Player Matchup

Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Presto_Yeet_xoxo
Sol
Level 66
God Stats
2W - 0L
1,717 SR
Queue Stats
140W - 107L
1,512 Elo+
Solo
Team Averages
Level 102
1,543 SR
1,502 Elo+

VS

Team Averages
Level 109
1,582 SR
1,556 Elo+
Tiamat
Tiamat
Disco Bear45
Tiamat
Level 85
God Stats
10W - 11L
1,538 SR
Queue Stats
539W - 572L
1,480 Elo+
Solo
Atlas
Atlas
KingDoZie
Atlas
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,495 Elo+
Party 1
Merlin
Merlin
RAFMAXTEJON
Merlin
Level 87
God Stats
2W - 1L
1,813 SR
Queue Stats
183W - 168L
1,575 Elo+
Solo
Susano
Susano
Turdburg1a
Susano
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,722 Elo+
Party 1
Fenrir
Fenrir
shadowsbane9142
Fenrir
Level 156
God Stats
15W - 21L
1,557 SR
Queue Stats
214W - 207L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 0 / 3
8,470
1,210
5,336
2,748
884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
 
Zeus
14
4 / 2 / 4
8,470
1,210
12,483
4,898
1,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
 
Chronos
14
1 / 1 / 4
7,526
1,075
2,346
4,909
1,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
 
Ra
14
1 / 2 / 2
7,278
1,040
3,489
5,297
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 6
7,766
1,109
5,739
6,041
1,904
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

318

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 4 / 5
7,827
1,118
5,793
11,990
7,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
KingDoZie
Atlas
14
2 / 1 / 1
8,618
1,231
4,058
9,479
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
13
0 / 1 / 0
6,733
962
4,252
4,101
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Turdburg1a
Susano
13
2 / 3 / 0
7,471
1,067
2,751
4,976
2,179
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 0
7,556
1,079
4,991
4,856
2,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
6
6
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
3
4.5
W
Zeus
 
Zeus
4
2
4
3
W
Chronos
 
Chronos
1
1
4
3
W
Ra
 
Ra
1
2
2
1
L
Tiamat
0
4
5
0.63
L
Atlas
KingDoZie
Atlas
2
1
1
2.5
W
1
1
6
4
L
Merlin
0
1
0
0
L
Susano
Turdburg1a
Susano
2
3
0
0.67
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,393
Damage
21,845
23,893
Taken
35,402
8,134
Mitigated
25,909
6,428
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,336
1,215
781
1,173
2,748
884
0
1,646
944
0
23,572
W
Zeus
 
Zeus
12,483
477
0
0
4,898
1,753
0
2,764
1,934
22,192
0
W
Chronos
 
Chronos
2,346
894
0
600
4,909
1,723
0
2,035
2,714
10,175
0
W
Ra
 
Ra
3,489
640
1,270
1,257
5,297
1,870
0
2,725
2,390
16,958
0
L
Tiamat
5,793
187
0
1,480
11,990
7,955
0
8,235
3,755
34,197
0
L
Atlas
KingDoZie
Atlas
4,058
896
0
1,190
9,479
11,747
0
6,873
2,606
12,064
0
W
5,739
2,073
0
1,347
6,041
1,904
0
3,951
1,808
23,090
0
L
Merlin
4,252
0
0
0
4,101
1,384
0
2,299
1,802
11,935
0
L
Susano
Turdburg1a
Susano
2,751
71
0
0
4,976
2,179
0
3,342
1,634
0
10,197
L
4,991
623
0
297
4,856
2,644
0
3,308
1,548
0
11,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
38,205
164
Minions Killed
149
7
Camps Cleared
5
712,172
Distance Traveled
630,258
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,470
1,210
46
7
2
146,693
0
W
Zeus
8,470
1,210
28
4
0
138,816
0
W
Chronos
7,526
1,075
16
2
4
140,500
0
W
Ra
7,278
1,040
41
6
1
145,589
0
L
Tiamat
7,827
1,118
71
10
0
140,138
0
L
Atlas
8,618
1,231
9
1
2
134,609
0
W
Sol
7,766
1,109
33
5
0
140,574
2
L
Merlin
6,733
962
30
4
0
72,499
0
L
Susano
7,471
1,067
17
2
3
127,216
0
L
Fenrir
7,556
1,079
22
3
0
155,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role