Player Matchup

Fafnir
Fafnir
BraddocK Op
Fafnir
Level 100
God Stats
1W - 3L
1,592 SR
Queue Stats
109W - 109L
1,440 Elo+
Party 2
Neith
Neith
Discord OriGine
Neith
Level 88
God Stats
14W - 10L
1,573 SR
Queue Stats
108W - 103L
1,451 Elo+
Party 2
Loki
Loki
Hex-Amogous
Loki
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
356W - 421L
1,456 Elo+
Solo
Tiamat
Tiamat
jag_jorge
Tiamat
Level 87
God Stats
3W - 4L
1,381 SR
Queue Stats
168W - 187L
1,434 Elo+
Solo
Achilles
Achilles
xMarTiineZ
Achilles
Level 53
God Stats
3W - 8L
1,543 SR
Queue Stats
30W - 62L
1,339 Elo+
Solo
Team Averages
Level 79
1,518 SR
1,424 Elo+

VS

Team Averages
Level 96
1,607 SR
1,460 Elo+
Skadi
Skadi
LadydeWinter007
Skadi
Level 125
God Stats
50W - 30L
1,589 SR
Queue Stats
84W - 79L
1,445 Elo+
Party 1
Sylvanus
Sylvanus
NIK-NEMESIS
Sylvanus
Level 87
God Stats
8W - 4L
1,556 SR
Queue Stats
132W - 136L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
Xx-Pink-FoXx-xX
Nu Wa
Level 127
God Stats
21W - 16L
1,508 SR
Queue Stats
176W - 177L
1,450 Elo+
Party 1
Chaac
Chaac
iNTeX_0
Chaac
Level 102
God Stats
103W - 80L
1,557 SR
Queue Stats
190W - 181L
1,454 Elo+
Party 1
Loki
Loki
l-Neko-ll
Loki
Level 38
God Stats
6W - 0L
1,826 SR
Queue Stats
61W - 65L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 2 / 3
8,466
498
4,001
13,452
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 2 / 1
8,442
497
12,231
10,062
4,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 3
7,717
454
8,279
13,152
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
jag_jorge
Tiamat
15
1 / 1 / 0
8,870
522
3,113
8,445
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
xMarTiineZ
Achilles
14
2 / 6 / 0
8,287
487
7,231
18,795
12,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,811
459
6,832
7,479
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
NIK-NEMESIS
Sylvanus
14
1 / 2 / 5
7,753
456
5,144
14,542
14,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 2 / 6
9,567
563
6,183
9,040
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
iNTeX_0
Chaac
17
5 / 0 / 3
10,012
589
15,910
13,395
10,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
18
8 / 0 / 5
10,703
630
10,010
11,013
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
17
17
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
2
3
0.75
L
2
2
1
1.25
L
1
6
3
0.42
W
1
2
1
0.75
W
Sylvanus
NIK-NEMESIS
Sylvanus
1
2
5
1.75
W
2
2
6
2.5
W
Chaac
iNTeX_0
Chaac
5
0
3
6.5
L
Tiamat
jag_jorge
Tiamat
1
1
0
1
W
Loki
8
0
5
10.5
L
Achilles
xMarTiineZ
Achilles
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,855
Damage
44,079
63,906
Taken
55,469
42,258
Mitigated
34,984
18,033
Healing
27,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
4,001
854
131
4,203
13,452
15,727
132
3,965
9,487
17,113
0
L
12,231
6,383
0
4,205
10,062
4,686
964
2,263
7,799
0
75,920
L
8,279
2,686
0
393
13,152
4,302
0
1,343
11,680
0
56,065
W
6,832
3,334
918
1,731
7,479
1,940
360
1,257
6,222
0
61,006
W
Sylvanus
NIK-NEMESIS
Sylvanus
5,144
2,178
1,947
3,915
14,542
14,680
54
2,429
12,113
25,551
0
W
6,183
1,393
0
4,038
9,040
3,517
602
1,753
7,247
64,638
0
W
Chaac
iNTeX_0
Chaac
15,910
3,044
0
9,714
13,395
10,560
0
1,098
11,469
292
62,255
L
Tiamat
jag_jorge
Tiamat
3,113
94
83
3,301
8,445
4,647
0
2,922
5,448
57,976
0
W
Loki
10,010
4,404
0
5,644
11,013
4,287
0
692
10,238
0
85,526
L
Achilles
xMarTiineZ
Achilles
7,231
1,688
0
5,717
18,795
12,896
0
1,093
16,576
0
38,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,782
Gold Earned
45,846
493
Minions Killed
537
0
Camps Cleared
0
1,606,774
Distance Traveled
1,666,844
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,466
498
28
2
0
316,670
3
L
Neith
8,442
497
165
10
0
295,610
3
L
Loki
7,717
454
81
5
0
376,607
5
W
Skadi
7,811
459
105
6
0
299,267
3
W
Sylvanus
7,753
456
41
2
0
294,105
6
W
Nu Wa
9,567
563
130
8
0
304,385
3
W
Chaac
10,012
589
116
7
0
375,217
2
L
Tiamat
8,870
522
138
8
0
331,671
4
W
Loki
10,703
630
145
9
0
393,870
3
L
Achilles
8,287
487
81
5
0
286,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role