Player Matchup

Cabrakan
Cabrakan
CRYHIGH
Cabrakan
Level 157
God Stats
7W - 2L
1,720 SR
Queue Stats
309W - 210L
1,556 Elo+
Party 1
Thor
Thor
MyKeyMike
Thor
Level 129
God Stats
57W - 50L
1,598 SR
Queue Stats
298W - 307L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
xpwnhubx
Kukulkan
Level 87
God Stats
9W - 9L
1,467 SR
Queue Stats
28W - 29L
1,428 Elo+
Party 1
Team Averages
Level 124
1,595 SR
1,503 Elo+

VS

Team Averages
Level 67
1,500 SR
1,409 Elo+
Osiris
Osiris
 
Osiris
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
inFEARandFAITH4
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 164L
1,385 Elo+
Party 2
Nemesis
Nemesis
rickyrick123456
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 127L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CRYHIGH
Cabrakan
13
8 / 2 / 12
9,493
863
12,974
14,185
15,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
13
8 / 1 / 11
9,193
836
7,797
10,077
3,695
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
xpwnhubx
Kukulkan
13
6 / 1 / 14
8,948
813
9,875
4,620
1,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 6 / 2
7,405
673
7,706
15,389
12,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 8 / 2
7,227
657
8,954
10,926
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 8 / 2
8,074
734
3,961
9,957
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
22
Kills
4
4
Deaths
22
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
2
0.33
W
Cabrakan
CRYHIGH
Cabrakan
8
2
12
7
W
Thor
8
1
11
13.5
L
1
8
2
0.25
L
2
8
2
0.38
W
Kukulkan
xpwnhubx
Kukulkan
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,646
Damage
20,621
28,882
Taken
36,272
21,173
Mitigated
20,333
9,504
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,706
2,029
366
1,983
15,389
12,495
0
8,726
6,364
0
24,827
W
Cabrakan
CRYHIGH
Cabrakan
12,974
880
399
5,135
14,185
15,781
340
3,837
9,935
31,842
0
W
Thor
7,797
1,511
0
1,556
10,077
3,695
970
2,805
6,996
0
34,352
L
8,954
2,002
502
1,618
10,926
3,705
0
6,832
3,727
19,671
0
L
3,961
1,526
173
732
9,957
4,133
0
6,672
3,128
0
9,524
W
Kukulkan
xpwnhubx
Kukulkan
9,875
1,592
1,018
1,396
4,620
1,697
796
1,762
2,622
31,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,634
Gold Earned
22,706
142
Minions Killed
75
7
Camps Cleared
2
529,592
Distance Traveled
539,046
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,405
673
32
3
2
193,175
0
W
Cabrakan
9,493
863
51
5
2
174,085
1
W
Thor
9,193
836
44
4
5
183,773
1
L
Nu Wa
7,227
657
33
3
0
166,680
1
L
Nemesis
8,074
734
10
1
0
179,191
1
W
Kukulkan
8,948
813
47
4
0
171,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role