,694
557
13,494
18,682
24,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
ReXx_Zero
Xing Tian
17
3 / 2 / 13
11,192
533
6,426
12,039
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
10
Kills
28
28
Deaths
10
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AyBLEECHII
Tiamat
0
5
1
0.1
L
Ravana
Burlang
Ravana
4
6
2
0.83
W
Medusa
ElidaTdF
Medusa
5
1
3
6.5
L
Cerberus
0
5
4
0.4
W
9
2
7
6.25
W
Tsukuyomi
Jacob Raney
Tsukuyomi
8
4
10
3.25
W
Terra
3
1
6
6
W
Xing Tian
ReXx_Zero
Xing Tian
3
2
13
4.75
L
2
5
5
0.9
L
Tsukuyomi
ohIM A Clown
Tsukuyomi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,631
Damage
58,976
77,610
Taken
68,285
46,918
Mitigated
48,434
17,111
Healing
29,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AyBLEECHII
Tiamat
9,674
793
154
3,976
15,206
7,911
108
1,473
13,703
64,947
0
L
Ravana
Burlang
Ravana
10,187
3,353
0
3,968
15,749
6,528
0
3,845
11,623
0
83,335
W
Medusa
ElidaTdF
Medusa
9,508
4,058
0
6,112
11,342
4,643
3,316
3,914
7,316
0
127,430
L
Cerberus
4,822
735
0
5,731
16,594
9,042
0
7,245
8,763
55,949
0
W
11,807
5,210
0
2,871
10,025
4,438
510
5,536
4,285
0
64,744
W
Tsukuyomi
Jacob Raney
Tsukuyomi
17,741
4,776
0
5,262
16,197
5,590
46
2,784
13,225
0
75,403
W
Terra
13,494
2,916
1,460
10,953
18,682
24,168
0
7,644
10,904
66,802
0
W
Xing Tian
ReXx_Zero
Xing Tian
6,426
729
0
2,758
12,039
9,595
0
2,352
9,641
36,372
0
L
3,189
218
338
2,565
16,500
18,316
0
2,671
13,784
19,630
0
L
Tsukuyomi
ohIM A Clown
Tsukuyomi
12,759
3,344
0
379
13,561
5,121
0
3,785
9,647
0
60,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,662
Gold Earned
59,655
579
Minions Killed
614
0
Camps Cleared
0
1,926,519
Distance Traveled
1,990,985
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,690
414
143
7
0
382,950
9
L
Ravana
10,537
502
147
7
0
381,869
1
W
Medusa
13,568
646
230
11
0
413,640
2
L
Cerberus
9,300
443
181
9
0
372,444
0
W
Neith
11,967
570
112
5
0
333,031
0
W
Tsukuyomi
11,234
535
97
5
0
406,649
4
W
Terra
11,694
557
124
6
0
414,017
1
W
Xing Tian
11,192
533
51
2
0
423,648
5
L
Khepri
8,951
426
24
1
0
392,637
2
L
Tsukuyomi
10,184
485
84
4
0
396,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role