Player Matchup

Gilgamesh
Gilgamesh
Beararrows
Gilgamesh
Level 106
God Stats
5W - 7L
1,585 SR
Queue Stats
110W - 98L
1,437 Elo+
Party 2
Cupid
Cupid
I-Tatty-I
Cupid
Level 17
God Stats
8W - 9L
1,434 SR
Queue Stats
36W - 44L
1,325 Elo+
Party 2
Hera
Hera
JB_snake36
Hera
Level 48
God Stats
2W - 3L
1,470 SR
Queue Stats
177W - 195L
1,411 Elo+
Party 2
Bakasura
Bakasura
Krux_clapzz
Bakasura
Level 26
God Stats
4W - 9L
1,345 SR
Queue Stats
62W - 77L
1,395 Elo+
Party 2
Geb
Geb
lI_Jazz_lI
Geb
Level 27
God Stats
0W - 2L
1,292 SR
Queue Stats
65W - 76L
1,407 Elo+
Party 2
Team Averages
Level 45
1,425 SR
1,395 Elo+

VS

Team Averages
Level 50
1,457 SR
1,392 Elo+
Athena
Athena
BIG-DON-EUAN420
Athena
Level 31
God Stats
2W - 1L
1,372 SR
Queue Stats
69W - 73L
1,412 Elo+
Party 1
Fenrir
Fenrir
FRAZL3iNC
Fenrir
Level 61
God Stats
4W - 5L
1,597 SR
Queue Stats
112W - 130L
1,399 Elo+
Party 1
Amaterasu
Amaterasu
JKell0405
Amaterasu
Level 23
God Stats
10W - 7L
1,591 SR
Queue Stats
40W - 43L
1,374 Elo+
Party 1
Discordia
Discordia
MrDino73
Discordia
Level 52
God Stats
3W - 5L
1,333 SR
Queue Stats
74W - 102L
1,367 Elo+
Solo
Apollo
Apollo
Silent-_-Duelist
Apollo
Level 84
God Stats
4W - 6L
1,394 SR
Queue Stats
102W - 113L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beararrows
Gilgamesh
19
4 / 9 / 1
12,231
532
16,423
22,585
9,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
I-Tatty-I
Cupid
13
3 / 7 / 0
9,409
409
6,792
11,187
3,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 6 / 2
10,538
458
15,200
15,653
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Krux_clapzz
Bakasura
16
4 / 8 / 0
10,398
452
7,462
18,601
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 3
7,904
344
7,591
17,200
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 17
12,154
528
4,413
25,049
31,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
FRAZL3iNC
Fenrir
19
8 / 4 / 13
13,041
567
12,452
17,013
14,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Amaterasu
JKell0405
Amaterasu
19
9 / 1 / 10
13,132
571
18,027
23,782
25,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Discordia
MrDino73
Discordia
20
5 / 2 / 16
13,316
579
11,613
12,029
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
10 / 3 / 9
13,402
583
15,295
15,814
5,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
102
13
Kills
37
37
Deaths
13
6
Assists
65
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
L
Gilgamesh
Beararrows
Gilgamesh
4
9
1
0.5
W
Fenrir
FRAZL3iNC
Fenrir
8
4
13
3.63
L
Cupid
I-Tatty-I
Cupid
3
7
0
0.43
L
2
6
2
0.5
W
Amaterasu
JKell0405
Amaterasu
9
1
10
14
L
Bakasura
Krux_clapzz
Bakasura
4
8
0
0.5
W
Discordia
MrDino73
Discordia
5
2
16
6.5
W
10
3
9
4.83
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,468
Damage
61,800
85,226
Taken
93,687
40,504
Mitigated
81,172
17,498
Healing
26,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,413
945
226
4,215
25,049
31,170
822
7,414
16,964
28,237
0
L
Gilgamesh
Beararrows
Gilgamesh
16,423
4,560
0
4,513
22,585
9,947
315
3,600
18,301
0
86,870
W
Fenrir
FRAZL3iNC
Fenrir
12,452
2,075
0
2,884
17,013
14,221
2,109
5,200
11,613
0
70,928
L
Cupid
I-Tatty-I
Cupid
6,792
3,189
0
966
11,187
3,664
405
2,099
9,028
0
47,886
L
15,200
2,882
0
4,701
15,653
5,321
305
3,683
11,509
91,665
0
W
Amaterasu
JKell0405
Amaterasu
18,027
5,267
0
10,207
23,782
25,735
1,888
6,880
16,106
12,768
63,214
L
Bakasura
Krux_clapzz
Bakasura
7,462
4,847
0
4,193
18,601
7,977
126
4,518
13,597
0
51,318
W
Discordia
MrDino73
Discordia
11,613
657
180
3,759
12,029
4,334
986
3,738
7,977
109,607
0
W
15,295
8,781
1,156
3,408
15,814
5,712
6,666
4,081
11,508
0
101,176
L
7,591
867
0
3,125
17,200
13,595
68
4,178
12,469
24,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,480
Gold Earned
65,045
525
Minions Killed
570
0
Camps Cleared
0
2,049,236
Distance Traveled
2,254,869
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,154
528
30
1
0
447,077
2
L
Gilgamesh
12,231
532
151
7
0
390,150
1
W
Fenrir
13,041
567
99
4
0
477,084
1
L
Cupid
9,409
409
110
5
0
361,209
0
L
Hera
10,538
458
144
6
0
412,736
6
W
Amaterasu
13,132
571
120
5
0
467,753
3
L
Bakasura
10,398
452
101
4
0
482,969
0
W
Discordia
13,316
579
181
8
0
421,879
10
W
Apollo
13,402
583
140
6
0
441,076
0
L
Geb
7,904
344
19
1
0
402,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role