Player Matchup

Susano
Susano
ItsSchmeaton
Susano
Level 84
God Stats
36W - 22L
1,607 SR
Queue Stats
354W - 358L
1,534 Elo+
Party 3
Nu Wa
Nu Wa
Killem32340
Nu Wa
Level 101
God Stats
0W - 2L
1,614 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 2
Ymir
Ymir
Militem_Amor
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,370 Elo+
Party 2
Odin
Odin
Pocket Latex
Odin
Level 89
God Stats
6W - 4L
1,732 SR
Queue Stats
337W - 338L
1,497 Elo+
Party 3
Rama
Rama
TwinHILL83
Rama
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 163L
1,515 Elo+
Party 3
Team Averages
Level 67
1,591 SR
1,428 Elo+

VS

Team Averages
Level 71
1,657 SR
1,528 Elo+
Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Frigm1
Ah Muzen Cab
Level 39
God Stats
11W - 2L
1,500 SR
Queue Stats
79W - 63L
1,464 Elo+
Solo
Nike
Nike
JN0115
Nike
Level 24
God Stats
17W - 7L
1,605 SR
Queue Stats
48W - 38L
1,568 Elo+
Party 1
Atlas
Atlas
crankydatmonkey6
Atlas
Level 137
God Stats
5W - 4L
1,730 SR
Queue Stats
373W - 296L
1,550 Elo+
Party 1
Sobek
Sobek
iShadowzTv
Sobek
Level 69
God Stats
7W - 1L
1,950 SR
Queue Stats
350W - 270L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
0 / 2 / 0
5,043
504
3,219
7,068
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
4,626
463
1,813
4,912
990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 3 / 0
4,767
477
1,487
7,632
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
5,297
530
4,589
7,395
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 3 / 0
4,441
444
1,742
5,443
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
9 / 0 / 1
7,540
754
6,277
4,033
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Frigm1
Ah Muzen Cab
10
4 / 0 / 2
5,799
580
5,011
2,659
981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
JN0115
Nike
9
1 / 0 / 1
5,576
558
1,650
6,773
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 1 / 8
5,732
573
4,142
6,509
2,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
10
1 / 0 / 2
6,055
606
5,982
7,644
5,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
16
16
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
0
1
9.5
W
Ah Muzen Cab
Frigm1
Ah Muzen Cab
4
0
2
5
L
Susano
0
2
0
0
W
Nike
JN0115
Nike
1
0
1
1.5
L
0
5
0
0
L
1
3
0
0.33
L
0
3
0
0
L
0
3
0
0
W
1
1
8
5
W
Sobek
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,850
Damage
23,062
32,450
Taken
27,618
11,267
Mitigated
13,207
5,056
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,277
2,668
0
2,313
4,033
1,599
478
1,213
2,820
0
45,697
W
Ah Muzen Cab
Frigm1
Ah Muzen Cab
5,011
2,460
0
1,207
2,659
981
803
737
1,922
0
23,471
L
Susano
3,219
713
0
0
7,068
1,992
0
1,276
5,641
0
32,515
W
Nike
JN0115
Nike
1,650
228
0
3,368
6,773
2,226
0
91
6,569
0
26,273
L
1,813
416
0
703
4,912
990
0
162
4,750
25,186
0
L
1,487
319
0
638
7,632
3,677
0
1,884
5,330
9,249
0
L
4,589
312
0
2,270
7,395
3,455
0
4,352
2,447
0
24,227
L
1,742
1,641
0
1,445
5,443
1,153
39
1,737
3,421
0
17,459
W
4,142
2,072
1,041
1,885
6,509
2,570
32
1,073
5,397
11,837
0
W
Sobek
5,982
218
0
4,659
7,644
5,831
0
186
6,950
28,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,174
Gold Earned
30,702
228
Minions Killed
276
0
Camps Cleared
0
964,417
Distance Traveled
987,818
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,540
754
93
9
0
195,810
2
W
Ah Muzen Cab
5,799
580
52
5
0
178,031
0
L
Susano
5,043
504
69
7
0
222,921
4
W
Nike
5,576
558
62
6
0
217,534
3
L
Nu Wa
4,626
463
45
5
0
166,050
3
L
Ymir
4,767
477
19
2
0
190,005
2
L
Odin
5,297
530
54
5
0
213,277
1
L
Rama
4,441
444
41
4
0
172,164
1
W
Atlas
5,732
573
6
1
0
194,251
4
W
Sobek
6,055
606
63
6
0
202,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role