Player Matchup

Horus
Horus
Gold V
 
Horus
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Jaeee
Scylla
Gold IV
Level 127
God Stats
20W - 19L
1,597 SR
Queue Stats
72W - 76L
1,382 MMR
Solo
Artio
Artio
Silver III
LopezSlayz
Artio
Silver III
Level 157
God Stats
1W - 2L
1,576 SR
Queue Stats
66W - 75L
933 MMR
Solo
Izanami
Izanami
Silver III
SantaPVP
Izanami
Silver III
Level 125
God Stats
22W - 17L
1,592 SR
Queue Stats
80W - 101L
945 MMR
Solo
Odin
Odin
Platinum V
XeduarX123
Odin
Platinum V
Level 158
God Stats
11W - 6L
1,714 SR
Queue Stats
325W - 354L
1,378 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,596 SR
1,228 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,628 SR
1,280 MMR
Loki
Loki
Gold V
 
Loki
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver III
DiaphanousDevil
Kukulkan
Silver III
Level 154
God Stats
11W - 7L
1,603 SR
Queue Stats
69W - 79L
878 MMR
Solo
Khepri
Khepri
Gold V
JonahEpps8492
Khepri
Gold V
Level 105
God Stats
6W - 3L
1,691 SR
Queue Stats
540W - 542L
1,272 MMR
Solo
Medusa
Medusa
Gold III
QUIJAYTE
Medusa
Gold III
Level 159
God Stats
3W - 2L
1,572 SR
Queue Stats
433W - 434L
1,374 MMR
Solo
Guan Yu
Guan Yu
Gold V
optivnerve
Guan Yu
Gold V
Level 74
God Stats
4W - 2L
1,774 SR
Queue Stats
240W - 234L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 2 / 5
6,375
490
3,500
9,907
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Jaeee
Scylla
11
2 / 3 / 2
6,624
510
5,701
5,864
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
9
0 / 2 / 1
5,818
448
3,839
7,756
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Izanami
SantaPVP
Izanami
12
4 / 2 / 0
7,425
571
4,451
6,465
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 3 / 4
6,431
495
5,766
9,465
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
AthenaMulanBastet

VS

Bans
GebPersephoneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 1 / 2
7,972
613
4,950
6,309
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
11
1 / 2 / 4
6,406
493
5,044
4,252
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 3
5,709
439
1,994
11,362
4,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
QUIJAYTE
Medusa
13
3 / 1 / 3
7,717
594
7,371
7,154
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
optivnerve
Guan Yu
13
4 / 1 / 3
7,651
589
7,606
11,082
6,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
12
12
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
5
1.75
W
Loki
 
Loki
4
1
2
5
W
Kukulkan
1
2
4
1.5
L
Scylla
Jaeee
Scylla
2
3
2
1
W
0
4
3
0.38
L
Artio
0
2
1
0.25
W
Medusa
QUIJAYTE
Medusa
3
1
3
4.5
L
Izanami
SantaPVP
Izanami
4
2
0
2
L
2
3
4
1.33
W
Guan Yu
optivnerve
Guan Yu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,257
Damage
26,965
39,457
Taken
40,159
17,564
Mitigated
15,273
13,234
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,500
1,616
868
3,461
9,907
7,639
0
2,673
6,900
0
8,886
W
Loki
 
Loki
4,950
1,645
0
290
6,309
1,841
158
711
5,572
0
60,669
W
Kukulkan
5,044
350
0
160
4,252
1,301
0
2,139
2,029
41,230
0
L
Scylla
Jaeee
Scylla
5,701
603
0
703
5,864
1,574
132
1,224
4,475
35,627
0
W
1,994
253
842
2,449
11,362
4,025
0
1,983
9,134
12,536
0
L
Artio
3,839
615
0
3,731
7,756
4,165
0
0
7,197
22,885
0
W
Medusa
QUIJAYTE
Medusa
7,371
3,439
0
2,303
7,154
1,691
649
0
7,033
0
61,761
L
Izanami
SantaPVP
Izanami
4,451
2,403
0
1,992
6,465
1,437
0
1,008
5,433
0
57,849
L
5,766
1,891
0
2,479
9,465
2,749
0
1,832
7,442
0
32,312
W
Guan Yu
optivnerve
Guan Yu
7,606
2,065
720
5,554
11,082
6,415
0
3,812
6,582
0
37,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
35,455
317
Minions Killed
404
0
Camps Cleared
0
1,198,065
Distance Traveled
1,269,341
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,375
490
9
1
0
269,830
5
W
Loki
7,972
613
124
10
0
287,389
0
W
Kukulkan
6,406
493
68
5
0
230,503
4
L
Scylla
6,624
510
85
7
0
239,082
3
W
Khepri
5,709
439
11
1
0
249,134
6
L
Artio
5,818
448
42
3
0
177,458
3
W
Medusa
7,717
594
124
10
0
222,964
1
L
Izanami
7,425
571
121
9
0
234,248
2
L
Odin
6,431
495
60
5
0
277,447
4
W
Guan Yu
7,651
589
77
6
0
279,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role