Player Matchup

Cliodhna
Cliodhna
AbacateMalvado
Cliodhna
Level 22
God Stats
2W - 1L
1,469 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 1
Erlang Shen
Erlang Shen
Giovanucci3657
Erlang Shen
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 71L
1,418 Elo+
Party 1
Freya
Freya
MeninoRJ
Freya
Level 113
God Stats
9W - 9L
1,516 SR
Queue Stats
406W - 581L
1,423 Elo+
Party 1
Chaac
Chaac
Mutilador2000
Chaac
Level 129
God Stats
2W - 0L
1,596 SR
Queue Stats
57W - 47L
1,483 Elo+
Party 1
Merlin
Merlin
RKiller157
Merlin
Level 128
God Stats
15W - 16L
1,530 SR
Queue Stats
217W - 273L
1,513 Elo+
Party 1
Team Averages
Level 85
1,522 SR
1,447 Elo+

VS

Team Averages
Level 66
1,477 SR
1,356 Elo+
Agni
Agni
 
Agni
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Abilitty
Ymir
Level 49
God Stats
19W - 13L
1,562 SR
Queue Stats
132W - 142L
1,516 Elo+
Solo
Danzaburou
Danzaburou
borghis3
Danzaburou
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 89L
1,157 Elo+
Party 2
Mercury
Mercury
codigo_gost
Mercury
Level 27
God Stats
0W - 2L
1,255 SR
Queue Stats
39W - 92L
1,197 Elo+
Party 2
Neith
Neith
henrinox
Neith
Level 109
God Stats
97W - 71L
1,570 SR
Queue Stats
435W - 444L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
9 / 0 / 6
11,493
639
14,345
11,466
8,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Giovanucci3657
Erlang Shen
17
8 / 4 / 7
10,448
580
7,352
16,907
8,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
MeninoRJ
Freya
15
10 / 2 / 6
10,205
567
9,760
13,435
5,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 16
9,059
503
10,812
18,058
22,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
RKiller157
Merlin
16
4 / 0 / 6
10,374
576
7,932
4,846
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 3 / 2
8,699
483
11,428
9,150
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
3 / 5 / 1
7,451
414
5,212
18,850
18,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
borghis3
Danzaburou
11
3 / 11 / 2
8,242
458
8,010
13,003
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
codigo_gost
Mercury
12
0 / 12 / 3
7,344
408
4,428
16,952
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
henrinox
Neith
15
1 / 3 / 0
8,703
484
2,942
9,114
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
34
Kills
8
8
Deaths
34
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
2
0.67
W
Cliodhna
9
0
6
12
L
Ymir
3
5
1
0.7
W
Erlang Shen
Giovanucci3657
Erlang Shen
8
4
7
2.88
W
Freya
MeninoRJ
Freya
10
2
6
6.5
W
3
2
16
5.5
W
Merlin
RKiller157
Merlin
4
0
6
7
L
Danzaburou
borghis3
Danzaburou
3
11
2
0.36
L
Mercury
codigo_gost
Mercury
0
12
3
0.13
L
Neith
henrinox
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,201
Damage
32,020
64,712
Taken
67,069
46,643
Mitigated
35,228
27,872
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,428
651
0
2,333
9,150
3,200
0
1,402
7,576
60,664
0
W
Cliodhna
14,345
1,478
0
7,734
11,466
8,583
1,572
2,032
9,434
0
84,646
L
Ymir
5,212
1,342
0
3,684
18,850
18,834
290
7,290
11,075
21,329
0
W
Erlang Shen
Giovanucci3657
Erlang Shen
7,352
2,774
0
8,185
16,907
8,290
1,606
3,527
13,380
0
66,711
W
Freya
MeninoRJ
Freya
9,760
4,421
0
5,811
13,435
5,266
1,382
3,373
10,062
47,068
0
W
10,812
1,482
0
5,138
18,058
22,584
117
5,563
12,495
4,695
31,871
W
Merlin
RKiller157
Merlin
7,932
208
0
1,004
4,846
1,920
907
2,145
2,701
74,805
0
L
Danzaburou
borghis3
Danzaburou
8,010
2,780
0
663
13,003
4,875
0
4,433
8,197
0
27,931
L
Mercury
codigo_gost
Mercury
4,428
2,422
0
2,666
16,952
4,979
0
5,081
11,633
0
36,208
L
Neith
henrinox
Neith
2,942
785
0
2,694
9,114
3,340
822
572
8,542
0
51,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,579
Gold Earned
40,439
558
Minions Killed
388
0
Camps Cleared
0
1,777,500
Distance Traveled
1,476,799
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,699
483
121
7
0
292,718
6
W
Cliodhna
11,493
639
170
9
0
390,587
1
L
Ymir
7,451
414
30
2
0
268,555
1
W
Erlang Shen
10,448
580
110
6
0
364,815
1
W
Freya
10,205
567
77
4
0
327,031
6
W
Chaac
9,059
503
51
3
0
349,086
0
W
Merlin
10,374
576
150
8
0
345,981
5
L
Danzaburou
8,242
458
42
2
0
288,344
1
L
Mercury
7,344
408
78
4
0
349,740
0
L
Neith
8,703
484
117
7
0
277,442
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role