Player Matchup

Artio
Artio
 
Artio
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Goosefart101
Fenrir
Level 152
God Stats
2W - 0L
1,497 SR
Queue Stats
104W - 62L
1,667 Elo+
Party 1
Nu Wa
Nu Wa
MJamie
Nu Wa
Level 123
God Stats
3W - 1L
1,713 SR
Queue Stats
74W - 25L
1,761 Elo+
Party 1
Ne Zha
Ne Zha
NotNinu
Ne Zha
Level 69
God Stats
4W - 1L
1,617 SR
Queue Stats
15W - 11L
1,606 Elo+
Party 1
Jing Wei
Jing Wei
SlGMAR
Jing Wei
Level 154
God Stats
5W - 0L
2,031 SR
Queue Stats
90W - 48L
1,713 Elo+
Party 1
Team Averages
Level 115
1,672 SR
1,649 Elo+

VS

Team Averages
Level 112
1,545 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
Aphrodittties
Morgan Le Fay
Level 82
God Stats
8W - 19L
1,475 SR
Queue Stats
213W - 201L
1,627 Elo+
Solo
Ymir
Ymir
DolphinCop
Ymir
Level 96
God Stats
1W - 3L
1,434 SR
Queue Stats
20W - 17L
1,521 Elo+
Party 2
Susano
Susano
Khamaleon
Susano
Level 160
God Stats
3W - 1L
1,754 SR
Queue Stats
542W - 599L
1,598 Elo+
Solo
Amaterasu
Amaterasu
Meshiell
Amaterasu
Level 159
God Stats
10W - 17L
1,562 SR
Queue Stats
155W - 158L
1,546 Elo+
Solo
Scylla
Scylla
MrDeadlyCupcake
Scylla
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 1 / 16
11,123
1,112
7,029
13,562
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
17
5 / 4 / 10
10,700
1,070
8,095
16,171
13,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
MJamie
Nu Wa
17
2 / 0 / 18
10,356
1,036
17,613
6,006
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
NotNinu
Ne Zha
17
2 / 1 / 15
10,149
1,015
4,927
5,664
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
SlGMAR
Jing Wei
18
10 / 0 / 8
11,878
1,188
19,411
9,785
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

261

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aphrodittties
Morgan Le Fay
16
1 / 4 / 4
9,402
940
13,477
8,132
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 5
9,258
926
7,152
14,856
16,077
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Khamaleon
Susano
15
2 / 5 / 2
9,571
957
10,813
14,344
6,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Meshiell
Amaterasu
15
2 / 6 / 3
9,564
956
10,228
17,418
18,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 1 / 5
9,016
902
6,555
5,138
1,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
21
Kills
6
6
Deaths
21
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
16
10
L
Morgan Le Fay
Aphrodittties
Morgan Le Fay
1
4
4
0.75
L
1
5
5
0.7
W
Fenrir
5
4
10
2.5
L
Susano
Khamaleon
Susano
2
5
2
0.6
W
Nu Wa
MJamie
Nu Wa
2
0
18
11
L
Amaterasu
Meshiell
Amaterasu
2
6
3
0.58
L
0
1
5
2.5
W
Ne Zha
NotNinu
Ne Zha
2
1
15
9.5
W
Jing Wei
SlGMAR
Jing Wei
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,075
Damage
48,225
51,188
Taken
59,888
39,576
Mitigated
47,448
11,666
Healing
3,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,029
412
2,245
3,748
13,562
15,903
0
8,821
4,104
16,301
0
L
Morgan Le Fay
Aphrodittties
Morgan Le Fay
13,477
1,352
0
379
8,132
4,935
0
3,526
4,175
33,579
0
L
7,152
298
0
0
14,856
16,077
0
7,496
6,991
14,200
0
W
Fenrir
8,095
2,511
0
1,424
16,171
13,503
0
8,926
6,510
0
16,694
L
Susano
Khamaleon
Susano
10,813
1,548
0
0
14,344
6,451
0
3,993
9,891
0
44,628
W
Nu Wa
MJamie
Nu Wa
17,613
3,649
213
864
6,006
2,377
0
2,422
3,410
41,863
0
L
Amaterasu
Meshiell
Amaterasu
10,228
1,938
0
2,720
17,418
18,396
0
6,320
10,116
289
21,766
L
6,555
118
0
0
5,138
1,589
0
2,184
2,744
22,755
0
W
Ne Zha
NotNinu
Ne Zha
4,927
639
0
375
5,664
3,447
0
2,385
3,162
0
10,299
W
Jing Wei
SlGMAR
Jing Wei
19,411
16,796
0
2,797
9,785
4,346
0
3,879
5,584
0
47,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,206
Gold Earned
46,811
193
Minions Killed
212
12
Camps Cleared
4
1,105,631
Distance Traveled
1,031,135
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,123
1,112
23
2
0
213,191
0
L
Morgan Le Fay
9,402
940
43
4
0
205,286
2
L
Ymir
9,258
926
17
2
1
205,981
0
W
Fenrir
10,700
1,070
16
2
4
242,862
0
L
Susano
9,571
957
87
9
0
222,187
0
W
Nu Wa
10,356
1,036
57
6
4
220,478
0
L
Amaterasu
9,564
956
28
3
3
200,345
2
L
Scylla
9,016
902
37
4
0
197,336
0
W
Ne Zha
10,149
1,015
15
2
1
196,221
0
W
Jing Wei
11,878
1,188
82
8
3
232,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role