Player Matchup

Nu Wa
Nu Wa
Grindington
Nu Wa
Level 127
God Stats
11W - 5L
1,284 SR
Queue Stats
192W - 181L
1,603 Elo+
Party 1
Achilles
Achilles
JeppixD
Achilles
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 31L
1,553 Elo+
Party 1
Neith
Neith
LitchYakuza
Neith
Level 131
God Stats
5W - 3L
1,618 SR
Queue Stats
141W - 123L
1,512 Elo+
Party 1
Ares
Ares
ZeeZout
Ares
Level 143
God Stats
6W - 1L
1,741 SR
Queue Stats
65W - 39L
1,651 Elo+
Party 1
Scylla
Scylla
vossebende
Scylla
Level 141
God Stats
3W - 2L
1,726 SR
Queue Stats
56W - 33L
1,671 Elo+
Party 1
Team Averages
Level 122
1,574 SR
1,598 Elo+

VS

Team Averages
Level 74
1,619 SR
1,534 Elo+
Achilles
Achilles
AbyssWalkerR
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,553 Elo+
Solo
Ah Puch
Ah Puch
Amenhatep
Ah Puch
Level 57
God Stats
1W - 4L
1,749 SR
Queue Stats
85W - 103L
1,507 Elo+
Solo
Freya
Freya
SirFreemann
Freya
Level 60
God Stats
2W - 2L
1,670 SR
Queue Stats
25W - 16L
1,589 Elo+
Solo
Thor
Thor
Sunas99
Thor
Level 67
God Stats
3W - 2L
1,608 SR
Queue Stats
155W - 179L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
БУБЛИК234
Zhong Kui
Level 67
God Stats
5W - 4L
1,566 SR
Queue Stats
411W - 449L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 19
9,838
984
10,227
9,175
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JeppixD
Achilles
17
5 / 2 / 18
10,372
1,037
10,741
12,586
14,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
11 / 2 / 16
12,113
1,211
19,898
9,257
3,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
ZeeZout
Ares
18
5 / 0 / 24
11,705
1,171
13,891
12,272
13,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
vossebende
Scylla
17
9 / 4 / 12
11,377
1,138
16,350
8,310
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

261

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AbyssWalkerR
Achilles
15
0 / 8 / 5
8,840
884
7,909
20,509
22,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Amenhatep
Ah Puch
16
0 / 4 / 7
9,447
945
14,880
9,614
2,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 4 / 3
9,599
960
7,649
13,000
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
Sunas99
Thor
15
5 / 7 / 2
10,121
1,012
8,880
14,809
5,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
БУБЛИК234
Zhong Kui
15
2 / 7 / 4
9,461
946
8,883
17,638
10,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
31
30
Kills
10
10
Deaths
30
89
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
AbyssWalkerR
Achilles
0
8
5
0.31
L
Ah Puch
Amenhatep
Ah Puch
0
4
7
0.88
W
0
2
19
4.75
W
Achilles
JeppixD
Achilles
5
2
18
7
W
11
2
16
9.5
L
3
4
3
1.13
L
Thor
Sunas99
Thor
5
7
2
0.86
W
Ares
ZeeZout
Ares
5
0
24
17
W
Scylla
vossebende
Scylla
9
4
12
3.75
L
Zhong Kui
БУБЛИК234
Zhong Kui
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,107
Damage
48,201
51,600
Taken
75,570
37,913
Mitigated
45,906
11,328
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AbyssWalkerR
Achilles
7,909
2,478
0
190
20,509
22,598
0
10,450
9,786
0
19,612
L
Ah Puch
Amenhatep
Ah Puch
14,880
607
0
1,049
9,614
2,983
0
6,668
2,763
45,987
0
W
10,227
3,106
139
844
9,175
3,540
0
5,356
3,819
29,949
0
W
Achilles
JeppixD
Achilles
10,741
1,978
0
1,089
12,586
14,151
0
7,159
5,427
0
19,256
W
19,898
11,085
0
3,434
9,257
3,911
0
7,187
2,070
0
50,402
L
7,649
2,436
0
1,586
13,000
4,472
0
6,321
6,425
23,689
0
L
Thor
Sunas99
Thor
8,880
429
0
16
14,809
5,586
0
6,843
7,827
0
23,727
W
Ares
ZeeZout
Ares
13,891
606
2,267
2,995
12,272
13,081
0
6,135
6,137
20,384
0
W
Scylla
vossebende
Scylla
16,350
2,171
0
560
8,310
3,230
0
5,575
2,735
35,124
0
L
Zhong Kui
БУБЛИК234
Zhong Kui
8,883
404
0
2,606
17,638
10,267
0
10,186
7,181
21,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,405
Gold Earned
47,468
205
Minions Killed
183
13
Camps Cleared
5
980,468
Distance Traveled
892,355
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,840
884
34
3
0
178,726
0
L
Ah Puch
9,447
945
64
6
2
185,802
3
W
Nu Wa
9,838
984
50
5
3
173,801
0
W
Achilles
10,372
1,037
13
1
3
214,692
0
W
Neith
12,113
1,211
78
8
3
185,530
0
L
Freya
9,599
960
33
3
2
190,947
0
L
Thor
10,121
1,012
30
3
1
172,241
0
W
Ares
11,705
1,171
8
1
1
216,901
2
W
Scylla
11,377
1,138
56
6
3
189,544
1
L
Zhong Kui
9,461
946
22
2
0
164,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role