Player Matchup

King Arthur
King Arthur
PORTUGA GAMESSS
King Arthur
Level 94
God Stats
1W - 3L
1,545 SR
Queue Stats
385W - 385L
1,436 Elo+
Party 1
Scylla
Scylla
SAWZINHOO
Scylla
Level 123
God Stats
9W - 15L
1,423 SR
Queue Stats
553W - 580L
1,418 Elo+
Party 2
Cliodhna
Cliodhna
Thiagossauro_Rex
Cliodhna
Level 84
God Stats
8W - 17L
1,317 SR
Queue Stats
196W - 217L
1,421 Elo+
Party 1
Artemis
Artemis
UmFanho
Artemis
Level 116
God Stats
43W - 55L
1,496 SR
Queue Stats
463W - 442L
1,462 Elo+
Party 2
Ganesha
Ganesha
agnferapi
Ganesha
Level 108
God Stats
166W - 141L
1,546 SR
Queue Stats
549W - 619L
1,467 Elo+
Solo
Team Averages
Level 105
1,465 SR
1,441 Elo+

VS

Team Averages
Level 88
1,563 SR
1,456 Elo+
Arachne
Arachne
AgusGiu277
Arachne
Level 107
God Stats
10W - 8L
1,598 SR
Queue Stats
517W - 498L
1,547 Elo+
Solo
Bellona
Bellona
espiao_mansa968
Bellona
Level 82
God Stats
9W - 8L
1,560 SR
Queue Stats
303W - 342L
1,426 Elo+
Party 3
Khepri
Khepri
fannezinha
Khepri
Level 66
God Stats
13W - 12L
1,723 SR
Queue Stats
340W - 387L
1,444 Elo+
Solo
Hel
Hel
felipegamer21010
Hel
Level 69
God Stats
11W - 18L
1,433 SR
Queue Stats
224W - 264L
1,408 Elo+
Party 3
Neith
Neith
nathiaraangelina
Neith
Level 118
God Stats
244W - 315L
1,502 SR
Queue Stats
559W - 653L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PORTUGA GAMESSS
King Arthur
11
0 / 4 / 0
5,996
500
5,688
10,052
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
SAWZINHOO
Scylla
9
3 / 2 / 0
5,752
479
7,520
8,628
4,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 3 / 1
5,041
420
3,344
5,276
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
UmFanho
Artemis
11
2 / 1 / 0
6,377
531
3,527
6,774
1,912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
agnferapi
Ganesha
10
0 / 2 / 5
6,444
537
4,263
9,726
3,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AgusGiu277
Arachne
11
3 / 2 / 2
6,483
540
5,467
8,148
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 0 / 0
7,996
666
9,966
11,646
9,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
fannezinha
Khepri
10
0 / 1 / 2
5,947
496
4,146
10,261
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 1
6,079
507
5,643
8,231
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 1
7,053
588
3,457
5,177
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
12
12
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
AgusGiu277
Arachne
3
2
2
2
L
King Arthur
PORTUGA GAMESSS
King Arthur
0
4
0
0
L
Scylla
SAWZINHOO
Scylla
3
2
0
1.5
L
0
3
1
0.17
L
Artemis
UmFanho
Artemis
2
1
0
2
L
Ganesha
agnferapi
Ganesha
0
2
5
1.25
W
7
0
0
7
W
Khepri
fannezinha
Khepri
0
1
2
1
W
1
2
1
0.75
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,342
Damage
28,679
40,456
Taken
43,463
17,446
Mitigated
22,695
15,770
Healing
24,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AgusGiu277
Arachne
5,467
2,723
0
4,212
8,148
3,439
0
1,182
6,966
0
36,633
L
King Arthur
PORTUGA GAMESSS
King Arthur
5,688
1,113
0
2,130
10,052
6,435
0
476
9,576
0
33,250
L
Scylla
SAWZINHOO
Scylla
7,520
881
0
2,647
8,628
4,054
0
4,237
4,013
31,785
0
L
3,344
305
0
1,512
5,276
1,478
0
430
4,814
0
21,667
L
Artemis
UmFanho
Artemis
3,527
1,448
0
3,641
6,774
1,912
0
249
6,525
0
39,684
L
Ganesha
agnferapi
Ganesha
4,263
370
2,187
3,653
9,726
3,567
0
4,477
5,086
18,561
0
W
9,966
3,109
23
4,662
11,646
9,759
0
101
10,847
2,367
48,274
W
Khepri
fannezinha
Khepri
4,146
413
297
3,302
10,261
5,275
122
5,091
5,170
16,570
0
W
5,643
0
3,126
4,256
8,231
2,735
294
5,335
2,896
30,551
0
W
3,457
724
0
4,403
5,177
1,487
366
74
5,103
0
52,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
33,558
263
Minions Killed
364
0
Camps Cleared
0
1,130,752
Distance Traveled
1,286,951
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,483
540
58
5
0
287,150
2
L
King Arthur
5,996
500
69
6
0
244,576
2
L
Scylla
5,752
479
62
5
0
218,889
3
L
Cliodhna
5,041
420
43
4
0
182,995
1
L
Artemis
6,377
531
80
7
0
230,982
7
L
Ganesha
6,444
537
9
1
0
253,310
4
W
Bellona
7,996
666
106
9
0
268,144
2
W
Khepri
5,947
496
22
2
0
257,894
1
W
Hel
6,079
507
69
6
0
242,656
0
W
Neith
7,053
588
109
9
0
231,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role