Player Matchup

Odin
Odin
Furimo246
Odin
Level 33
God Stats
0W - 2L
1,230 SR
Queue Stats
97W - 122L
1,301 Elo+
Party 2
Skadi
Skadi
MLVZ__
Skadi
Level 29
God Stats
18W - 8L
1,479 SR
Queue Stats
75W - 73L
1,368 Elo+
Party 3
Fenrir
Fenrir
Pieflavour13
Fenrir
Level 18
God Stats
15W - 16L
1,463 SR
Queue Stats
30W - 61L
1,296 Elo+
Party 2
Erlang Shen
Erlang Shen
RedShadow779
Erlang Shen
Level 29
God Stats
1W - 4L
1,268 SR
Queue Stats
101W - 120L
1,335 Elo+
Party 2
Nox
Nox
tins666
Nox
Level 63
God Stats
0W - 2L
1,274 SR
Queue Stats
106W - 107L
1,397 Elo+
Party 3
Team Averages
Level 34
1,343 SR
1,339 Elo+

VS

Team Averages
Level 82
1,529 SR
1,419 Elo+
Chiron
Chiron
Hxssxn45
Chiron
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 85L
1,439 Elo+
Party 1
Susano
Susano
IN54N3_K1L4-_
Susano
Level 126
God Stats
3W - 1L
1,589 SR
Queue Stats
205W - 210L
1,433 Elo+
Party 1
Terra
Terra
Zenith__11
Terra
Level 103
God Stats
52W - 45L
1,525 SR
Queue Stats
153W - 155L
1,423 Elo+
Solo
Sol
Sol
dani_the_red
Sol
Level 28
God Stats
2W - 1L
1,653 SR
Queue Stats
44W - 68L
1,382 Elo+
Party 1
Achilles
Achilles
sahil_LFC_7866
Achilles
Level 46
God Stats
2W - 3L
1,378 SR
Queue Stats
124W - 130L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
6
0 / 3 / 1
4,291
390
2,786
6,188
3,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
MLVZ__
Skadi
9
1 / 2 / 0
5,229
475
3,817
4,811
1,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
8
1 / 4 / 0
5,240
476
2,518
6,887
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
RedShadow779
Erlang Shen
10
0 / 4 / 0
5,686
517
3,577
7,223
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
8
0 / 4 / 1
5,048
459
1,962
6,066
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hxssxn45
Chiron
11
6 / 0 / 1
6,567
597
5,736
5,517
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 0 / 3
6,742
613
5,809
7,042
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
9
0 / 1 / 9
5,262
478
2,653
7,333
3,614
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 1 / 5
6,788
617
4,306
4,700
1,257
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
2 / 0 / 0
6,440
585
3,101
5,754
4,401
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
17
17
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Odin
0
3
1
0.17
W
Chiron
Hxssxn45
Chiron
6
0
1
6.5
W
6
0
3
7.5
L
Skadi
MLVZ__
Skadi
1
2
0
0.5
L
Fenrir
1
4
0
0.25
L
Erlang Shen
RedShadow779
Erlang Shen
0
4
0
0
W
Terra
0
1
9
4.5
W
3
1
5
5.5
W
Achilles
2
0
0
2
L
Nox
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,660
Damage
21,605
31,175
Taken
30,346
11,364
Mitigated
13,103
5,656
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,786
483
62
496
6,188
3,274
0
1,758
4,430
1,025
8,265
W
Chiron
Hxssxn45
Chiron
5,736
2,313
585
2,230
5,517
1,591
131
987
4,454
0
38,004
W
5,809
1,390
0
2,812
7,042
2,240
51
132
6,838
0
32,505
L
Skadi
MLVZ__
Skadi
3,817
1,738
0
500
4,811
1,190
0
1,183
3,628
0
30,499
L
Fenrir
2,518
491
0
1,790
6,887
1,967
0
1,670
5,217
0
19,504
L
Erlang Shen
RedShadow779
Erlang Shen
3,577
947
0
1,538
7,223
3,217
0
1,082
6,141
0
28,273
W
Terra
2,653
452
455
2,479
7,333
3,614
0
485
6,838
16,510
0
W
4,306
1,540
0
2,378
4,700
1,257
0
626
3,990
34,347
0
W
Achilles
3,101
593
0
259
5,754
4,401
0
0
5,754
0
30,592
L
Nox
1,962
257
0
1,270
6,066
1,716
0
1,266
4,800
18,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
31,799
219
Minions Killed
311
0
Camps Cleared
0
1,066,432
Distance Traveled
1,076,150
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,291
390
7
1
0
215,430
2
W
Chiron
6,567
597
78
7
0
204,346
1
W
Susano
6,742
613
74
7
0
246,765
3
L
Skadi
5,229
475
65
6
0
188,378
1
L
Fenrir
5,240
476
39
4
0
224,375
0
L
Erlang Shen
5,686
517
63
6
0
237,891
1
W
Terra
5,262
478
29
3
0
209,851
4
W
Sol
6,788
617
67
6
0
205,242
2
W
Achilles
6,440
585
63
6
0
209,946
0
L
Nox
5,048
459
45
4
0
200,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role