Player Matchup

Bakasura
Bakasura
FAZZYr0
Bakasura
Level 148
God Stats
2W - 4L
1,405 SR
Queue Stats
446W - 435L
1,464 Elo+
Solo
Bellona
Bellona
Farseer Kiyn
Bellona
Level 68
God Stats
3W - 2L
1,626 SR
Queue Stats
145W - 160L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
Galzra95
Baron Samedi
Level 86
God Stats
1W - 1L
1,593 SR
Queue Stats
6W - 6L
1,399 Elo+
Party 2
Rama
Rama
Killmeurmomma
Rama
Level 67
God Stats
0W - 1L
1,724 SR
Queue Stats
47W - 41L
1,481 Elo+
Solo
Athena
Athena
ValiantSole
Athena
Level 127
God Stats
0W - 5L
1,193 SR
Queue Stats
76W - 80L
1,464 Elo+
Party 2
Team Averages
Level 99
1,508 SR
1,463 Elo+

VS

Team Averages
Level 101
1,583 SR
1,447 Elo+
Baba Yaga
Baba Yaga
Bvockuss
Baba Yaga
Level 91
God Stats
8W - 0L
1,955 SR
Queue Stats
446W - 482L
1,405 Elo+
Party 1
Khepri
Khepri
Oxymus5140
Khepri
Level 88
God Stats
8W - 8L
1,468 SR
Queue Stats
231W - 288L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
Quality4_H20
Xbalanque
Level 93
God Stats
5W - 4L
1,608 SR
Queue Stats
130W - 132L
1,468 Elo+
Solo
Geb
Geb
RAMM3
Geb
Level 106
God Stats
4W - 5L
1,306 SR
Queue Stats
601W - 647L
1,429 Elo+
Party 1
Skadi
Skadi
YouNotTickleMe
Skadi
Level 126
God Stats
10W - 5L
1,576 SR
Queue Stats
58W - 51L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FAZZYr0
Bakasura
20
2 / 0 / 1
11,351
494
6,055
19,360
10,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Farseer Kiyn
Bellona
18
2 / 4 / 2
10,665
464
10,142
20,445
18,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Galzra95
Baron Samedi
16
2 / 4 / 1
9,683
421
10,128
13,995
6,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 4
8,011
348
14,173
15,617
4,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
1 / 2 / 3
9,014
392
6,815
17,473
17,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bvockuss
Baba Yaga
20
4 / 0 / 3
12,513
544
8,236
9,118
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
Oxymus5140
Khepri
15
1 / 1 / 11
10,963
477
7,656
20,189
24,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Quality4_H20
Xbalanque
20
8 / 1 / 2
13,278
577
21,868
13,792
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
RAMM3
Geb
18
1 / 3 / 6
10,825
471
9,324
16,053
7,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 5
10,125
440
11,421
15,169
7,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
8
Kills
16
16
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Bvockuss
Baba Yaga
4
0
3
5.5
L
Bakasura
FAZZYr0
Bakasura
2
0
1
2.5
L
Bellona
Farseer Kiyn
Bellona
2
4
2
0.75
L
Baron Samedi
Galzra95
Baron Samedi
2
4
1
0.63
L
1
6
4
0.5
W
Khepri
Oxymus5140
Khepri
1
1
11
6.5
W
Xbalanque
Quality4_H20
Xbalanque
8
1
2
9
W
Geb
RAMM3
Geb
1
3
6
1.33
L
Athena
1
2
3
1.25
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,313
Damage
58,505
86,890
Taken
74,321
57,218
Mitigated
50,567
33,630
Healing
27,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Bvockuss
Baba Yaga
8,236
238
0
3,779
9,118
4,780
414
3,877
4,991
102,267
0
L
Bakasura
FAZZYr0
Bakasura
6,055
3,860
0
14,199
19,360
10,744
0
3,100
16,260
0
95,550
L
Bellona
Farseer Kiyn
Bellona
10,142
2,339
0
5,361
20,445
18,130
784
3,665
16,780
0
77,323
L
Baron Samedi
Galzra95
Baron Samedi
10,128
92
716
3,793
13,995
6,367
78
5,957
8,038
62,934
0
L
14,173
11,782
0
5,501
15,617
4,958
0
6,910
8,707
0
39,144
W
Khepri
Oxymus5140
Khepri
7,656
711
442
5,839
20,189
24,639
42
3,667
15,632
26,416
0
W
Xbalanque
Quality4_H20
Xbalanque
21,868
13,872
0
8,782
13,792
6,412
1,259
2,756
10,993
0
117,156
W
Geb
RAMM3
Geb
9,324
1,074
0
4,411
16,053
7,579
363
3,910
11,703
74,178
0
L
Athena
6,815
894
404
3,656
17,473
17,019
0
5,782
11,691
29,277
0
W
11,421
5,416
0
4,236
15,169
7,157
2,008
4,423
10,702
0
79,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,724
Gold Earned
57,704
546
Minions Killed
612
0
Camps Cleared
0
2,214,723
Distance Traveled
2,276,245
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,513
544
165
7
0
483,282
3
L
Bakasura
11,351
494
187
8
0
544,215
10
L
Bellona
10,665
464
143
6
0
421,703
1
L
Baron Samedi
9,683
421
110
5
0
383,843
4
L
Rama
8,011
348
66
3
0
391,972
6
W
Khepri
10,963
477
35
2
0
460,977
11
W
Xbalanque
13,278
577
171
7
0
390,131
2
W
Geb
10,825
471
111
5
0
525,370
0
L
Athena
9,014
392
40
2
0
472,990
2
W
Skadi
10,125
440
130
6
0
416,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role