Player Matchup

Achilles
Achilles
Handles01
Achilles
Level 12
God Stats
2W - 2L
1,305 SR
Queue Stats
11W - 10L
1,435 Elo+
Party 2
Fafnir
Fafnir
Hungules
Fafnir
Level 52
God Stats
26W - 11L
1,674 SR
Queue Stats
80W - 78L
1,503 Elo+
Party 2
Persephone
Persephone
Neona416
Persephone
Level 83
God Stats
6W - 6L
1,553 SR
Queue Stats
170W - 150L
1,562 Elo+
Party 2
Team Averages
Level 49
1,510 SR
1,500 Elo+

VS

Team Averages
Level 22
1,580 SR
1,414 Elo+
Sol
Sol
 
Sol
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JaeSquaredM
Kukulkan
Level 13
God Stats
3W - 5L
1,522 SR
Queue Stats
6W - 13L
1,331 Elo+
Party 1
Yemoja
Yemoja
destroyersand
Yemoja
Level 6
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 7L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Handles01
Achilles
14
9 / 1 / 5
9,516
793
13,859
11,805
11,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Fafnir
Hungules
Fafnir
14
2 / 1 / 12
9,714
810
3,444
10,254
13,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Neona416
Persephone
13
3 / 1 / 6
8,791
733
8,152
5,270
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 5 / 0
8,633
719
10,535
10,778
3,661
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
JaeSquaredM
Kukulkan
11
0 / 4 / 2
7,142
595
5,034
6,846
2,374
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 3
8,004
667
1,759
11,540
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
0
0.6
W
Achilles
Handles01
Achilles
9
1
5
11.5
W
Fafnir
Hungules
Fafnir
2
1
12
8
L
Kukulkan
JaeSquaredM
Kukulkan
0
4
2
0.25
W
Persephone
Neona416
Persephone
3
1
6
6
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,455
Damage
17,328
27,329
Taken
29,164
26,632
Mitigated
15,513
10,675
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,535
3,523
0
2,229
10,778
3,661
308
4,623
5,797
32,306
0
W
Achilles
Handles01
Achilles
13,859
4,093
0
3,498
11,805
11,602
476
7,098
4,707
0
38,090
W
Fafnir
Hungules
Fafnir
3,444
756
873
5,043
10,254
13,254
486
6,475
3,779
9,261
0
L
Kukulkan
JaeSquaredM
Kukulkan
5,034
631
0
0
6,846
2,374
0
1,996
4,596
20,941
0
W
Persephone
Neona416
Persephone
8,152
206
63
1,198
5,270
1,776
36
4,301
968
43,473
0
L
1,759
567
2,353
2,331
11,540
9,478
66
4,977
6,276
6,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,021
Gold Earned
23,779
156
Minions Killed
112
10
Camps Cleared
1
706,176
Distance Traveled
553,446
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,633
719
51
4
0
197,201
0
W
Achilles
9,516
793
56
5
5
253,546
4
W
Fafnir
9,714
810
16
1
0
227,806
1
L
Kukulkan
7,142
595
49
4
1
181,350
1
W
Persephone
8,791
733
84
7
5
224,824
0
L
Yemoja
8,004
667
12
1
0
174,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role