Player Matchup

Nike
Nike
AgentofDayNine
Nike
Level 125
God Stats
6W - 3L
1,441 SR
Queue Stats
145W - 136L
1,522 Elo+
Solo
Cerberus
Cerberus
UhhhhPerhaps
Cerberus
Level 157
God Stats
2W - 0L
1,538 SR
Queue Stats
584W - 556L
1,513 Elo+
Solo
Poseidon
Poseidon
heavenlywolf75
Poseidon
Level 99
God Stats
4W - 4L
1,533 SR
Queue Stats
15W - 15L
1,426 Elo+
Party 1
Hercules
Hercules
tatical99
Hercules
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,426 Elo+
Party 1
Yemoja
Yemoja
whateverits2017
Yemoja
Level 137
God Stats
19W - 17L
1,487 SR
Queue Stats
345W - 335L
1,427 Elo+
Solo
Team Averages
Level 123
1,500 SR
1,463 Elo+

VS

Team Averages
Level 136
1,560 SR
1,499 Elo+
Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CheekiestRanger
Atlas
Level 131
God Stats
12W - 9L
1,577 SR
Queue Stats
357W - 399L
1,471 Elo+
Solo
Medusa
Medusa
Not-TEMPERsv
Medusa
Level 124
God Stats
1W - 1L
1,459 SR
Queue Stats
284W - 256L
1,473 Elo+
Solo
Pele
Pele
POISNMND03
Pele
Level 126
God Stats
6W - 3L
1,687 SR
Queue Stats
415W - 377L
1,524 Elo+
Solo
Scylla
Scylla
psychotic8BALL
Scylla
Level 157
God Stats
1W - 2L
1,578 SR
Queue Stats
80W - 71L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 0
6,057
673
3,983
6,063
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
UhhhhPerhaps
Cerberus
9
0 / 0 / 3
5,485
609
3,896
7,100
4,063
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
9
4 / 3 / 1
5,654
628
4,934
5,206
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
tatical99
Hercules
8
0 / 1 / 6
5,276
586
2,403
5,515
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 2 / 1
5,411
601
2,350
5,565
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
5 / 2 / 0
5,625
625
5,468
8,009
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 1
4,240
471
1,189
6,284
2,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
9
2 / 2 / 1
5,157
573
4,417
5,930
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 0 / 0
3,686
410
610
1,323
422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 4 / 2
5,696
633
3,402
5,747
1,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
9
9
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
2
0
2.5
W
4
3
0
1.33
L
0
3
1
0.17
L
Medusa
2
2
1
1.25
L
0
0
0
0
W
Cerberus
UhhhhPerhaps
Cerberus
0
0
3
1.5
W
Poseidon
4
3
1
1.5
L
2
4
2
0.75
W
Hercules
tatical99
Hercules
0
1
6
3
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,566
Damage
15,086
29,449
Taken
27,293
11,496
Mitigated
7,585
9,769
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,468
2,373
0
4,080
8,009
1,902
0
2,186
5,705
0
20,121
W
3,983
1,273
0
1,416
6,063
2,376
0
450
5,613
0
33,164
L
1,189
466
607
841
6,284
2,478
0
1,964
4,102
5,328
0
L
Medusa
4,417
2,096
0
1,797
5,930
1,405
0
3,106
2,604
0
26,683
L
610
272
0
899
1,323
422
0
656
667
0
5,145
W
Cerberus
UhhhhPerhaps
Cerberus
3,896
304
0
3,318
7,100
4,063
0
1,524
5,463
28,757
0
W
Poseidon
4,934
879
0
725
5,206
1,113
0
339
4,867
26,110
0
L
3,402
543
0
1,315
5,747
1,378
96
2,468
3,035
31,325
0
W
Hercules
tatical99
Hercules
2,403
949
0
2,742
5,515
2,144
0
742
4,773
0
13,218
W
2,350
326
174
1,394
5,565
1,800
0
1,536
4,029
18,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,883
Gold Earned
24,404
271
Minions Killed
156
0
Camps Cleared
0
925,125
Distance Traveled
764,451
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,625
625
45
5
0
209,376
3
W
Nike
6,057
673
70
8
0
186,706
1
L
Atlas
4,240
471
9
1
0
156,161
2
L
Medusa
5,157
573
45
5
0
175,702
0
L
Pele
3,686
410
13
1
0
47,897
0
W
Cerberus
5,485
609
81
9
0
185,779
0
W
Poseidon
5,654
628
52
6
0
174,116
3
L
Scylla
5,696
633
44
5
0
175,315
1
W
Hercules
5,276
586
15
2
0
204,130
4
W
Yemoja
5,411
601
53
6
0
174,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role