Player Matchup

Ravana
Ravana
DSMAY
Ravana
Level 81
God Stats
1W - 3L
1,324 SR
Queue Stats
43W - 39L
1,560 Elo+
Party 3
Zeus
Zeus
E_Tundra_Xx
Zeus
Level 106
God Stats
5W - 0L
1,920 SR
Queue Stats
201W - 178L
1,500 Elo+
Party 2
Ares
Ares
FPSPerry
Ares
Level 83
God Stats
7W - 5L
1,609 SR
Queue Stats
92W - 98L
1,493 Elo+
Solo
Kukulkan
Kukulkan
KazenoAkuma19
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,615 Elo+
Party 3
Medusa
Medusa
Mystichaze98
Medusa
Level 103
God Stats
40W - 22L
1,709 SR
Queue Stats
251W - 218L
1,566 Elo+
Party 2
Team Averages
Level 88
1,612 SR
1,547 Elo+

VS

Team Averages
Level 38
1,484 SR
1,489 Elo+
Kukulkan
Kukulkan
Jokerlaa
Kukulkan
Level 87
God Stats
2W - 4L
1,420 SR
Queue Stats
13W - 16L
1,557 Elo+
Party 1
Nox
Nox
Minoterra
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,527 Elo+
Party 1
Apollo
Apollo
Obionekanabi
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SamSoller04
Tsukuyomi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,619 Elo+
Solo
Thor
Thor
xDnomercy
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DSMAY
Ravana
18
7 / 4 / 22
10,934
1,215
10,174
9,646
5,466
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 0 / 21
11,299
1,255
17,458
4,171
1,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
19
5 / 3 / 31
12,022
1,336
9,405
16,910
19,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
KazenoAkuma19
Kukulkan
18
6 / 2 / 17
11,206
1,245
10,426
6,247
2,925
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
23 / 1 / 18
13,719
1,524
31,878
14,621
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jokerlaa
Kukulkan
16
2 / 8 / 7
10,113
1,124
17,051
15,720
6,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
5 / 11 / 3
9,694
1,077
7,081
17,105
7,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
15
0 / 10 / 5
8,609
957
4,601
14,478
6,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
SamSoller04
Tsukuyomi
15
1 / 11 / 7
8,971
997
11,118
24,514
10,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
15
2 / 11 / 5
8,902
989
5,048
15,260
6,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
37
50
Kills
10
10
Deaths
51
109
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ravana
DSMAY
Ravana
7
4
22
4.5
W
9
0
21
19.5
W
Ares
5
3
31
6.83
L
Kukulkan
Jokerlaa
Kukulkan
2
8
7
0.69
W
Kukulkan
KazenoAkuma19
Kukulkan
6
2
17
7.25
L
5
11
3
0.59
W
Medusa
23
1
18
32
L
Apollo
0
10
5
0.25
L
Tsukuyomi
SamSoller04
Tsukuyomi
1
11
7
0.41
L
Thor
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,341
Damage
44,899
51,595
Taken
87,077
37,254
Mitigated
37,739
14,467
Healing
652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DSMAY
Ravana
10,174
3,644
191
1,611
9,646
5,466
0
4,526
4,842
0
18,339
W
17,458
960
0
502
4,171
1,612
0
2,265
1,852
44,325
0
W
Ares
9,405
704
764
3,916
16,910
19,923
0
9,452
7,093
14,528
0
L
Kukulkan
Jokerlaa
Kukulkan
17,051
658
0
250
15,720
6,682
0
6,601
9,119
44,148
0
W
Kukulkan
KazenoAkuma19
Kukulkan
10,426
1,027
24
943
6,247
2,925
0
2,323
3,786
38,832
0
L
7,081
596
0
50
17,105
7,498
0
5,677
11,428
13,988
0
W
Medusa
31,878
21,944
0
6,516
14,621
7,328
0
4,591
9,890
0
50,481
L
Apollo
4,601
2,480
0
260
14,478
6,565
0
6,476
8,002
0
22,876
L
Tsukuyomi
SamSoller04
Tsukuyomi
11,118
2,911
0
92
24,514
10,067
0
10,496
14,018
0
31,097
L
Thor
5,048
1,167
0
0
15,260
6,927
0
8,039
7,221
0
10,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,180
Gold Earned
46,289
212
Minions Killed
158
9
Camps Cleared
3
905,682
Distance Traveled
753,938
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,934
1,215
24
3
0
159,194
0
W
Zeus
11,299
1,255
72
8
3
198,606
0
W
Ares
12,022
1,336
4
0
0
178,867
0
L
Kukulkan
10,113
1,124
73
8
1
157,247
0
W
Kukulkan
11,206
1,245
76
8
3
172,168
0
L
Nox
9,694
1,077
13
1
0
168,846
0
W
Medusa
13,719
1,524
36
4
3
196,847
0
L
Apollo
8,609
957
29
3
0
136,191
0
L
Tsukuyomi
8,971
997
37
4
2
163,882
0
L
Thor
8,902
989
6
1
0
127,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role