Player Matchup

Osiris
Osiris
 
Osiris
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Ka5t0r PL
Vulcan
Level 142
God Stats
0W - 1L
1,273 SR
Queue Stats
3W - 5L
1,007 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lajonek
Ah Muzen Cab
Level 97
God Stats
0W - 1L
1,745 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 125
1,506 SR
1,336 Elo+

VS

Team Averages
Level 121
1,464 SR
1,463 Elo+
Atlas
Atlas
EtherealZach
Atlas
Level 127
God Stats
5W - 6L
1,435 SR
Queue Stats
32W - 25L
1,523 Elo+
Party 2
Jing Wei
Jing Wei
Kayo_Mayo
Jing Wei
Level 114
God Stats
7W - 10L
1,353 SR
Queue Stats
270W - 294L
1,506 Elo+
Party 2
Thoth
Thoth
sinerser
Thoth
Level 123
God Stats
2W - 1L
1,603 SR
Queue Stats
38W - 67L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 5 / 3
9,539
596
10,654
20,601
23,082
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Ka5t0r PL
Vulcan
12
2 / 7 / 2
9,033
565
17,706
13,771
4,796
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
lajonek
Ah Muzen Cab
12
1 / 12 / 4
9,152
572
9,169
16,472
5,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 13
12,146
759
20,760
17,857
17,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Kayo_Mayo
Jing Wei
16
10 / 1 / 10
12,052
753
14,675
13,135
4,076
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
sinerser
Thoth
16
4 / 3 / 13
11,276
705
9,887
12,588
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
6
Kills
24
24
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
5
3
0.9
W
10
2
13
8.25
L
Vulcan
Ka5t0r PL
Vulcan
2
7
2
0.43
W
Jing Wei
Kayo_Mayo
Jing Wei
10
1
10
15
L
Ah Muzen Cab
lajonek
Ah Muzen Cab
1
12
4
0.25
W
Thoth
sinerser
Thoth
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,529
Damage
45,322
50,844
Taken
43,580
33,802
Mitigated
25,346
6,564
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,654
1,991
117
3,603
20,601
23,082
0
8,310
11,192
0
20,982
W
20,760
6,455
0
4,478
17,857
17,665
443
7,474
10,383
44,342
0
L
Vulcan
Ka5t0r PL
Vulcan
17,706
7,992
441
1,587
13,771
4,796
0
9,555
3,278
42,737
0
W
Jing Wei
Kayo_Mayo
Jing Wei
14,675
11,858
0
3,448
13,135
4,076
817
5,567
7,568
0
44,489
L
Ah Muzen Cab
lajonek
Ah Muzen Cab
9,169
2,140
0
816
16,472
5,924
0
10,105
5,703
0
25,556
W
Thoth
sinerser
Thoth
9,887
654
1,153
3,309
12,588
3,605
467
5,287
7,301
41,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,724
Gold Earned
35,474
129
Minions Killed
229
2
Camps Cleared
10
771,968
Distance Traveled
867,576
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,539
596
15
1
0
285,158
1
W
Atlas
12,146
759
50
3
0
269,519
4
L
Vulcan
9,033
565
70
4
2
269,562
0
W
Jing Wei
12,052
753
82
5
8
333,019
5
L
Ah Muzen Cab
9,152
572
44
3
0
217,248
0
W
Thoth
11,276
705
97
6
2
265,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role