Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
txopo666
Neith
Level 137
God Stats
15W - 17L
1,396 SR
Queue Stats
210W - 224L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
xzxRELAXxzx
Cthulhu
Level 128
God Stats
76W - 78L
1,517 SR
Queue Stats
661W - 921L
1,426 Elo+
Solo
Team Averages
Level 129
1,471 SR
1,449 Elo+

VS

Team Averages
Level 66
1,610 SR
1,377 Elo+
Ah Muzen Cab
Ah Muzen Cab
Guilledq
Ah Muzen Cab
Level 83
God Stats
2W - 4L
1,809 SR
Queue Stats
9W - 14L
1,256 Elo+
Party 1
Ares
Ares
Malandrosh
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,475 Elo+
Party 1
Merlin
Merlin
mugi1wara
Merlin
Level 87
God Stats
3W - 1L
1,519 SR
Queue Stats
44W - 60L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 1 / 1
8,797
586
8,940
7,725
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
txopo666
Neith
14
3 / 2 / 1
9,680
645
11,152
11,866
3,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
xzxRELAXxzx
Cthulhu
10
0 / 5 / 2
8,239
549
4,239
16,348
16,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Guilledq
Ah Muzen Cab
14
3 / 2 / 4
9,524
635
10,743
9,944
3,747
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 7
9,936
662
7,062
10,537
10,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
mugi1wara
Merlin
14
4 / 2 / 3
9,709
647
12,007
8,394
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
8
8
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
1
1.5
W
Ah Muzen Cab
Guilledq
Ah Muzen Cab
3
2
4
2.5
W
1
0
7
4.5
W
Merlin
mugi1wara
Merlin
4
2
3
2.75
L
Neith
txopo666
Neith
3
2
1
1.75
L
Cthulhu
xzxRELAXxzx
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
29,812
35,939
Taken
28,875
22,030
Mitigated
17,304
4,587
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,940
1,159
0
2,461
7,725
2,181
221
5,161
2,564
30,674
0
W
Ah Muzen Cab
Guilledq
Ah Muzen Cab
10,743
3,637
0
2,950
9,944
3,747
357
5,262
4,682
0
37,653
W
7,062
521
0
3,063
10,537
10,683
0
3,831
6,706
13,746
0
W
Merlin
mugi1wara
Merlin
12,007
597
58
1,417
8,394
2,874
0
4,383
4,011
47,806
0
L
Neith
txopo666
Neith
11,152
2,515
0
1,855
11,866
3,256
136
7,138
4,728
0
39,988
L
Cthulhu
xzxRELAXxzx
Cthulhu
4,239
202
21
250
16,348
16,593
0
7,547
8,801
13,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,716
Gold Earned
29,169
186
Minions Killed
157
5
Camps Cleared
8
704,808
Distance Traveled
853,520
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,797
586
46
3
3
274,278
4
W
Ah Muzen Cab
9,524
635
69
5
3
300,017
0
W
Ares
9,936
662
11
1
0
302,039
6
W
Merlin
9,709
647
77
5
5
251,464
4
L
Neith
9,680
645
108
7
0
269,767
3
L
Cthulhu
8,239
549
32
2
2
160,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role