Player Matchup

Bacchus
Bacchus
Alina666
Bacchus
Level 90
God Stats
209W - 248L
1,567 SR
Queue Stats
761W - 1,030L
1,421 Elo+
Solo
Olorun
Olorun
DARKSOUL KILL3R
Olorun
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
58W - 59L
1,491 Elo+
Solo
Skadi
Skadi
Gill T 2
Skadi
Level 107
God Stats
18W - 14L
1,533 SR
Queue Stats
247W - 264L
1,369 Elo+
Solo
Team Averages
Level 119
1,462 SR
1,427 Elo+

VS

Team Averages
Level 99
1,530 SR
1,411 Elo+
Baron Samedi
Baron Samedi
NinjaSmurf01
Baron Samedi
Level 142
God Stats
23W - 31L
1,616 SR
Queue Stats
511W - 590L
1,459 Elo+
Solo
Loki
Loki
SleeperReaperQc
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,397 Elo+
Solo
Nike
Nike
XxXTentation311
Nike
Level 87
God Stats
1W - 5L
1,474 SR
Queue Stats
91W - 115L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alina666
Bacchus
13
3 / 1 / 10
9,353
850
5,407
10,645
15,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 2 / 7
8,861
806
7,788
7,215
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Gill T 2
Skadi
13
6 / 2 / 5
8,869
806
12,825
8,302
3,210
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NinjaSmurf01
Baron Samedi
10
1 / 6 / 4
7,191
654
7,947
11,880
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 6 / 2
7,776
707
8,006
9,903
3,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 2 / 1
7,113
647
3,918
8,797
5,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alina666
Bacchus
3
1
10
8
W
5
2
7
4.25
W
Skadi
Gill T 2
Skadi
6
2
5
4.25
L
Baron Samedi
NinjaSmurf01
Baron Samedi
1
6
4
0.5
L
3
6
2
0.67
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,020
Damage
19,871
26,162
Taken
30,580
22,025
Mitigated
13,706
5,685
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alina666
Bacchus
5,407
256
763
1,836
10,645
15,902
449
3,172
7,280
15,621
0
W
7,788
3,448
869
1,313
7,215
2,913
872
1,729
5,348
20,269
0
W
Skadi
Gill T 2
Skadi
12,825
6,859
0
904
8,302
3,210
1,583
3,327
4,834
0
41,297
L
Baron Samedi
NinjaSmurf01
Baron Samedi
7,947
288
1,254
2,934
11,880
4,409
0
5,576
6,304
22,060
0
L
8,006
713
0
181
9,903
3,323
0
5,307
4,596
0
26,508
L
3,918
381
0
749
8,797
5,974
0
2,686
6,111
0
9,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,083
Gold Earned
22,080
126
Minions Killed
101
5
Camps Cleared
4
635,947
Distance Traveled
539,617
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,353
850
22
2
1
234,957
0
W
Olorun
8,861
806
27
2
0
198,685
0
W
Skadi
8,869
806
77
7
4
202,305
0
L
Baron Samedi
7,191
654
32
3
2
173,972
4
L
Loki
7,776
707
56
5
2
194,044
3
L
Nike
7,113
647
13
1
0
171,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role