Player Matchup

Ra
Ra
Manbearppigx
Ra
Level 137
God Stats
4W - 7L
1,469 SR
Queue Stats
84W - 75L
1,490 Elo+
Solo
Neith
Neith
TheHolySythe
Neith
Level 47
God Stats
1W - 3L
1,946 SR
Queue Stats
142W - 139L
1,455 Elo+
Solo
Chaac
Chaac
bagal24
Chaac
Level 154
God Stats
10W - 5L
1,520 SR
Queue Stats
555W - 640L
1,504 Elo+
Solo
Team Averages
Level 113
1,645 SR
1,483 Elo+

VS

Team Averages
Level 104
1,767 SR
1,570 Elo+
Atlas
Atlas
Le Watto
Atlas
Level 109
God Stats
6W - 4L
1,889 SR
Queue Stats
58W - 46L
1,627 Elo+
Party 1
Vamana
Vamana
NumageVIII
Vamana
Level 81
God Stats
2W - 0L
1,851 SR
Queue Stats
48W - 46L
1,463 Elo+
Solo
Sol
Sol
ObiiToNM
Sol
Level 123
God Stats
1W - 0L
1,560 SR
Queue Stats
59W - 48L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
8,042
619
8,108
8,728
3,602
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 3
7,504
577
8,119
9,810
3,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
bagal24
Chaac
12
0 / 0 / 4
7,548
581
10,051
10,890
11,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Le Watto
Atlas
12
1 / 1 / 3
8,551
658
7,591
10,447
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
NumageVIII
Vamana
12
1 / 3 / 2
7,648
588
6,707
15,120
6,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 2
8,163
628
11,723
7,505
2,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
4
Kills
4
4
Deaths
4
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
Le Watto
Atlas
1
1
3
2.5
L
3
3
1
1.17
W
Vamana
NumageVIII
Vamana
1
3
2
0.67
W
2
0
2
3
L
1
1
3
2.5
L
Chaac
bagal24
Chaac
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,278
Damage
26,021
29,428
Taken
33,072
18,438
Mitigated
17,856
15,206
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Le Watto
Atlas
7,591
2,894
0
2,378
10,447
8,296
15
2,419
7,652
18,360
0
L
8,108
160
1,745
2,993
8,728
3,602
0
6,570
2,158
33,518
0
W
Vamana
NumageVIII
Vamana
6,707
1,950
0
6,057
15,120
6,934
86
4,305
10,517
0
24,463
W
11,723
3,218
0
5,044
7,505
2,626
0
2,032
5,290
45,222
0
L
8,119
4,282
0
4,522
9,810
3,666
0
7,062
2,748
0
19,223
L
Chaac
bagal24
Chaac
10,051
985
0
5,946
10,890
11,170
0
6,187
4,703
261
33,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,094
Gold Earned
24,362
150
Minions Killed
150
7
Camps Cleared
4
683,073
Distance Traveled
726,486
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,551
658
22
2
0
245,154
4
L
Ra
8,042
619
65
5
2
232,051
3
W
Vamana
7,648
588
47
4
0
253,021
0
W
Sol
8,163
628
81
6
4
228,311
5
L
Neith
7,504
577
27
2
2
215,177
1
L
Chaac
7,548
581
58
4
3
235,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role