Player Matchup

Chronos
Chronos
Axelh1
Chronos
Level 79
God Stats
8W - 6L
1,725 SR
Queue Stats
184W - 170L
1,597 Elo+
Party 2
Nemesis
Nemesis
Blublopblop
Nemesis
Level 43
God Stats
2W - 1L
1,751 SR
Queue Stats
100W - 58L
1,650 Elo+
Solo
Atlas
Atlas
XSuMorenitoX
Atlas
Level 100
God Stats
3W - 3L
1,502 SR
Queue Stats
135W - 111L
1,585 Elo+
Party 2
Hou Yi
Hou Yi
mmaannuu7
Hou Yi
Level 89
God Stats
1W - 2L
1,593 SR
Queue Stats
187W - 177L
1,573 Elo+
Party 2
Fenrir
Fenrir
srtovaillo2702
Fenrir
Level 68
God Stats
0W - 2L
1,312 SR
Queue Stats
115W - 127L
1,546 Elo+
Party 2
Team Averages
Level 76
1,577 SR
1,590 Elo+

VS

Team Averages
Level 82
1,617 SR
1,517 Elo+
Ra
Ra
Juliaris
Ra
Level 124
God Stats
2W - 0L
1,756 SR
Queue Stats
62W - 44L
1,534 Elo+
Solo
Sylvanus
Sylvanus
SageGādo
Sylvanus
Level 127
God Stats
13W - 11L
1,547 SR
Queue Stats
118W - 76L
1,572 Elo+
Party 1
Chernobog
Chernobog
dìomhair
Chernobog
Level 34
God Stats
5W - 2L
1,602 SR
Queue Stats
59W - 43L
1,650 Elo+
Party 1
Serqet
Serqet
iBosangero
Serqet
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
17W - 13L
1,343 Elo+
Party 3
Ne Zha
Ne Zha
xElreyDylan
Ne Zha
Level 113
God Stats
20W - 9L
1,679 SR
Queue Stats
780W - 583L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Axelh1
Chronos
14
4 / 5 / 2
8,918
495
9,824
12,462
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Blublopblop
Nemesis
15
0 / 9 / 0
8,591
477
5,597
14,663
8,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
1 / 6 / 3
7,137
397
5,705
18,713
11,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
mmaannuu7
Hou Yi
12
1 / 5 / 1
7,787
433
4,827
9,769
1,965
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 8 / 5
8,300
461
7,276
16,635
5,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 7
10,670
593
8,562
10,184
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
SageGādo
Sylvanus
15
4 / 0 / 12
9,705
539
4,791
7,603
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
dìomhair
Chernobog
17
5 / 4 / 8
10,739
597
11,246
13,320
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
iBosangero
Serqet
18
13 / 2 / 5
11,699
650
14,883
13,229
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
19
10 / 0 / 6
11,848
658
15,334
12,880
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
9
Kills
33
33
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chronos
Axelh1
Chronos
4
5
2
1
L
Nemesis
Blublopblop
Nemesis
0
9
0
0
W
1
3
7
1.5
W
Sylvanus
SageGādo
Sylvanus
4
0
12
10
L
1
6
3
0.42
W
Chernobog
dìomhair
Chernobog
5
4
8
2.25
W
Serqet
iBosangero
Serqet
13
2
5
7.75
L
Hou Yi
mmaannuu7
Hou Yi
1
5
1
0.3
L
3
8
5
0.69
W
Ne Zha
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,229
Damage
54,816
72,242
Taken
57,216
30,768
Mitigated
31,328
15,341
Healing
26,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Axelh1
Chronos
9,824
3,449
0
3,305
12,462
3,688
0
3,224
8,963
57,174
0
L
Nemesis
Blublopblop
Nemesis
5,597
2,685
0
3,338
14,663
8,318
0
0
12,793
0
52,575
W
8,562
460
706
3,906
10,184
3,839
0
4,406
5,620
87,991
0
W
Sylvanus
SageGādo
Sylvanus
4,791
956
2,338
2,831
7,603
6,000
496
2,440
5,063
19,686
0
L
5,705
2,134
1,718
4,077
18,713
11,079
0
6,345
12,158
12,339
0
W
Chernobog
dìomhair
Chernobog
11,246
7,642
0
4,953
13,320
5,186
2,724
2,750
10,530
0
81,439
W
Serqet
iBosangero
Serqet
14,883
3,545
0
4,414
13,229
5,967
2,024
3,201
9,920
0
75,261
L
Hou Yi
mmaannuu7
Hou Yi
4,827
2,306
0
1,515
9,769
1,965
0
1,411
7,974
0
45,118
L
7,276
2,213
0
1,388
16,635
5,718
0
2,373
14,059
0
43,555
W
Ne Zha
15,334
4,961
0
7,475
12,880
10,336
0
2,355
10,485
0
83,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,733
Gold Earned
54,661
450
Minions Killed
595
0
Camps Cleared
0
1,563,465
Distance Traveled
1,921,231
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,918
495
127
7
0
284,405
4
L
Nemesis
8,591
477
145
8
0
315,649
4
W
Ra
10,670
593
167
9
0
395,992
6
W
Sylvanus
9,705
539
26
1
0
347,974
7
L
Atlas
7,137
397
11
1
0
358,609
3
W
Chernobog
10,739
597
141
8
0
350,685
0
W
Serqet
11,699
650
118
7
0
433,608
4
L
Hou Yi
7,787
433
103
6
0
272,227
2
L
Fenrir
8,300
461
64
4
0
332,575
2
W
Ne Zha
11,848
658
143
8
0
392,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role