Player Matchup

Fenrir
Fenrir
LompeGarcia
Fenrir
Level 67
God Stats
1W - 6L
1,499 SR
Queue Stats
100W - 149L
1,297 Elo+
Solo
Bacchus
Bacchus
TRLS_thailey_Fr
Bacchus
Level 68
God Stats
2W - 1L
1,849 SR
Queue Stats
145W - 252L
1,270 Elo+
Party 1
Medusa
Medusa
TRSL_Sisley_
Medusa
Level 7
God Stats
4W - 4L
1,416 SR
Queue Stats
5W - 9L
1,374 Elo+
Party 1
Team Averages
Level 47
1,588 SR
1,313 Elo+

VS

Team Averages
Level 75
1,439 SR
1,420 Elo+
Chiron
Chiron
ThroatChoker
Chiron
Level 98
God Stats
34W - 30L
1,574 SR
Queue Stats
49W - 50L
1,501 Elo+
Solo
Bacchus
Bacchus
Venaexo
Bacchus
Level 102
God Stats
6W - 6L
1,473 SR
Queue Stats
192W - 259L
1,371 Elo+
Party 2
Persephone
Persephone
samu-rain12
Persephone
Level 24
God Stats
6W - 8L
1,270 SR
Queue Stats
84W - 106L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 1 / 3
6,467
647
4,676
9,441
3,623
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 3
7,194
719
4,319
11,451
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
11
2 / 6 / 3
6,750
675
5,684
8,743
2,922
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
4 / 2 / 2
7,828
783
10,355
5,813
1,880
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Venaexo
Bacchus
11
3 / 0 / 6
8,152
815
4,799
7,617
9,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
samu-rain12
Persephone
11
2 / 3 / 6
7,884
788
7,515
6,045
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
9
9
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
1
3
2.5
L
2
2
3
1.75
L
Medusa
2
6
3
0.58
W
Chiron
4
2
2
2.5
W
Bacchus
Venaexo
Bacchus
3
0
6
6
W
Persephone
samu-rain12
Persephone
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,679
Damage
22,669
29,635
Taken
19,475
17,896
Mitigated
12,963
4,286
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,676
873
247
1,750
9,441
3,623
0
4,735
4,510
0
18,745
L
4,319
802
273
2,016
11,451
11,351
0
3,693
7,509
13,062
0
L
Medusa
5,684
2,868
0
0
8,743
2,922
196
4,013
4,502
0
18,855
W
Chiron
10,355
4,465
277
1,839
5,813
1,880
1,554
1,952
3,861
0
30,744
W
Bacchus
Venaexo
Bacchus
4,799
1,207
217
765
7,617
9,423
257
1,623
5,994
11,405
0
W
Persephone
samu-rain12
Persephone
7,515
555
20
1,503
6,045
1,660
360
1,265
4,777
19,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,411
Gold Earned
23,864
94
Minions Killed
99
4
Camps Cleared
4
533,118
Distance Traveled
550,955
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,467
647
39
4
3
199,673
3
L
Bacchus
7,194
719
19
2
0
185,215
1
L
Medusa
6,750
675
36
4
1
148,230
0
W
Chiron
7,828
783
51
5
2
165,800
5
W
Bacchus
8,152
815
11
1
0
199,315
0
W
Persephone
7,884
788
37
4
2
185,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role