Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Abd-Alhuwaykim91
Sobek
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 44L
1,486 Elo+
Party 3
Skadi
Skadi
Jovaaa_1988
Skadi
Level 13
God Stats
4W - 3L
1,736 SR
Queue Stats
7W - 8L
1,418 Elo+
Party 2
Poseidon
Poseidon
MUJTB5
Poseidon
Level 142
God Stats
4W - 0L
1,665 SR
Queue Stats
13W - 12L
1,482 Elo+
Party 3
Ares
Ares
asapokimarciano
Ares
Level 36
God Stats
45W - 29L
1,545 SR
Queue Stats
63W - 74L
1,342 Elo+
Party 2
Team Averages
Level 79
1,589 SR
1,446 Elo+

VS

Team Averages
Level 73
1,529 SR
1,445 Elo+
Hera
Hera
Astro Terrain21
Hera
Level 89
God Stats
9W - 7L
1,573 SR
Queue Stats
346W - 319L
1,455 Elo+
Party 1
Artio
Artio
BRxPyro
Artio
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
387W - 352L
1,479 Elo+
Party 1
Hachiman
Hachiman
BRxVoid
Hachiman
Level 83
God Stats
9W - 7L
1,727 SR
Queue Stats
238W - 226L
1,461 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ConnorHoneyman
Cu Chulainn
Level 24
God Stats
1W - 3L
1,401 SR
Queue Stats
18W - 20L
1,474 Elo+
Party 1
Bastet
Bastet
Judas Esquire
Bastet
Level 68
God Stats
20W - 25L
1,446 SR
Queue Stats
269W - 276L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
2 / 3 / 1
6,043
504
3,007
10,850
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,894
408
4,767
13,985
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 8 / 1
5,208
434
2,068
8,216
735
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
MUJTB5
Poseidon
9
0 / 3 / 1
5,522
460
2,718
6,478
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 2 / 0
6,841
570
5,776
8,894
7,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,111
593
9,201
3,230
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
BRxPyro
Artio
11
5 / 2 / 4
7,044
587
8,475
10,026
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
BRxVoid
Hachiman
13
6 / 1 / 3
8,012
668
7,879
6,359
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
ConnorHoneyman
Cu Chulainn
11
1 / 5 / 0
6,679
557
5,069
11,436
6,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
4 / 0 / 2
7,258
605
4,157
6,266
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
8
Kills
19
19
Deaths
8
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
3
1
0.83
W
0
3
0
0
L
3
0
4
5
L
Artio
BRxPyro
Artio
5
2
4
3.5
L
Hachiman
BRxVoid
Hachiman
6
1
3
7.5
L
Cu Chulainn
ConnorHoneyman
Cu Chulainn
1
5
0
0.2
W
1
8
1
0.19
L
4
0
2
5
W
Poseidon
MUJTB5
Poseidon
0
3
1
0.17
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,336
Damage
34,781
48,423
Taken
37,317
21,939
Mitigated
16,596
12,213
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,007
886
0
2,957
10,850
4,584
0
4,209
6,445
0
28,731
W
4,767
951
0
4,786
13,985
7,718
0
8,151
5,480
15,022
0
L
9,201
2,829
0
977
3,230
1,033
315
1,800
1,302
45,037
0
L
Artio
BRxPyro
Artio
8,475
1,728
1,412
5,606
10,026
4,591
0
4,116
5,736
21,513
0
L
Hachiman
BRxVoid
Hachiman
7,879
3,920
117
1,729
6,359
2,462
2,915
336
6,023
0
54,477
L
Cu Chulainn
ConnorHoneyman
Cu Chulainn
5,069
1,105
0
2,454
11,436
6,516
135
5,042
5,660
6,159
28,157
W
2,068
509
0
227
8,216
735
0
761
7,455
0
15,391
L
4,157
1,305
0
3,689
6,266
1,994
566
1,056
5,182
0
35,154
W
Poseidon
MUJTB5
Poseidon
2,718
369
0
1,021
6,478
1,888
0
3,933
2,473
29,944
0
W
5,776
615
0
3,222
8,894
7,014
902
766
8,128
26,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
36,104
213
Minions Killed
345
0
Camps Cleared
0
1,109,464
Distance Traveled
1,197,954
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,043
504
61
5
0
231,354
2
W
Sobek
4,894
408
26
2
0
226,761
5
L
Hera
7,111
593
77
6
0
241,361
4
L
Artio
7,044
587
25
2
0
261,728
1
L
Hachiman
8,012
668
97
8
0
224,314
1
L
Cu Chulainn
6,679
557
72
6
0
209,010
0
W
Skadi
5,208
434
31
3
0
192,080
0
L
Bastet
7,258
605
74
6
0
261,541
0
W
Poseidon
5,522
460
52
4
0
237,191
4
W
Ares
6,841
570
43
4
0
222,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role