Player Matchup

Arachne
Arachne
Jhoney69
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,581 Elo+
Party 2
Chaac
Chaac
blizzymac
Chaac
Level 104
God Stats
8W - 0L
1,695 SR
Queue Stats
27W - 32L
1,424 Elo+
Party 2
Tiamat
Tiamat
dallas71296
Tiamat
Level 129
God Stats
3W - 2L
1,465 SR
Queue Stats
28W - 35L
1,413 Elo+
Party 2
Team Averages
Level 100
1,553 SR
1,472 Elo+

VS

Team Averages
Level 68
1,466 SR
1,392 Elo+
Gilgamesh
Gilgamesh
MoBuckets7093
Gilgamesh
Level 90
God Stats
17W - 23L
1,476 SR
Queue Stats
599W - 677L
1,378 Elo+
Party 1
Zeus
Zeus
Official W00
Zeus
Level 66
God Stats
2W - 4L
1,447 SR
Queue Stats
206W - 245L
1,412 Elo+
Party 1
Neith
Neith
lolilika
Neith
Level 47
God Stats
66W - 78L
1,475 SR
Queue Stats
76W - 103L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jhoney69
Arachne
14
7 / 3 / 9
9,643
742
8,611
10,029
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
blizzymac
Chaac
16
12 / 0 / 10
10,637
818
15,543
9,549
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
14
5 / 2 / 14
9,655
743
13,860
9,588
6,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MoBuckets7093
Gilgamesh
10
1 / 9 / 4
7,973
613
7,093
17,399
10,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 8 / 1
8,167
628
6,595
11,086
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
lolilika
Neith
11
2 / 7 / 2
8,080
622
6,515
13,255
4,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
24
Kills
5
5
Deaths
24
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
Jhoney69
Arachne
7
3
9
3.83
L
Gilgamesh
MoBuckets7093
Gilgamesh
1
9
4
0.33
L
2
8
1
0.31
W
Chaac
blizzymac
Chaac
12
0
10
17
W
Tiamat
5
2
14
6
L
Neith
lolilika
Neith
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,014
Damage
20,203
29,166
Taken
41,740
19,659
Mitigated
17,602
13,300
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Jhoney69
Arachne
8,611
6,245
456
3,644
10,029
4,053
842
2,120
7,909
0
24,621
L
Gilgamesh
MoBuckets7093
Gilgamesh
7,093
1,633
301
2,442
17,399
10,443
0
5,657
10,955
0
19,411
L
6,595
1,615
369
427
11,086
3,043
0
3,380
7,300
26,105
0
W
Chaac
blizzymac
Chaac
15,543
3,098
0
5,025
9,549
9,452
572
2,511
7,038
0
41,398
W
Tiamat
13,860
1,200
0
4,175
9,588
6,154
0
3,329
6,259
36,549
0
L
Neith
lolilika
Neith
6,515
1,364
0
3,544
13,255
4,116
0
4,200
8,265
0
24,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
24,220
154
Minions Killed
133
10
Camps Cleared
2
760,998
Distance Traveled
578,580
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,643
742
38
3
4
251,285
4
L
Gilgamesh
7,973
613
27
2
0
210,185
1
L
Zeus
8,167
628
59
5
2
170,062
2
W
Chaac
10,637
818
64
5
2
260,232
0
W
Tiamat
9,655
743
52
4
4
249,481
2
L
Neith
8,080
622
47
4
0
198,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role