Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Carlos20MX
Neith
Level 47
God Stats
4W - 4L
1,587 SR
Queue Stats
38W - 51L
1,364 Elo+
Solo
Chaac
Chaac
kerby213
Chaac
Level 48
God Stats
36W - 34L
1,488 SR
Queue Stats
156W - 203L
1,283 Elo+
Party 2
Sol
Sol
toxic_dragon11
Sol
Level 72
God Stats
6W - 2L
1,653 SR
Queue Stats
178W - 174L
1,423 Elo+
Party 2
Vamana
Vamana
x718x Massacre
Vamana
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 122L
1,388 Elo+
Solo
Team Averages
Level 58
1,545 SR
1,391 Elo+

VS

Team Averages
Level 47
1,593 SR
1,520 Elo+
Ymir
Ymir
Jbromero28
Ymir
Level 28
God Stats
2W - 1L
1,692 SR
Queue Stats
17W - 13L
1,742 Elo+
Party 1
Ao Kuang
Ao Kuang
awesome_possum50
Ao Kuang
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 72L
1,281 Elo+
Solo
Nike
Nike
bballpro180
Nike
Level 48
God Stats
8W - 7L
1,543 SR
Queue Stats
167W - 183L
1,448 Elo+
Solo
Hades
Hades
njacobi01
Hades
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,553 Elo+
Party 1
Medusa
Medusa
titixwiti
Medusa
Level 28
God Stats
4W - 3L
1,729 SR
Queue Stats
17W - 12L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 3 / 8
7,945
497
5,746
13,061
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Neith
15
4 / 4 / 5
8,808
551
7,389
10,882
3,375
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
kerby213
Chaac
14
6 / 4 / 2
8,881
555
8,746
13,558
6,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 2 / 5
9,966
623
12,489
10,717
3,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 6
8,787
549
4,754
9,739
9,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 5
7,619
476
4,959
13,147
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 2
7,764
485
4,853
10,321
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 1 / 0
7,165
448
3,974
9,900
8,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
njacobi01
Hades
13
4 / 5 / 3
7,949
497
8,178
13,494
6,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
titixwiti
Medusa
14
5 / 2 / 5
8,602
538
9,967
8,514
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
16
Kills
14
14
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
3
8
1.33
W
Neith
4
4
5
1.63
L
3
3
5
1.83
L
2
5
2
0.6
L
0
1
0
0
W
Chaac
kerby213
Chaac
6
4
2
1.75
L
Hades
njacobi01
Hades
4
5
3
1.1
L
Medusa
titixwiti
Medusa
5
2
5
3.75
W
6
2
5
4.25
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,124
Damage
31,931
57,957
Taken
55,376
27,323
Mitigated
33,833
22,646
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,746
1,859
0
4,802
13,061
4,555
57
3,594
9,467
0
48,451
W
Neith
7,389
3,998
0
3,879
10,882
3,375
769
3,115
7,767
0
46,658
L
4,959
1,444
0
2,742
13,147
12,616
145
2,634
10,513
14,288
0
L
4,853
981
0
3,376
10,321
3,825
0
2,946
7,375
45,280
9,167
L
3,974
1,010
0
3,211
9,900
8,393
0
1,073
8,827
0
40,119
W
Chaac
kerby213
Chaac
8,746
2,159
317
4,052
13,558
6,390
593
4,216
9,342
0
50,196
L
Hades
njacobi01
Hades
8,178
579
87
4,546
13,494
6,330
102
7,049
6,445
31,633
0
L
Medusa
titixwiti
Medusa
9,967
3,780
0
1,905
8,514
2,669
111
0
8,514
0
46,940
W
12,489
3,875
0
5,805
10,717
3,783
2,496
4,874
5,843
64,821
0
W
4,754
1,434
0
3,791
9,739
9,220
854
2,102
7,637
6,813
42,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,387
Gold Earned
39,099
478
Minions Killed
324
0
Camps Cleared
0
1,574,375
Distance Traveled
1,519,201
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,945
497
84
5
0
356,825
1
W
Neith
8,808
551
82
5
0
277,293
5
L
Ymir
7,619
476
26
2
0
292,828
4
L
Ao Kuang
7,764
485
92
6
0
319,662
3
L
Nike
7,165
448
74
5
0
309,346
2
W
Chaac
8,881
555
90
6
0
315,910
8
L
Hades
7,949
497
50
3
0
292,274
1
L
Medusa
8,602
538
82
5
0
305,091
2
W
Sol
9,966
623
113
7
0
299,242
1
W
Vamana
8,787
549
109
7
0
325,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role