Player Matchup

Freya
Freya
Gold I
 
Freya
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
Estazilus
Arachne
Gold II
Level 128
God Stats
25W - 23L
1,579 SR
Queue Stats
250W - 248L
1,605 MMR
Solo
Yemoja
Yemoja
Gold I
GettingLoose
Yemoja
Gold I
Level 86
God Stats
19W - 16L
1,652 SR
Queue Stats
393W - 389L
1,546 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
KoalaControlDX
Ah Muzen Cab
Silver I
Level 92
God Stats
8W - 4L
1,713 SR
Queue Stats
16W - 18L
1,598 MMR
Solo
Loki
Loki
Gold II
Pro Orisa19
Loki
Gold II
Level 123
God Stats
58W - 47L
1,668 SR
Queue Stats
93W - 87L
1,584 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,622 SR
1,567 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,525 SR
1,558 MMR
Pele
Pele
Platinum IV
Bellpout
Pele
Platinum IV
Level 69
God Stats
12W - 11L
1,535 SR
Queue Stats
99W - 90L
1,623 MMR
Solo
Scylla
Scylla
Platinum V
KidsObsessed
Scylla
Platinum V
Level 149
God Stats
2W - 4L
1,552 SR
Queue Stats
46W - 42L
1,614 MMR
Solo
Rama
Rama
Silver II
Mitt
Rama
Silver II
Level 151
God Stats
3W - 1L
1,733 SR
Queue Stats
13W - 7L
1,606 MMR
Solo
Sobek
Sobek
Gold IV
distantsage
Sobek
Gold IV
Level 126
God Stats
2W - 4L
1,306 SR
Queue Stats
45W - 45L
1,628 MMR
Solo
Vamana
Vamana
Silver V
pandagrog59321
Vamana
Silver V
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
2 / 2 / 2
6,551
655
5,594
7,121
1,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Estazilus
Arachne
11
4 / 1 / 6
6,699
670
5,749
6,135
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
9
0 / 0 / 9
5,885
589
2,549
5,335
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
KoalaControlDX
Ah Muzen Cab
11
4 / 0 / 4
6,564
656
4,493
4,228
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
6 / 1 / 2
6,533
653
5,951
6,756
3,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SolGebMulanCamazotz

VS

Bans
BastetJing WeiZeusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
2 / 5 / 1
6,076
608
4,175
8,142
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
10
0 / 0 / 0
5,586
559
722
3,705
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Mitt
Rama
10
1 / 1 / 2
5,889
589
4,800
7,111
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 1
5,281
528
1,837
7,998
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
0 / 7 / 0
4,006
401
2,399
6,584
1,920
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
4
4
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
2
2
1.5
L
Pele
2
5
1
0.5
W
Arachne
Estazilus
Arachne
4
1
6
7
W
Yemoja
0
0
9
4.5
L
Scylla
0
0
0
0
W
Ah Muzen Cab
KoalaControlDX
Ah Muzen Cab
4
0
4
6
L
Rama
Mitt
Rama
1
1
2
2
W
6
1
2
7
L
1
3
1
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,336
Damage
13,933
29,575
Taken
33,540
11,987
Mitigated
10,547
14,740
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,594
2,781
0
3,880
7,121
1,734
0
331
6,790
38,587
0
L
Pele
4,175
1,458
0
622
8,142
2,141
0
1,692
6,412
0
35,480
W
Arachne
Estazilus
Arachne
5,749
3,123
0
3,327
6,135
2,232
306
1,008
5,127
0
37,678
W
Yemoja
2,549
981
799
1,702
5,335
3,648
0
494
4,841
14,950
0
L
Scylla
722
96
0
894
3,705
905
0
342
3,290
33,591
0
W
Ah Muzen Cab
KoalaControlDX
Ah Muzen Cab
4,493
2,779
0
3,146
4,228
1,320
196
60
4,168
0
45,418
L
Rama
Mitt
Rama
4,800
3,947
0
2,724
7,111
1,845
0
3,290
3,821
0
30,929
W
5,951
2,165
0
1,886
6,756
3,053
554
767
5,989
0
26,916
L
1,837
217
196
2,512
7,998
3,736
0
2,045
5,731
8,411
0
L
2,399
1,224
0
594
6,584
1,920
0
774
5,644
115
8,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
26,838
298
Minions Killed
285
0
Camps Cleared
0
1,107,512
Distance Traveled
959,894
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,551
655
65
7
0
200,668
1
L
Pele
6,076
608
81
8
0
215,311
1
W
Arachne
6,699
670
71
7
0
260,215
1
W
Yemoja
5,885
589
22
2
0
203,816
3
L
Scylla
5,586
559
89
9
0
190,052
3
W
Ah Muzen Cab
6,564
656
91
9
0
231,436
2
L
Rama
5,889
589
76
8
0
184,745
4
W
Loki
6,533
653
49
5
0
211,377
2
L
Sobek
5,281
528
20
2
0
199,670
2
L
Vamana
4,006
401
19
2
0
170,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role