Player Matchup

Izanami
Izanami
Sparkymow
Izanami
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,454 Elo+
Party 1
Achilles
Achilles
StolenHarbor
Achilles
Level 108
God Stats
0W - 5L
1,102 SR
Queue Stats
158W - 216L
1,253 Elo+
Solo
Ao Kuang
Ao Kuang
XC Draak
Ao Kuang
Level 106
God Stats
2W - 4L
1,464 SR
Queue Stats
404W - 376L
1,490 Elo+
Party 1
Team Averages
Level 77
1,355 SR
1,399 Elo+

VS

Team Averages
Level 83
1,327 SR
1,248 Elo+
Olorun
Olorun
IsThisFunny
Olorun
Level 97
God Stats
9W - 24L
1,285 SR
Queue Stats
917W - 1,306L
1,276 Elo+
Solo
Cliodhna
Cliodhna
Just Fulmy
Cliodhna
Level 87
God Stats
8W - 14L
1,239 SR
Queue Stats
20W - 47L
1,230 Elo+
Party 2
Cthulhu
Cthulhu
ShadowPancy97
Cthulhu
Level 65
God Stats
7W - 6L
1,458 SR
Queue Stats
17W - 37L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sparkymow
Izanami
18
3 / 7 / 7
14,535
632
23,534
25,560
8,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
StolenHarbor
Achilles
19
3 / 5 / 6
14,843
645
12,009
23,549
25,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
XC Draak
Ao Kuang
18
10 / 7 / 5
15,679
682
19,364
29,184
22,315
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
5 / 7 / 9
14,416
627
23,381
24,213
9,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Just Fulmy
Cliodhna
20
10 / 6 / 8
16,389
713
28,141
20,191
8,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
19
4 / 3 / 11
14,341
624
14,294
22,696
24,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
16
Kills
19
19
Deaths
16
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
7
9
1.36
W
Cliodhna
Just Fulmy
Cliodhna
10
6
8
2.33
W
Cthulhu
4
3
11
3.17
L
Izanami
Sparkymow
Izanami
3
7
7
0.93
L
Achilles
StolenHarbor
Achilles
3
5
6
1.2
L
Ao Kuang
XC Draak
Ao Kuang
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,907
Damage
65,816
78,293
Taken
67,100
56,533
Mitigated
42,996
21,729
Healing
22,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
23,381
14,415
2,160
11,910
24,213
9,891
1,528
9,267
14,769
60,670
0
W
Cliodhna
Just Fulmy
Cliodhna
28,141
2,887
0
1,888
20,191
8,676
1,144
7,950
11,894
0
76,643
W
Cthulhu
14,294
900
1,930
4,866
22,696
24,429
361
2,609
19,361
38,684
0
L
Izanami
Sparkymow
Izanami
23,534
18,042
0
6,764
25,560
8,881
709
14,396
11,164
0
68,052
L
Achilles
StolenHarbor
Achilles
12,009
3,658
0
4,314
23,549
25,337
531
12,410
11,139
0
49,054
L
Ao Kuang
XC Draak
Ao Kuang
19,364
7,259
0
10,651
29,184
22,315
75
12,104
17,080
57,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,057
Gold Earned
45,146
240
Minions Killed
237
8
Camps Cleared
10
1,147,701
Distance Traveled
1,246,216
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,416
627
74
3
3
367,433
2
W
Cliodhna
16,389
713
100
4
6
423,514
1
W
Cthulhu
14,341
624
63
3
1
455,269
0
L
Izanami
14,535
632
118
5
2
353,523
2
L
Achilles
14,843
645
70
3
2
414,403
3
L
Ao Kuang
15,679
682
52
2
4
379,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role