Player Matchup

Ganesha
Ganesha
Akіra
Ganesha
Level 157
God Stats
6W - 4L
1,723 SR
Queue Stats
138W - 132L
1,521 Elo+
Solo
Geb
Geb
Dymies
Geb
Level 160
God Stats
4W - 3L
1,604 SR
Queue Stats
324W - 290L
1,620 Elo+
Party 1
Neith
Neith
IZEUZZ
Neith
Level 160
God Stats
13W - 3L
1,777 SR
Queue Stats
596W - 523L
1,544 Elo+
Party 1
Hel
Hel
Lynnsan
Hel
Level 155
God Stats
12W - 9L
1,612 SR
Queue Stats
1,232W - 1,281L
1,603 Elo+
Party 1
Izanami
Izanami
RennieQuest
Izanami
Level 160
God Stats
5W - 3L
1,790 SR
Queue Stats
637W - 561L
1,639 Elo+
Party 1
Team Averages
Level 158
1,701 SR
1,585 Elo+

VS

Team Averages
Level 120
1,623 SR
1,574 Elo+
Hel
Hel
Dragonasdd
Hel
Level 160
God Stats
12W - 6L
1,723 SR
Queue Stats
445W - 399L
1,518 Elo+
Solo
Discordia
Discordia
PoooPeee
Discordia
Level 47
God Stats
4W - 3L
1,564 SR
Queue Stats
239W - 204L
1,616 Elo+
Solo
Serqet
Serqet
QuickSlit
Serqet
Level 146
God Stats
15W - 11L
1,614 SR
Queue Stats
355W - 355L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
Trxqyz
Tsukuyomi
Level 89
God Stats
6W - 6L
1,549 SR
Queue Stats
401W - 420L
1,579 Elo+
Solo
Chaac
Chaac
Zarata
Chaac
Level 160
God Stats
13W - 6L
1,666 SR
Queue Stats
968W - 1,028L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Akіra
Ganesha
18
0 / 4 / 24
11,309
754
8,937
28,603
36,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
Dymies
Geb
16
2 / 4 / 18
11,227
748
15,221
20,403
21,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
IZEUZZ
Neith
20
14 / 3 / 12
13,403
894
21,396
18,431
11,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
17
6 / 3 / 14
10,942
729
8,477
13,477
12,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RennieQuest
Izanami
18
5 / 2 / 15
11,049
737
22,538
15,646
11,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
9,738
649
12,464
18,635
22,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
PoooPeee
Discordia
20
8 / 3 / 5
12,335
822
28,593
11,842
5,531
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
QuickSlit
Serqet
14
2 / 9 / 5
9,404
627
9,005
18,105
11,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Trxqyz
Tsukuyomi
18
3 / 4 / 12
10,739
716
18,400
18,666
17,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
Zarata
Chaac
16
1 / 5 / 10
9,741
649
12,009
23,826
27,727
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
55
27
Kills
16
16
Deaths
27
83
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Akіra
Ganesha
0
4
24
3
L
2
6
7
0.92
W
Geb
Dymies
Geb
2
4
18
2.75
W
Neith
IZEUZZ
Neith
14
3
12
6.67
W
Hel
6
3
14
4.33
L
Discordia
PoooPeee
Discordia
8
3
5
3.5
L
Serqet
QuickSlit
Serqet
2
9
5
0.5
W
Izanami
RennieQuest
Izanami
5
2
15
6.25
L
Tsukuyomi
Trxqyz
Tsukuyomi
3
4
12
2.25
L
Chaac
Zarata
Chaac
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,569
Damage
80,471
96,560
Taken
91,074
93,856
Mitigated
84,132
50,083
Healing
31,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Akіra
Ganesha
8,937
420
2,454
7,153
28,603
36,824
444
8,948
18,038
21,021
0
L
12,464
396
11,364
7,022
18,635
22,084
531
7,975
10,660
30,345
0
W
Geb
Dymies
Geb
15,221
1,878
2,068
3,648
20,403
21,685
280
9,478
10,245
23,092
0
W
Neith
IZEUZZ
Neith
21,396
8,474
602
2,479
18,431
11,656
1,914
7,127
10,543
0
43,991
W
Hel
8,477
89
21,470
7,211
13,477
12,298
626
6,082
6,181
15,892
0
L
Discordia
PoooPeee
Discordia
28,593
1,719
84
549
11,842
5,531
510
4,459
7,383
47,796
0
L
Serqet
QuickSlit
Serqet
9,005
1,486
0
0
18,105
11,190
885
6,179
11,926
0
9,342
W
Izanami
RennieQuest
Izanami
22,538
12,077
572
2,426
15,646
11,393
3,237
7,468
7,581
0
48,859
L
Tsukuyomi
Trxqyz
Tsukuyomi
18,400
3,590
1,708
3,282
18,666
17,600
672
6,182
12,484
0
32,213
L
Chaac
Zarata
Chaac
12,009
1,256
642
6,921
23,826
27,727
309
7,840
15,986
0
26,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,930
Gold Earned
51,957
146
Minions Killed
142
0
Camps Cleared
0
1,404,016
Distance Traveled
1,350,050
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,309
754
0
0
0
284,798
5
L
Hel
9,738
649
41
3
0
250,663
0
W
Geb
11,227
748
15
1
0
278,469
0
W
Neith
13,403
894
53
4
0
270,879
3
W
Hel
10,942
729
22
1
0
303,258
0
L
Discordia
12,335
822
57
4
0
275,966
0
L
Serqet
9,404
627
7
0
0
264,431
0
W
Izanami
11,049
737
56
4
0
266,612
4
L
Tsukuyomi
10,739
716
22
1
0
301,203
0
L
Chaac
9,741
649
15
1
0
257,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role