Player Matchup

Kali
Kali
Dannn Hall
Kali
Level 107
God Stats
0W - 1L
1,276 SR
Queue Stats
67W - 67L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
Demon-_-Jester
Baba Yaga
Level 62
God Stats
2W - 4L
1,314 SR
Queue Stats
134W - 169L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
Discovery_R
Danzaburou
Level 107
God Stats
4W - 3L
1,839 SR
Queue Stats
576W - 596L
1,472 Elo+
Party 1
Khepri
Khepri
IMyFoster_-
Khepri
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
555W - 594L
1,426 Elo+
Solo
Achilles
Achilles
Toxic-El_Diablo
Achilles
Level 57
God Stats
2W - 5L
1,704 SR
Queue Stats
279W - 270L
1,438 Elo+
Solo
Team Averages
Level 87
1,527 SR
1,457 Elo+

VS

Team Averages
Level 118
1,542 SR
1,461 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ATOMIC_BLOND
Anhur
Level 121
God Stats
3W - 0L
1,767 SR
Queue Stats
290W - 292L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AbsorbedTunic2
Morgan Le Fay
Level 155
God Stats
24W - 24L
1,537 SR
Queue Stats
254W - 279L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
DSGandalf2905
Tsukuyomi
Level 103
God Stats
2W - 3L
1,430 SR
Queue Stats
45W - 47L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
epicenverlop890
Sun Wukong
Level 69
God Stats
8W - 7L
1,476 SR
Queue Stats
68W - 72L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,384
469
9,108
18,757
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Demon-_-Jester
Baba Yaga
15
7 / 8 / 3
9,315
466
10,890
16,994
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Discovery_R
Danzaburou
17
6 / 4 / 3
10,838
542
14,763
13,823
4,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
7
1 / 3 / 5
7,051
353
1,932
6,195
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
16
1 / 9 / 3
9,177
459
9,928
19,443
10,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
8 / 2 / 7
11,597
580
13,921
18,330
14,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 6 / 8
11,203
560
11,214
16,696
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
AbsorbedTunic2
Morgan Le Fay
17
2 / 5 / 9
10,012
501
10,323
13,566
5,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DSGandalf2905
Tsukuyomi
19
7 / 2 / 8
11,517
576
8,863
17,167
6,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
epicenverlop890
Sun Wukong
17
6 / 4 / 8
11,027
551
11,289
19,055
12,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
18
Kills
26
27
Deaths
19
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
8
2
7
5.75
W
3
6
8
1.17
W
Morgan Le Fay
AbsorbedTunic2
Morgan Le Fay
2
5
9
1.3
W
Tsukuyomi
DSGandalf2905
Tsukuyomi
7
2
8
5.5
L
3
3
3
1.5
L
Baba Yaga
Demon-_-Jester
Baba Yaga
7
8
3
1.06
L
Danzaburou
Discovery_R
Danzaburou
6
4
3
1.88
L
Khepri
1
3
5
1.17
L
Achilles
1
9
3
0.28
W
Sun Wukong
epicenverlop890
Sun Wukong
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,621
Damage
55,610
75,212
Taken
84,814
27,910
Mitigated
43,998
22,128
Healing
40,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
13,921
2,385
1,765
10,075
18,330
14,102
1,553
2,475
14,963
57,128
9,696
W
11,214
4,772
0
5,514
16,696
5,191
1,231
2,179
14,407
0
82,603
W
Morgan Le Fay
AbsorbedTunic2
Morgan Le Fay
10,323
803
0
4,407
13,566
5,090
818
5,135
7,885
54,687
0
W
Tsukuyomi
DSGandalf2905
Tsukuyomi
8,863
2,377
0
7,680
17,167
6,787
625
1,565
15,336
0
95,718
L
9,108
3,008
0
6,323
18,757
6,083
0
5,867
12,668
0
49,695
L
Baba Yaga
Demon-_-Jester
Baba Yaga
10,890
483
125
4,367
16,994
4,754
0
6,529
10,361
42,096
0
L
Danzaburou
Discovery_R
Danzaburou
14,763
7,914
351
6,415
13,823
4,001
666
2,522
10,904
0
82,459
L
Khepri
1,932
392
17
1,481
6,195
2,619
0
673
5,335
11,700
0
L
Achilles
9,928
1,846
0
3,049
19,443
10,453
0
9,150
10,064
5,367
45,010
W
Sun Wukong
epicenverlop890
Sun Wukong
11,289
2,913
1,119
9,442
19,055
12,828
431
1,933
16,884
6,339
53,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,765
Gold Earned
55,356
427
Minions Killed
551
0
Camps Cleared
0
1,631,670
Distance Traveled
1,888,909
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,597
580
122
6
0
325,865
6
W
Anhur
11,203
560
126
6
0
369,211
0
W
Morgan Le Fay
10,012
501
81
4
0
382,466
4
W
Tsukuyomi
11,517
576
140
7
0
454,662
6
L
Kali
9,384
469
82
4
0
422,695
4
L
Baba Yaga
9,315
466
80
4
0
341,289
0
L
Danzaburou
10,838
542
150
8
0
363,209
2
L
Khepri
7,051
353
14
1
0
140,622
0
L
Achilles
9,177
459
101
5
0
363,855
7
W
Sun Wukong
11,027
551
82
4
0
356,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role