Player Matchup

Hun Batz
Hun Batz
CL0ROXBLE4CH
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Cursed-Rose13
Nu Wa
Level 159
God Stats
1W - 3L
1,167 SR
Queue Stats
181W - 193L
1,551 Elo+
Solo
Rama
Rama
The_Bananator
Rama
Level 160
God Stats
2W - 2L
1,711 SR
Queue Stats
104W - 111L
1,552 Elo+
Solo
Arachne
Arachne
WhyNotMelo
Arachne
Level 122
God Stats
9W - 8L
1,609 SR
Queue Stats
362W - 367L
1,512 Elo+
Party 2
Freya
Freya
dncafroking123
Freya
Level 125
God Stats
5W - 5L
1,507 SR
Queue Stats
213W - 217L
1,550 Elo+
Party 2
Team Averages
Level 116
1,499 SR
1,533 Elo+

VS

Team Averages
Level 146
1,531 SR
1,469 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Arusity
Discordia
Level 156
God Stats
11W - 2L
1,735 SR
Queue Stats
333W - 293L
1,527 Elo+
Party 3
Danzaburou
Danzaburou
Ben Alvarez II
Danzaburou
Level 157
God Stats
7W - 9L
1,467 SR
Queue Stats
609W - 591L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
One_Man_Harmy
Jormungandr
Level 117
God Stats
1W - 2L
1,346 SR
Queue Stats
172W - 182L
1,391 Elo+
Solo
Hera
Hera
pwussyboi
Hera
Level 141
God Stats
9W - 6L
1,606 SR
Queue Stats
369W - 381L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CL0ROXBLE4CH
Hun Batz
10
0 / 6 / 3
6,343
634
3,504
7,819
3,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 3
7,818
782
7,389
8,275
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 5 / 1
8,285
829
7,189
11,505
4,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
WhyNotMelo
Arachne
12
1 / 7 / 4
7,730
773
3,800
15,577
7,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
0 / 6 / 3
7,413
741
5,959
11,533
4,204
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
16 / 2 / 9
10,399
1,040
16,720
11,673
15,055
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Arusity
Discordia
15
3 / 1 / 18
9,006
901
7,834
5,566
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ben Alvarez II
Danzaburou
15
6 / 3 / 13
9,145
915
11,143
9,417
4,123
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
One_Man_Harmy
Jormungandr
16
1 / 1 / 22
8,891
889
5,568
7,736
10,450
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hera
13
3 / 3 / 10
8,293
829
9,133
4,971
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
101
8
Kills
29
29
Deaths
10
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
16
2
9
10.25
W
Discordia
Arusity
Discordia
3
1
18
12
W
Danzaburou
Ben Alvarez II
Danzaburou
6
3
13
4.17
L
Hun Batz
CL0ROXBLE4CH
Hun Batz
0
6
3
0.25
L
2
5
3
0.7
W
Jormungandr
One_Man_Harmy
Jormungandr
1
1
22
12
L
5
5
1
1.1
L
Arachne
WhyNotMelo
Arachne
1
7
4
0.43
L
0
6
3
0.25
W
Hera
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,841
Damage
50,398
54,709
Taken
39,363
21,741
Mitigated
33,595
13,172
Healing
18,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,720
5,115
1,481
3,975
11,673
15,055
574
3,973
7,700
4,012
20,621
W
Discordia
Arusity
Discordia
7,834
120
612
1,930
5,566
1,975
870
1,625
3,941
21,258
0
W
Danzaburou
Ben Alvarez II
Danzaburou
11,143
3,273
840
2,413
9,417
4,123
1,957
2,769
6,648
0
23,275
L
Hun Batz
CL0ROXBLE4CH
Hun Batz
3,504
649
829
337
7,819
3,059
0
3,001
4,818
0
7,208
L
7,389
1,331
76
1,270
8,275
2,753
24
4,949
3,326
19,425
0
W
Jormungandr
One_Man_Harmy
Jormungandr
5,568
1,276
1,625
1,625
7,736
10,450
716
3,394
4,342
23,640
0
L
7,189
6,102
1,071
3,131
11,505
4,465
207
5,464
6,041
0
18,509
L
Arachne
WhyNotMelo
Arachne
3,800
3,121
1,309
2,408
15,577
7,260
0
5,801
9,776
0
5,393
L
5,959
1,990
0
2,741
11,533
4,204
170
4,225
7,308
14,520
0
W
Hera
9,133
2,031
2,614
1,118
4,971
1,992
1,115
1,587
3,384
19,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
45,734
92
Minions Killed
129
0
Camps Cleared
0
741,309
Distance Traveled
911,829
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,399
1,040
16
2
0
194,047
4
W
Discordia
9,006
901
32
3
0
200,000
0
W
Danzaburou
9,145
915
26
3
0
161,456
0
L
Hun Batz
6,343
634
9
1
0
146,668
1
L
Nu Wa
7,818
782
28
3
0
149,955
0
W
Jormungandr
8,891
889
31
3
0
192,811
1
L
Rama
8,285
829
32
3
0
125,382
0
L
Arachne
7,730
773
6
1
0
159,136
0
L
Freya
7,413
741
17
2
0
160,168
0
W
Hera
8,293
829
24
2
0
163,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role