Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
PulseSpectral
Mulan
Level 102
God Stats
25W - 13L
1,599 SR
Queue Stats
588W - 529L
1,544 Elo+
Party 1
Ymir
Ymir
Worst_-Support
Ymir
Level 49
God Stats
19W - 21L
1,554 SR
Queue Stats
230W - 180L
1,485 Elo+
Party 2
Hercules
Hercules
alexhmf
Hercules
Level 124
God Stats
72W - 63L
1,576 SR
Queue Stats
813W - 762L
1,549 Elo+
Party 1
Hades
Hades
zuchuboy19
Hades
Level 66
God Stats
11W - 13L
1,478 SR
Queue Stats
30W - 35L
1,449 Elo+
Party 2
Team Averages
Level 77
1,541 SR
1,505 Elo+

VS

Team Averages
Level 71
1,454 SR
1,492 Elo+
Awilix
Awilix
 
Awilix
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
AlexLlama
Tiamat
Level 122
God Stats
6W - 11L
1,421 SR
Queue Stats
126W - 152L
1,425 Elo+
Party 3
Cernunnos
Cernunnos
Tankien265
Cernunnos
Level 55
God Stats
57W - 55L
1,493 SR
Queue Stats
66W - 68L
1,457 Elo+
Party 3
Ares
Ares
TiaOnyx
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,707 Elo+
Party 3
Achilles
Achilles
X2 Unreal
Achilles
Level 62
God Stats
0W - 1L
1,356 SR
Queue Stats
27W - 29L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
11 / 1 / 3
9,327
717
8,342
6,138
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 2 / 3
8,135
626
9,344
11,719
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
10 / 1 / 4
8,151
627
5,614
6,863
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
alexhmf
Hercules
12
4 / 0 / 8
8,094
623
3,429
5,035
3,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
12
3 / 0 / 10
7,764
597
7,463
7,494
4,106
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 4 / 1
5,947
457
2,558
9,570
2,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
AlexLlama
Tiamat
10
0 / 8 / 1
5,989
461
4,025
9,868
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Tankien265
Cernunnos
10
2 / 8 / 1
6,689
515
5,539
10,356
1,804
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
TiaOnyx
Ares
6
0 / 7 / 1
4,812
370
1,305
7,951
4,277
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
X2 Unreal
Achilles
11
2 / 4 / 0
6,529
502
4,264
11,214
8,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
31
Kills
4
4
Deaths
31
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
1
3
12.5
L
Awilix
 
Awilix
0
4
1
0.13
L
Tiamat
AlexLlama
Tiamat
0
8
1
0.06
W
3
2
3
2.25
L
Cernunnos
Tankien265
Cernunnos
2
8
1
0.31
L
Ares
TiaOnyx
Ares
0
7
1
0.07
W
10
1
4
12
L
Achilles
X2 Unreal
Achilles
2
4
0
0.5
W
Hercules
alexhmf
Hercules
4
0
8
8
W
Hades
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,192
Damage
17,691
37,249
Taken
48,959
19,750
Mitigated
23,064
19,086
Healing
6,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,342
3,109
0
3,303
6,138
2,004
462
608
5,530
0
52,783
L
Awilix
 
Awilix
2,558
750
0
1,426
9,570
2,905
0
1,921
7,539
0
34,815
L
Tiamat
AlexLlama
Tiamat
4,025
631
0
1,235
9,868
5,120
0
4,632
5,204
34,401
0
W
9,344
866
0
6,185
11,719
6,957
363
610
11,109
0
47,972
L
Cernunnos
Tankien265
Cernunnos
5,539
3,303
0
740
10,356
1,804
552
1,509
8,805
0
34,070
L
Ares
TiaOnyx
Ares
1,305
187
0
132
7,951
4,277
0
3,430
4,521
4,522
0
W
5,614
1,160
0
2,855
6,863
3,096
0
1,114
5,749
40,723
0
L
Achilles
X2 Unreal
Achilles
4,264
849
45
2,942
11,214
8,958
52
1,585
9,040
0
24,312
W
Hercules
alexhmf
Hercules
3,429
1,210
0
2,203
5,035
3,587
0
671
4,364
0
27,801
W
Hades
7,463
667
343
4,197
7,494
4,106
722
2,394
5,100
37,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,471
Gold Earned
29,966
402
Minions Killed
270
0
Camps Cleared
0
1,235,757
Distance Traveled
1,165,460
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,327
717
99
8
0
260,585
0
L
Awilix
5,947
457
75
6
0
273,638
4
L
Tiamat
5,989
461
68
5
0
219,991
1
W
Mulan
8,135
626
99
8
0
229,549
4
L
Cernunnos
6,689
515
69
5
0
211,399
1
L
Ares
4,812
370
12
1
0
210,964
0
W
Ymir
8,151
627
70
5
0
224,652
1
L
Achilles
6,529
502
46
4
0
249,468
2
W
Hercules
8,094
623
60
5
0
263,223
7
W
Hades
7,764
597
74
6
0
257,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role