Player Matchup

Thor
Thor
Flyytech
Thor
Level 106
God Stats
1W - 2L
1,763 SR
Queue Stats
324W - 301L
1,558 Elo+
Party 1
Bellona
Bellona
GiRoSkItSoO
Bellona
Level 44
God Stats
18W - 22L
1,512 SR
Queue Stats
104W - 131L
1,412 Elo+
Solo
Skadi
Skadi
JimJam_716
Skadi
Level 40
God Stats
4W - 2L
1,655 SR
Queue Stats
7W - 5L
1,532 Elo+
Party 1
Agni
Agni
KindaRufus
Agni
Level 63
God Stats
4W - 2L
1,417 SR
Queue Stats
249W - 284L
1,419 Elo+
Party 2
Ymir
Ymir
slips
Ymir
Level 18
God Stats
1W - 5L
1,484 SR
Queue Stats
40W - 63L
1,332 Elo+
Party 2
Team Averages
Level 54
1,566 SR
1,451 Elo+

VS

Team Averages
Level 61
1,461 SR
1,497 Elo+
Bastet
Bastet
IJoshuaPlayzI
Bastet
Level 96
God Stats
7W - 5L
1,601 SR
Queue Stats
309W - 298L
1,526 Elo+
Party 3
Odin
Odin
Nekofidelius
Odin
Level 64
God Stats
18W - 19L
1,565 SR
Queue Stats
233W - 190L
1,471 Elo+
Solo
Sol
Sol
Sounster
Sol
Level 38
God Stats
5W - 7L
1,295 SR
Queue Stats
86W - 93L
1,525 Elo+
Solo
Horus
Horus
TwisYT
Horus
Level 84
God Stats
6W - 4L
1,586 SR
Queue Stats
188W - 181L
1,434 Elo+
Party 3
Hachiman
Hachiman
dloon
Hachiman
Level 24
God Stats
2W - 4L
1,259 SR
Queue Stats
41W - 38L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
4 / 3 / 0
6,947
579
4,776
8,476
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
GiRoSkItSoO
Bellona
11
1 / 4 / 3
6,600
550
6,311
10,048
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
7
0 / 7 / 0
4,830
403
2,753
6,546
744
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 0
6,574
548
2,560
5,148
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
slips
Ymir
7
0 / 3 / 0
5,294
441
1,276
7,635
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 1
7,652
638
3,920
8,474
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 2
6,574
548
2,213
6,545
2,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 1 / 0
7,813
651
5,865
3,682
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
TwisYT
Horus
12
3 / 0 / 8
7,588
632
3,233
5,711
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
dloon
Hachiman
13
5 / 0 / 7
7,697
641
8,668
3,333
1,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
20
20
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
4
3
0
1.33
L
Bellona
GiRoSkItSoO
Bellona
1
4
3
0.63
W
7
4
1
1.88
L
Skadi
0
7
0
0
L
0
3
0
0
W
0
1
2
1
W
5
1
0
5
W
Horus
TwisYT
Horus
3
0
8
7
W
Hachiman
dloon
Hachiman
5
0
7
8.5
L
Ymir
slips
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,676
Damage
23,899
37,853
Taken
27,745
13,070
Mitigated
12,370
10,535
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,776
1,361
0
3,226
8,476
2,448
0
1,283
7,164
0
39,120
L
Bellona
GiRoSkItSoO
Bellona
6,311
2,065
24
3,615
10,048
5,597
404
2,384
7,245
0
31,982
W
3,920
977
0
3,182
8,474
2,551
141
1,210
7,264
0
38,305
L
Skadi
2,753
1,490
0
587
6,546
744
0
354
6,192
0
18,123
L
2,560
211
0
1,759
5,148
1,482
0
1,555
3,593
42,295
0
W
2,213
421
0
1,405
6,545
2,978
323
0
6,545
0
28,479
W
5,865
1,685
0
798
3,682
1,308
4,343
1,168
2,514
39,681
2,953
W
Horus
TwisYT
Horus
3,233
1,461
351
2,222
5,711
4,441
0
917
4,794
0
15,029
W
Hachiman
dloon
Hachiman
8,668
4,760
0
1,363
3,333
1,092
364
541
2,792
0
50,512
L
Ymir
slips
Ymir
1,276
790
0
1,324
7,635
2,799
0
0
7,635
11,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
37,324
295
Minions Killed
349
0
Camps Cleared
0
1,096,104
Distance Traveled
1,196,303
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,947
579
71
6
0
236,426
1
L
Bellona
6,600
550
70
6
0
233,023
0
W
Bastet
7,652
638
85
7
0
252,938
1
L
Skadi
4,830
403
33
3
0
208,820
1
L
Agni
6,574
548
93
8
0
210,864
0
W
Odin
6,574
548
76
6
0
236,709
3
W
Sol
7,813
651
87
7
0
203,264
1
W
Horus
7,588
632
22
2
0
270,577
4
W
Hachiman
7,697
641
79
7
0
232,815
4
L
Ymir
5,294
441
28
2
0
206,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role