Player Matchup

Achilles
Achilles
A4xHuNN
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Lucifer6434
Baron Samedi
Level 59
God Stats
14W - 12L
1,583 SR
Queue Stats
131W - 145L
1,434 Elo+
Solo
Hercules
Hercules
juanseaven
Hercules
Level 62
God Stats
22W - 33L
1,447 SR
Queue Stats
102W - 155L
1,492 Elo+
Solo
Ravana
Ravana
malcom89
Ravana
Level 50
God Stats
9W - 5L
1,581 SR
Queue Stats
49W - 39L
1,555 Elo+
Party 2
Neith
Neith
tres_grudado
Neith
Level 128
God Stats
100W - 109L
1,490 SR
Queue Stats
655W - 723L
1,368 Elo+
Solo
Team Averages
Level 61
1,520 SR
1,470 Elo+

VS

Team Averages
Level 85
1,474 SR
1,412 Elo+
Chang'e
Chang'e
Ghostface1393
Chang'e
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 233L
1,376 Elo+
Party 1
Hel
Hel
Jptoday321
Hel
Level 80
God Stats
7W - 7L
1,526 SR
Queue Stats
191W - 322L
1,417 Elo+
Party 1
Chronos
Chronos
Kill_LeleBR
Chronos
Level 119
God Stats
10W - 10L
1,528 SR
Queue Stats
1,008W - 1,181L
1,443 Elo+
Party 1
Ne Zha
Ne Zha
katar754
Ne Zha
Level 129
God Stats
10W - 16L
1,465 SR
Queue Stats
768W - 766L
1,475 Elo+
Solo
Anubis
Anubis
pitbull_proo
Anubis
Level 47
God Stats
12W - 24L
1,352 SR
Queue Stats
106W - 217L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A4xHuNN
Achilles
17
8 / 2 / 2
10,318
573
14,898
17,598
10,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Lucifer6434
Baron Samedi
16
9 / 2 / 4
9,978
554
10,068
7,877
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
juanseaven
Hercules
14
4 / 1 / 11
9,313
517
6,870
17,370
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
malcom89
Ravana
17
4 / 1 / 8
9,874
549
9,899
6,128
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 3 / 4
8,311
462
6,405
8,892
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
1 / 7 / 1
7,722
429
6,946
16,083
5,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 3
7,534
419
3,455
13,006
3,952
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Kill_LeleBR
Chronos
15
3 / 2 / 2
8,660
481
6,995
13,605
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
katar754
Ne Zha
17
3 / 2 / 3
9,605
534
9,446
12,974
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
0 / 9 / 0
6,987
388
3,490
11,434
4,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
25
Kills
8
9
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
A4xHuNN
Achilles
8
2
2
4.5
L
Chang'e
1
7
1
0.21
L
1
5
3
0.5
L
Chronos
Kill_LeleBR
Chronos
3
2
2
2
W
Baron Samedi
Lucifer6434
Baron Samedi
9
2
4
5.5
W
Hercules
juanseaven
Hercules
4
1
11
9.5
L
Ne Zha
katar754
Ne Zha
3
2
3
2.25
W
Ravana
malcom89
Ravana
4
1
8
8
L
Anubis
0
9
0
0
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,140
Damage
30,332
57,865
Taken
67,102
35,569
Mitigated
23,583
23,057
Healing
25,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
A4xHuNN
Achilles
14,898
3,395
0
7,861
17,598
10,857
530
5,834
11,764
0
54,115
L
Chang'e
6,946
1,272
77
6,492
16,083
5,277
0
713
14,520
31,800
0
L
3,455
217
1,319
4,342
13,006
3,952
0
1,711
11,247
32,971
0
L
Chronos
Kill_LeleBR
Chronos
6,995
1,746
0
6,165
13,605
4,288
0
2,251
11,354
54,938
0
W
Baron Samedi
Lucifer6434
Baron Samedi
10,068
532
2,031
2,703
7,877
3,348
65
2,980
4,897
62,188
0
W
Hercules
juanseaven
Hercules
6,870
1,860
0
4,215
17,370
15,665
56
6,129
11,241
0
24,390
L
Ne Zha
katar754
Ne Zha
9,446
1,944
0
5,488
12,974
5,115
0
756
11,942
0
75,547
W
Ravana
malcom89
Ravana
9,899
2,914
0
2,936
6,128
2,364
0
1,270
4,858
0
79,147
L
Anubis
3,490
103
0
2,085
11,434
4,951
138
4,811
6,589
38,995
0
W
6,405
938
0
3,311
8,892
3,335
718
4,673
4,219
0
68,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,794
Gold Earned
40,508
483
Minions Killed
416
0
Camps Cleared
0
1,725,225
Distance Traveled
1,557,238
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,318
573
102
6
0
308,241
3
L
Chang'e
7,722
429
53
3
0
250,389
0
L
Hel
7,534
419
66
4
0
331,777
2
L
Chronos
8,660
481
91
5
0
328,639
4
W
Baron Samedi
9,978
554
94
5
0
335,839
11
W
Hercules
9,313
517
31
2
0
369,191
3
L
Ne Zha
9,605
534
142
8
0
367,190
3
W
Ravana
9,874
549
136
8
0
388,260
4
L
Anubis
6,987
388
64
4
0
279,243
0
W
Neith
8,311
462
120
7
0
323,694
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role