Player Matchup

Anubis
Anubis
 
Anubis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Fiv3Zer0Se7en
Charybdis
Level 106
God Stats
1W - 3L
1,177 SR
Queue Stats
37W - 46L
1,447 Elo+
Party 2
Sobek
Sobek
WillZenjii
Sobek
Level 31
God Stats
5W - 4L
1,553 SR
Queue Stats
20W - 23L
1,404 Elo+
Party 2
Team Averages
Level 59
1,410 SR
1,450 Elo+

VS

Team Averages
Level 107
1,605 SR
1,507 Elo+
Osiris
Osiris
ElZorro72
Osiris
Level 64
God Stats
3W - 6L
1,475 SR
Queue Stats
39W - 49L
1,503 Elo+
Party 1
Merlin
Merlin
PA203
Merlin
Level 154
God Stats
13W - 6L
1,743 SR
Queue Stats
498W - 561L
1,526 Elo+
Party 1
Cerberus
Cerberus
kamikaze096
Cerberus
Level 103
God Stats
4W - 3L
1,595 SR
Queue Stats
156W - 176L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 5
6,897
690
5,896
3,700
1,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
Fiv3Zer0Se7en
Charybdis
11
4 / 1 / 3
7,113
711
10,351
5,058
1,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
11
1 / 0 / 6
7,260
726
4,354
9,741
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ElZorro72
Osiris
9
0 / 4 / 1
6,006
601
2,507
7,252
4,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
PA203
Merlin
10
1 / 2 / 0
6,512
651
9,146
6,697
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
kamikaze096
Cerberus
10
0 / 1 / 0
5,914
591
2,763
10,525
6,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
7
Kills
1
1
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
5
4.5
L
Osiris
ElZorro72
Osiris
0
4
1
0.13
W
Charybdis
Fiv3Zer0Se7en
Charybdis
4
1
3
5.5
L
Merlin
PA203
Merlin
1
2
0
0.5
W
Sobek
1
0
6
4
L
Cerberus
kamikaze096
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,601
Damage
14,416
18,499
Taken
24,474
12,393
Mitigated
13,612
5,191
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,896
210
0
1,277
3,700
1,665
0
2,080
1,432
25,807
0
L
Osiris
ElZorro72
Osiris
2,507
382
0
765
7,252
4,973
0
3,861
3,391
781
10,940
W
Charybdis
Fiv3Zer0Se7en
Charybdis
10,351
4,566
0
251
5,058
1,912
0
3,603
1,217
0
24,695
L
Merlin
PA203
Merlin
9,146
564
0
3,176
6,697
2,038
0
3,684
3,013
29,910
0
W
Sobek
4,354
287
0
3,663
9,741
8,816
0
5,814
3,431
13,405
0
L
Cerberus
kamikaze096
Cerberus
2,763
124
0
2,126
10,525
6,601
0
3,034
7,491
11,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,270
Gold Earned
18,432
114
Minions Killed
102
6
Camps Cleared
3
549,551
Distance Traveled
557,602
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,897
690
40
4
4
165,610
2
L
Osiris
6,006
601
17
2
0
179,761
1
W
Charybdis
7,113
711
65
7
2
172,975
3
L
Merlin
6,512
651
64
6
1
176,131
2
W
Sobek
7,260
726
9
1
0
210,966
9
L
Cerberus
5,914
591
21
2
2
201,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role