Player Matchup

Sobek
Sobek
Gold III
Eazyduzit781
Sobek
Gold III
Level 126
God Stats
31W - 50L
1,510 SR
Queue Stats
421W - 492L
1,484 MMR
Solo
Poseidon
Poseidon
Bronze III
KD R00
Poseidon
Bronze III
Level 89
God Stats
1W - 1L
1,344 SR
Queue Stats
22W - 21L
1,464 MMR
Solo
Awilix
Awilix
Gold III
LinkisHusbando
Awilix
Gold III
Level 126
God Stats
3W - 2L
1,641 SR
Queue Stats
379W - 347L
1,419 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,498 SR
1,456 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,495 SR
1,456 MMR
Vulcan
Vulcan
Bronze III
Ahbaws
Vulcan
Bronze III
Level 148
God Stats
3W - 5L
1,502 SR
Queue Stats
3W - 11L
1,373 MMR
Solo
Chaac
Chaac
Gold III
Doeriss
Chaac
Gold III
Level 69
God Stats
0W - 4L
1,504 SR
Queue Stats
48W - 54L
1,553 MMR
Party 1
Chiron
Chiron
Gold IV
MadGamerProd
Chiron
Gold IV
Level 114
God Stats
5W - 2L
1,478 SR
Queue Stats
84W - 87L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 12
12,557
698
8,114
26,624
30,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
KD R00
Poseidon
16
6 / 4 / 8
12,396
689
13,849
16,813
5,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
10 / 4 / 6
13,472
748
14,364
19,771
9,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GilgameshZhong KuiBastetChronosGeb

VS

Bans
CabrakanAthenaBellonaSolHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ahbaws
Vulcan
17
5 / 3 / 4
12,547
697
21,732
8,898
3,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Doeriss
Chaac
15
1 / 8 / 9
11,210
623
14,776
24,059
20,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
15
4 / 7 / 3
11,565
643
15,868
13,650
4,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
18
Kills
10
10
Deaths
18
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Ahbaws
Vulcan
5
3
4
2.33
L
Chaac
Doeriss
Chaac
1
8
9
0.69
W
2
2
12
4
W
Poseidon
KD R00
Poseidon
6
4
8
2.5
W
10
4
6
3.25
L
Chiron
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,327
Damage
52,376
63,208
Taken
46,607
45,305
Mitigated
28,672
16,788
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Ahbaws
Vulcan
21,732
8,127
0
1,340
8,898
3,480
166
3,471
5,427
66,526
0
L
Chaac
Doeriss
Chaac
14,776
1,258
319
9,242
24,059
20,794
529
12,810
11,249
0
38,262
W
8,114
167
778
10,622
26,624
30,651
326
8,945
17,679
29,059
0
W
Poseidon
KD R00
Poseidon
13,849
1,288
416
4,452
16,813
5,597
1,123
5,536
11,277
57,094
0
W
14,364
3,380
0
520
19,771
9,057
1,740
7,766
12,005
0
42,643
L
Chiron
15,868
4,982
1,246
2,055
13,650
4,398
375
6,723
6,927
0
53,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
35,322
187
Minions Killed
222
6
Camps Cleared
10
1,125,990
Distance Traveled
995,549
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,547
697
113
6
4
362,229
8
L
Chaac
11,210
623
32
2
0
332,250
0
W
Sobek
12,557
698
31
2
0
391,482
3
W
Poseidon
12,396
689
103
6
2
351,620
3
W
Awilix
13,472
748
53
3
4
382,888
2
L
Chiron
11,565
643
77
4
6
301,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role