Player Matchup

Cupid
Cupid
Paradise XI
Cupid
Level 136
God Stats
8W - 4L
1,567 SR
Queue Stats
248W - 195L
1,631 Elo+
Party 1
Bellona
Bellona
Rhang0
Bellona
Level 62
God Stats
7W - 0L
1,854 SR
Queue Stats
70W - 63L
1,565 Elo+
Party 1
Cabrakan
Cabrakan
VOLHATER4LIFE
Cabrakan
Level 108
God Stats
11W - 6L
1,612 SR
Queue Stats
124W - 108L
1,515 Elo+
Party 1
Team Averages
Level 102
1,678 SR
1,571 Elo+

VS

Team Averages
Level 58
1,494 SR
1,344 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
DannisFrijoles
Da Ji
Level 67
God Stats
3W - 5L
1,481 SR
Queue Stats
346W - 307L
1,438 Elo+
Solo
Odin
Odin
HxCm4tts0
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 9
12,667
905
18,896
10,871
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Rhang0
Bellona
13
6 / 4 / 6
10,482
749
13,550
13,410
13,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
VOLHATER4LIFE
Cabrakan
14
3 / 4 / 11
10,290
735
8,995
10,707
12,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 8 / 5
9,229
659
10,896
15,059
6,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 7 / 2
11,096
793
10,645
14,914
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
13
0 / 7 / 9
8,831
631
2,769
24,650
19,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
22
Kills
10
10
Deaths
22
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
8
5
0.69
L
7
7
2
1.14
L
Odin
0
7
9
0.64
W
13
2
9
8.75
W
Bellona
Rhang0
Bellona
6
4
6
2.25
W
Cabrakan
VOLHATER4LIFE
Cabrakan
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,441
Damage
24,310
34,988
Taken
54,623
29,323
Mitigated
32,647
10,049
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,896
1,229
1,702
3,086
15,059
6,460
312
2,565
12,268
32,752
0
L
10,645
2,329
0
268
14,914
6,842
888
1,593
13,095
0
35,956
L
Odin
2,769
687
21
3,500
24,650
19,345
384
5,322
18,883
1,027
12,710
W
18,896
14,265
106
4,845
10,871
4,106
1,815
3,021
7,850
0
64,855
W
Bellona
Rhang0
Bellona
13,550
2,803
0
3,791
13,410
13,028
579
3,701
9,709
272
30,209
W
Cabrakan
VOLHATER4LIFE
Cabrakan
8,995
1,403
0
1,307
10,707
12,189
186
4,998
5,481
20,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,439
Gold Earned
29,156
162
Minions Killed
99
8
Camps Cleared
5
705,586
Distance Traveled
687,442
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,229
659
42
3
1
196,096
1
L
Da Ji
11,096
793
48
3
4
243,210
2
L
Odin
8,831
631
9
1
0
248,136
3
W
Cupid
12,667
905
106
8
5
230,129
2
W
Bellona
10,482
749
37
3
1
234,239
0
W
Cabrakan
10,290
735
19
1
2
241,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role